skia2/bench/GMBench.cpp
mtklein a1ebeb25e9 Remove const from const int loops.
This drives me nuts, and prevents `while (loops --> 0)`.

BUG=skia:

Review URL: https://codereview.chromium.org/1379923005
2015-10-01 09:43:39 -07:00

38 lines
886 B
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GMBench.h"
GMBench::GMBench(skiagm::GM* gm) : fGM(gm) {
fName.printf("GM_%s", gm->getName());
}
GMBench::~GMBench() { delete fGM; }
const char* GMBench::onGetName() {
return fName.c_str();
}
bool GMBench::isSuitableFor(Backend backend) {
return kNonRendering_Backend != backend;
}
void GMBench::onDraw(int loops, SkCanvas* canvas) {
// Do we care about timing the draw of the background (once)?
// Does the GM ever rely on drawBackground to lazily compute something?
fGM->drawBackground(canvas);
for (int i = 0; i < loops; ++i) {
fGM->drawContent(canvas);
}
}
SkIPoint GMBench::onGetSize() {
SkISize size = fGM->getISize();
return SkIPoint::Make(size.fWidth, size.fHeight);
}