skia2/dm
scroggo e4499849df Add a DM flag to limit the types of Codec decodes
When the flag "simpleCodec" is set to true, we will only decode
to the canvas colortype and to a scale of 1. No SkAndroidCodec or
BRDCodec tests are run. This makes it easier to find the simple
case when running locally.

Clean up some SkImageDecoder references along the way.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1735743003

Review URL: https://codereview.chromium.org/1735743003
2016-02-25 11:03:47 -08:00
..
DM.cpp Add a DM flag to limit the types of Codec decodes 2016-02-25 11:03:47 -08:00
DMGpuSupport.h Move Budgeted enum out of SkSurface, use in GrTextureProvider 2016-02-25 08:33:02 -08:00
DMJsonWriter.cpp Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. 2015-07-07 12:21:22 -07:00
DMJsonWriter.h Update DM to allow Src's to have optional options. 2015-04-03 07:24:48 -07:00
DMSrcSink.cpp Make DM failures fatal 2016-02-23 05:37:25 -08:00
DMSrcSink.h Use new jpeg_crop_scanlines() API to optimize jpeg subset decodes 2016-02-22 12:27:46 -08:00
DMSrcSinkAndroid.cpp Simplify linkages to Android framework internals 2015-10-26 07:21:32 -07:00
DMSrcSinkAndroid.h DM: this must have been missing from the previous CL 2016-02-08 14:30:25 -08:00