skia2/tools/skottie_ios_app/GrContextHolder.h
Hal Canary 118df7cf62 skottie_ios_app: Add OpenGL.
- Consolidate Skottie logic into SkottieViewController class that no longer
    knows about which backend we use.

  - Abstract out SkiaViewController interdace which SkottieViewController
    implements.

  - Create three classes SkiaGLView, SkiaUIView, and SkiaMtkView, which all
    accept SkiaViewController objects but override GLKView, UIView, and
    MTKView.

  - SkAnimationDraw and SkTimeKeeper now SkiaViewController
    implementation details, no longer shared in headers.

Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS
Change-Id: I96ff2911d63da7d5327c81f91996b2a1b12c4419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261178
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2020-01-14 16:16:32 +00:00

17 lines
514 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#ifndef GrContextHolder_DEFINED
#define GrContextHolder_DEFINED
#include <memory>
class GrContext;
// A struct to take ownership of a GrContext.
struct GrContextRelease { void operator()(GrContext*); };
using GrContextHolder = std::unique_ptr<GrContext, GrContextRelease>;
// Wrapper around GrContext::MakeGL
GrContextHolder SkMakeGLContext();
#endif // GrContextHolder_DEFINED