skia2/tests/sksl/shared/ArrayConstructors.asm.frag
John Stiles 38df4c8470 Revert "Improve support for arrays in Metal."
This reverts commit dd904af566.

Reason for revert: breaks ANGLE

Original change's description:
> Improve support for arrays in Metal.
>
> Arrays in Metal now use the `array<T, N>` type instead of the C-style
> `T[N]` type. This gives them semantics much more in line with GLSL,
> so they can be initialized and assigned like GLSL arrays.
>
> This allows the ArrayTypes and Assignment tests to pass, so they have
> been added to our dm SkSL tests. (ArrayConstructors also passes, but
> is not ES2-compliant so it is not enabled.)
>
> Change-Id: Id1028311963084befd0e044e11e223af6a064dda
> Bug: skia:10761, skia:10760, skia:11022, skia:10939
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/365699
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: If6a18dea7d6a45fa7836e9129bf81c2e536f07e3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10761
Bug: skia:10760
Bug: skia:11022
Bug: skia:10939
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/365976
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-02-04 00:50:34 +00:00

84 lines
3.3 KiB
JavaScript

OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
OpExecutionMode %main OriginUpperLeft
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %test1 "test1"
OpName %test2 "test2"
OpName %test3 "test3"
OpName %main "main"
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise RelaxedPrecision
OpDecorate %sk_Clockwise BuiltIn FrontFacing
OpDecorate %_arr_float_int_4 ArrayStride 16
OpDecorate %_arr_v2float_int_2 ArrayStride 16
OpDecorate %_arr_mat4v4float_int_1 ArrayStride 64
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%int = OpTypeInt 32 1
%int_4 = OpConstant %int 4
%_arr_float_int_4 = OpTypeArray %float %int_4
%_ptr_Private__arr_float_int_4 = OpTypePointer Private %_arr_float_int_4
%test1 = OpVariable %_ptr_Private__arr_float_int_4 Private
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%float_3 = OpConstant %float 3
%float_4 = OpConstant %float 4
%v2float = OpTypeVector %float 2
%int_2 = OpConstant %int 2
%_arr_v2float_int_2 = OpTypeArray %v2float %int_2
%_ptr_Private__arr_v2float_int_2 = OpTypePointer Private %_arr_v2float_int_2
%test2 = OpVariable %_ptr_Private__arr_v2float_int_2 Private
%25 = OpConstantComposite %v2float %float_1 %float_2
%26 = OpConstantComposite %v2float %float_3 %float_4
%mat4v4float = OpTypeMatrix %v4float 4
%int_1 = OpConstant %int 1
%_arr_mat4v4float_int_1 = OpTypeArray %mat4v4float %int_1
%_ptr_Private__arr_mat4v4float_int_1 = OpTypePointer Private %_arr_mat4v4float_int_1
%test3 = OpVariable %_ptr_Private__arr_mat4v4float_int_1 Private
%float_16 = OpConstant %float 16
%float_0 = OpConstant %float 0
%void = OpTypeVoid
%42 = OpTypeFunction %void
%int_0 = OpConstant %int 0
%_ptr_Private_float = OpTypePointer Private %float
%_ptr_Private_v2float = OpTypePointer Private %v2float
%_ptr_Private_v4float = OpTypePointer Private %v4float
%_ptr_Output_float = OpTypePointer Output %float
%main = OpFunction %void None %42
%43 = OpLabel
%19 = OpCompositeConstruct %_arr_float_int_4 %float_1 %float_2 %float_3 %float_4
OpStore %test1 %19
%27 = OpCompositeConstruct %_arr_v2float_int_2 %25 %26
OpStore %test2 %27
%36 = OpCompositeConstruct %v4float %float_16 %float_0 %float_0 %float_0
%37 = OpCompositeConstruct %v4float %float_0 %float_16 %float_0 %float_0
%38 = OpCompositeConstruct %v4float %float_0 %float_0 %float_16 %float_0
%39 = OpCompositeConstruct %v4float %float_0 %float_0 %float_0 %float_16
%34 = OpCompositeConstruct %mat4v4float %36 %37 %38 %39
%40 = OpCompositeConstruct %_arr_mat4v4float_int_1 %34
OpStore %test3 %40
%45 = OpAccessChain %_ptr_Private_float %test1 %int_0
%47 = OpLoad %float %45
%48 = OpAccessChain %_ptr_Private_v2float %test2 %int_0
%50 = OpLoad %v2float %48
%51 = OpCompositeExtract %float %50 0
%52 = OpFAdd %float %47 %51
%53 = OpAccessChain %_ptr_Private_v4float %test3 %int_0 %int_0
%55 = OpLoad %v4float %53
%56 = OpCompositeExtract %float %55 0
%57 = OpFAdd %float %52 %56
%58 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_0
OpStore %58 %57
OpReturn
OpFunctionEnd