d7157b2ccf
This reverts commit2f9a5ea639
. Reason for revert: breaking fuchsia Original change's description: > Reland "Have a GrBackendFormat be stored on gpu proxies." > > This reverts commit919c9e77c3
. > > Reason for revert: Flutter change has landed and fixed memory issue. > > Original change's description: > > Revert "Have a GrBackendFormat be stored on gpu proxies." > > > > This reverts commit51b1c12bbc
. > > > > Reason for revert: reverting till flutter gets to 1.1 to fix build issues. > > > > Original change's description: > > > Have a GrBackendFormat be stored on gpu proxies. > > > > > > Bug: skia: > > > Change-Id: Iaf1fb24ab29a61d44e5fa59a5e0867ed02dcda90 > > > Reviewed-on: https://skia-review.googlesource.com/c/168021 > > > Reviewed-by: Brian Osman <brianosman@google.com> > > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > > > TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com > > > > Change-Id: I574fdc084ef5994596c51fb0d60423b5dc01b885 > > No-Presubmit: true > > No-Tree-Checks: true > > No-Try: true > > Bug: chromium:903701 chromium:903756 > > Reviewed-on: https://skia-review.googlesource.com/c/169835 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Greg Daniel <egdaniel@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com > > Change-Id: Ifd9b6b8e194af9fb9258fa626644e76e6ecf090d > Bug: chromium:903701 chromium:903756 > Reviewed-on: https://skia-review.googlesource.com/c/170104 > Commit-Queue: Greg Daniel <egdaniel@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> > Reviewed-by: Brian Osman <brianosman@google.com> TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com Change-Id: Ia0556355e5775b2100901b7bfa37f97bb6ccd90f No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: chromium:903701 chromium:903756 Reviewed-on: https://skia-review.googlesource.com/c/171002 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
366 lines
12 KiB
C++
366 lines
12 KiB
C++
/*
|
|
* Copyright 2017 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef GrBackendSurface_DEFINED
|
|
#define GrBackendSurface_DEFINED
|
|
|
|
#include "GrTypes.h"
|
|
#include "gl/GrGLTypes.h"
|
|
#include "mock/GrMockTypes.h"
|
|
#include "vk/GrVkTypes.h"
|
|
#include "../private/GrVkTypesPriv.h"
|
|
|
|
class GrVkImageLayout;
|
|
|
|
#ifdef SK_METAL
|
|
#include "mtl/GrMtlTypes.h"
|
|
#endif
|
|
|
|
#if !SK_SUPPORT_GPU
|
|
|
|
// SkSurface and SkImage rely on a minimal version of these always being available
|
|
class SK_API GrBackendTexture {
|
|
public:
|
|
GrBackendTexture() {}
|
|
|
|
bool isValid() const { return false; }
|
|
};
|
|
|
|
class SK_API GrBackendRenderTarget {
|
|
public:
|
|
GrBackendRenderTarget() {}
|
|
|
|
bool isValid() const { return false; }
|
|
};
|
|
#else
|
|
|
|
class SK_API GrBackendFormat {
|
|
public:
|
|
// Creates an invalid backend format.
|
|
GrBackendFormat() : fValid(false) {}
|
|
|
|
static GrBackendFormat MakeGL(GrGLenum format, GrGLenum target) {
|
|
return GrBackendFormat(format, target);
|
|
}
|
|
|
|
static GrBackendFormat MakeVk(VkFormat format) {
|
|
return GrBackendFormat(format);
|
|
}
|
|
|
|
#ifdef SK_METAL
|
|
static GrBackendFormat MakeMtl(GrMTLPixelFormat format) {
|
|
return GrBackendFormat(format);
|
|
}
|
|
#endif
|
|
|
|
static GrBackendFormat MakeMock(GrPixelConfig config) {
|
|
return GrBackendFormat(config);
|
|
}
|
|
|
|
GrBackendApi backend() const {return fBackend; }
|
|
|
|
// If the backend API is GL, these return a pointer to the format and target. Otherwise
|
|
// it returns nullptr.
|
|
const GrGLenum* getGLFormat() const;
|
|
const GrGLenum* getGLTarget() const;
|
|
|
|
// If the backend API is Vulkan, this returns a pointer to a VkFormat. Otherwise
|
|
// it returns nullptr
|
|
const VkFormat* getVkFormat() const;
|
|
|
|
#ifdef SK_METAL
|
|
// If the backend API is Metal, this returns a pointer to a GrMTLPixelFormat. Otherwise
|
|
// it returns nullptr
|
|
const GrMTLPixelFormat* getMtlFormat() const;
|
|
#endif
|
|
|
|
// If the backend API is Mock, this returns a pointer to a GrPixelConfig. Otherwise
|
|
// it returns nullptr.
|
|
const GrPixelConfig* getMockFormat() const;
|
|
|
|
// Returns true if the backend format has been initialized.
|
|
bool isValid() const { return fValid; }
|
|
|
|
private:
|
|
GrBackendFormat(GrGLenum format, GrGLenum target);
|
|
|
|
GrBackendFormat(const VkFormat vkFormat);
|
|
|
|
#ifdef SK_METAL
|
|
GrBackendFormat(const GrMTLPixelFormat mtlFormat);
|
|
#endif
|
|
|
|
GrBackendFormat(const GrPixelConfig config);
|
|
|
|
GrBackendApi fBackend;
|
|
bool fValid;
|
|
|
|
union {
|
|
struct {
|
|
GrGLenum fTarget; // GL_TEXTURE_2D, GL_TEXTURE_EXTERNAL or GL_TEXTURE_RECTANGLE
|
|
GrGLenum fFormat; // the sized, internal format of the GL resource
|
|
} fGL;
|
|
VkFormat fVkFormat;
|
|
#ifdef SK_METAL
|
|
GrMTLPixelFormat fMtlFormat;
|
|
#endif
|
|
GrPixelConfig fMockFormat;
|
|
};
|
|
};
|
|
|
|
class SK_API GrBackendTexture {
|
|
public:
|
|
// Creates an invalid backend texture.
|
|
GrBackendTexture() : fIsValid(false) {}
|
|
|
|
// The GrGLTextureInfo must have a valid fFormat.
|
|
GrBackendTexture(int width,
|
|
int height,
|
|
GrMipMapped,
|
|
const GrGLTextureInfo& glInfo);
|
|
|
|
GrBackendTexture(int width,
|
|
int height,
|
|
const GrVkImageInfo& vkInfo);
|
|
|
|
#ifdef SK_METAL
|
|
GrBackendTexture(int width,
|
|
int height,
|
|
GrMipMapped,
|
|
const GrMtlTextureInfo& mtlInfo);
|
|
#endif
|
|
|
|
GrBackendTexture(int width,
|
|
int height,
|
|
GrMipMapped,
|
|
const GrMockTextureInfo& mockInfo);
|
|
|
|
GrBackendTexture(const GrBackendTexture& that);
|
|
|
|
~GrBackendTexture();
|
|
|
|
GrBackendTexture& operator=(const GrBackendTexture& that);
|
|
|
|
int width() const { return fWidth; }
|
|
int height() const { return fHeight; }
|
|
bool hasMipMaps() const { return GrMipMapped::kYes == fMipMapped; }
|
|
GrBackendApi backend() const {return fBackend; }
|
|
|
|
// If the backend API is GL, copies a snapshot of the GrGLTextureInfo struct into the passed in
|
|
// pointer and returns true. Otherwise returns false if the backend API is not GL.
|
|
bool getGLTextureInfo(GrGLTextureInfo*) const;
|
|
|
|
// If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed
|
|
// in pointer and returns true. This snapshot will set the fImageLayout to the current layout
|
|
// state. Otherwise returns false if the backend API is not Vulkan.
|
|
bool getVkImageInfo(GrVkImageInfo*) const;
|
|
|
|
// Anytime the client changes the VkImageLayout of the VkImage captured by this
|
|
// GrBackendTexture, they must call this function to notify Skia of the changed layout.
|
|
void setVkImageLayout(VkImageLayout);
|
|
|
|
#ifdef SK_METAL
|
|
// If the backend API is Metal, copies a snapshot of the GrMtlTextureInfo struct into the passed
|
|
// in pointer and returns true. Otherwise returns false if the backend API is not Metal.
|
|
bool getMtlTextureInfo(GrMtlTextureInfo*) const;
|
|
#endif
|
|
|
|
// If the backend API is Mock, copies a snapshot of the GrMockTextureInfo struct into the passed
|
|
// in pointer and returns true. Otherwise returns false if the backend API is not Mock.
|
|
bool getMockTextureInfo(GrMockTextureInfo*) const;
|
|
|
|
// Returns true if the backend texture has been initialized.
|
|
bool isValid() const { return fIsValid; }
|
|
|
|
#if GR_TEST_UTILS
|
|
// We can remove the pixelConfig getter and setter once we remove the GrPixelConfig from the
|
|
// GrBackendTexture and plumb the GrPixelconfig manually throughout our code (or remove all use
|
|
// of GrPixelConfig in general).
|
|
GrPixelConfig pixelConfig() const { return fConfig; }
|
|
void setPixelConfig(GrPixelConfig config) { fConfig = config; }
|
|
|
|
static bool TestingOnly_Equals(const GrBackendTexture& , const GrBackendTexture&);
|
|
#endif
|
|
|
|
private:
|
|
// Friending for access to the GrPixelConfig
|
|
friend class SkImage;
|
|
friend class SkImage_Gpu;
|
|
friend class SkImage_GpuBase;
|
|
friend class SkImage_GpuYUVA;
|
|
friend class SkPromiseImageHelper;
|
|
friend class SkSurface;
|
|
friend class GrAHardwareBufferImageGenerator;
|
|
friend class GrBackendTextureImageGenerator;
|
|
friend class GrProxyProvider;
|
|
friend class GrGpu;
|
|
friend class GrGLGpu;
|
|
friend class GrVkGpu;
|
|
friend class GrMtlGpu;
|
|
friend class PromiseImageHelper;
|
|
|
|
GrPixelConfig config() const { return fConfig; }
|
|
|
|
// Requires friending of GrVkGpu (done above already)
|
|
sk_sp<GrVkImageLayout> getGrVkImageLayout() const;
|
|
|
|
friend class GrVkTexture;
|
|
#ifdef SK_VULKAN
|
|
GrBackendTexture(int width,
|
|
int height,
|
|
const GrVkImageInfo& vkInfo,
|
|
sk_sp<GrVkImageLayout> layout);
|
|
#endif
|
|
|
|
// Free and release and resources being held by the GrBackendTexture.
|
|
void cleanup();
|
|
|
|
bool fIsValid;
|
|
int fWidth; //<! width in pixels
|
|
int fHeight; //<! height in pixels
|
|
GrPixelConfig fConfig;
|
|
GrMipMapped fMipMapped;
|
|
GrBackendApi fBackend;
|
|
|
|
union {
|
|
GrGLTextureInfo fGLInfo;
|
|
GrVkBackendSurfaceInfo fVkInfo;
|
|
#ifdef SK_METAL
|
|
GrMtlTextureInfo fMtlInfo;
|
|
#endif
|
|
GrMockTextureInfo fMockInfo;
|
|
};
|
|
};
|
|
|
|
class SK_API GrBackendRenderTarget {
|
|
public:
|
|
// Creates an invalid backend texture.
|
|
GrBackendRenderTarget() : fIsValid(false) {}
|
|
|
|
// The GrGLTextureInfo must have a valid fFormat.
|
|
GrBackendRenderTarget(int width,
|
|
int height,
|
|
int sampleCnt,
|
|
int stencilBits,
|
|
const GrGLFramebufferInfo& glInfo);
|
|
|
|
/** Deprecated, use version that does not take stencil bits. */
|
|
GrBackendRenderTarget(int width,
|
|
int height,
|
|
int sampleCnt,
|
|
int stencilBits,
|
|
const GrVkImageInfo& vkInfo);
|
|
GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo);
|
|
|
|
#ifdef SK_METAL
|
|
GrBackendRenderTarget(int width,
|
|
int height,
|
|
int sampleCnt,
|
|
const GrMtlTextureInfo& mtlInfo);
|
|
#endif
|
|
|
|
GrBackendRenderTarget(int width,
|
|
int height,
|
|
int sampleCnt,
|
|
int stencilBits,
|
|
const GrMockRenderTargetInfo& mockInfo);
|
|
|
|
~GrBackendRenderTarget();
|
|
|
|
GrBackendRenderTarget(const GrBackendRenderTarget& that);
|
|
GrBackendRenderTarget& operator=(const GrBackendRenderTarget&);
|
|
|
|
int width() const { return fWidth; }
|
|
int height() const { return fHeight; }
|
|
int sampleCnt() const { return fSampleCnt; }
|
|
int stencilBits() const { return fStencilBits; }
|
|
GrBackendApi backend() const {return fBackend; }
|
|
|
|
// If the backend API is GL, copies a snapshot of the GrGLFramebufferInfo struct into the passed
|
|
// in pointer and returns true. Otherwise returns false if the backend API is not GL.
|
|
bool getGLFramebufferInfo(GrGLFramebufferInfo*) const;
|
|
|
|
// If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed
|
|
// in pointer and returns true. This snapshot will set the fImageLayout to the current layout
|
|
// state. Otherwise returns false if the backend API is not Vulkan.
|
|
bool getVkImageInfo(GrVkImageInfo*) const;
|
|
|
|
// Anytime the client changes the VkImageLayout of the VkImage captured by this
|
|
// GrBackendRenderTarget, they must call this function to notify Skia of the changed layout.
|
|
void setVkImageLayout(VkImageLayout);
|
|
|
|
#ifdef SK_METAL
|
|
// If the backend API is Metal, copies a snapshot of the GrMtlTextureInfo struct into the passed
|
|
// in pointer and returns true. Otherwise returns false if the backend API is not Metal.
|
|
bool getMtlTextureInfo(GrMtlTextureInfo*) const;
|
|
#endif
|
|
|
|
// If the backend API is Mock, copies a snapshot of the GrMockTextureInfo struct into the passed
|
|
// in pointer and returns true. Otherwise returns false if the backend API is not Mock.
|
|
bool getMockRenderTargetInfo(GrMockRenderTargetInfo*) const;
|
|
|
|
// Returns true if the backend texture has been initialized.
|
|
bool isValid() const { return fIsValid; }
|
|
|
|
|
|
#if GR_TEST_UTILS
|
|
// We can remove the pixelConfig getter and setter once we remove the pixel config from the
|
|
// GrBackendRenderTarget and plumb the pixel config manually throughout our code (or remove all
|
|
// use of GrPixelConfig in general).
|
|
GrPixelConfig pixelConfig() const { return fConfig; }
|
|
void setPixelConfig(GrPixelConfig config) { fConfig = config; }
|
|
|
|
static bool TestingOnly_Equals(const GrBackendRenderTarget&, const GrBackendRenderTarget&);
|
|
#endif
|
|
|
|
private:
|
|
// Friending for access to the GrPixelConfig
|
|
friend class SkSurface;
|
|
friend class SkSurface_Gpu;
|
|
friend class SkImage_Gpu;
|
|
friend class GrGpu;
|
|
friend class GrGLGpu;
|
|
friend class GrProxyProvider;
|
|
friend class GrVkGpu;
|
|
friend class GrMtlGpu;
|
|
GrPixelConfig config() const { return fConfig; }
|
|
|
|
// Requires friending of GrVkGpu (done above already)
|
|
sk_sp<GrVkImageLayout> getGrVkImageLayout() const;
|
|
|
|
friend class GrVkRenderTarget;
|
|
GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo,
|
|
sk_sp<GrVkImageLayout> layout);
|
|
|
|
// Free and release and resources being held by the GrBackendTexture.
|
|
void cleanup();
|
|
|
|
bool fIsValid;
|
|
int fWidth; //<! width in pixels
|
|
int fHeight; //<! height in pixels
|
|
|
|
int fSampleCnt;
|
|
int fStencilBits;
|
|
GrPixelConfig fConfig;
|
|
|
|
GrBackendApi fBackend;
|
|
|
|
union {
|
|
GrGLFramebufferInfo fGLInfo;
|
|
GrVkBackendSurfaceInfo fVkInfo;
|
|
#ifdef SK_METAL
|
|
GrMtlTextureInfo fMtlInfo;
|
|
#endif
|
|
GrMockRenderTargetInfo fMockInfo;
|
|
};
|
|
};
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|