skia2/include
Brian Osman d4c29709ca Specify CPU (buffer) and GPU (shader) types explicitly in Attribute
The CPU type is still specified using GrVertexAttribType.
The GPU type is specified directly using GrSLType.

kHalfX_GrVertexAttribType now really means half-float buffer
data, rather than float. (Caveat: The GL enum is only correct
with ES3/GL3 - ES2+extension needs a different value. Sigh.)

Bug: skia:
Change-Id: Ife101db68a5d4ea1ddc2f6c60fbec0c66d725c16
Reviewed-on: https://skia-review.googlesource.com/154628
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-14 21:54:03 +00:00
..
android Alternate between two SkBitmaps in SkAnimatedImage 2018-05-23 20:49:42 +00:00
atlastext Move op memory storage to GrContext (take 2) 2018-06-19 19:51:20 +00:00
c C API: document sk_matrix_t 2017-03-21 18:04:34 +00:00
codec Reland "Switch SkCodec to use skcms plus fixes"" 2018-08-27 16:16:14 +00:00
config remove unused parts of SkTypes.h 2018-06-08 23:53:57 +00:00
core update generated includes 2018-09-13 19:03:00 +00:00
effects converted overdraw effect to new FP system 2018-09-04 13:37:25 +00:00
encode Move SkNoncopyable to include/private. 2018-07-17 21:39:51 +00:00
gpu Simplify plots to always be 512x512 and simplify GrDrawOpAtlasConfig 2018-09-10 21:57:16 +00:00
pathops fixup winding contours 2018-08-17 14:01:51 +00:00
ports Use the unique_ptr variant of MakeFromStream (the other is deprecated) 2018-09-07 15:40:19 +00:00
private Specify CPU (buffer) and GPU (shader) types explicitly in Attribute 2018-09-14 21:54:03 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
utils remove SkRandom::next64() 2018-09-06 12:46:46 +00:00