skia2/include/c/sk_path.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

85 lines
2.7 KiB
C

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL
// DO NOT USE -- FOR INTERNAL TESTING ONLY
#ifndef sk_path_DEFINED
#define sk_path_DEFINED
#include "include/c/sk_types.h"
SK_C_PLUS_PLUS_BEGIN_GUARD
typedef enum {
CW_SK_PATH_DIRECTION,
CCW_SK_PATH_DIRECTION,
} sk_path_direction_t;
/** Create a new, empty path. */
SK_API sk_path_t* sk_path_new(void);
/** Release the memory used by a sk_path_t. */
SK_API void sk_path_delete(sk_path_t*);
/** Set the beginning of the next contour to the point (x,y). */
SK_API void sk_path_move_to(sk_path_t*, float x, float y);
/**
Add a line from the last point to the specified point (x,y). If no
sk_path_move_to() call has been made for this contour, the first
point is automatically set to (0,0).
*/
SK_API void sk_path_line_to(sk_path_t*, float x, float y);
/**
Add a quadratic bezier from the last point, approaching control
point (x0,y0), and ending at (x1,y1). If no sk_path_move_to() call
has been made for this contour, the first point is automatically
set to (0,0).
*/
SK_API void sk_path_quad_to(sk_path_t*, float x0, float y0, float x1, float y1);
/**
Add a conic curve from the last point, approaching control point
(x0,y01), and ending at (x1,y1) with weight w. If no
sk_path_move_to() call has been made for this contour, the first
point is automatically set to (0,0).
*/
SK_API void sk_path_conic_to(sk_path_t*, float x0, float y0, float x1, float y1, float w);
/**
Add a cubic bezier from the last point, approaching control points
(x0,y0) and (x1,y1), and ending at (x2,y2). If no
sk_path_move_to() call has been made for this contour, the first
point is automatically set to (0,0).
*/
SK_API void sk_path_cubic_to(sk_path_t*,
float x0, float y0,
float x1, float y1,
float x2, float y2);
/**
Close the current contour. If the current point is not equal to the
first point of the contour, a line segment is automatically added.
*/
SK_API void sk_path_close(sk_path_t*);
/**
Add a closed rectangle contour to the path.
*/
SK_API void sk_path_add_rect(sk_path_t*, const sk_rect_t*, sk_path_direction_t);
/**
Add a closed oval contour to the path
*/
SK_API void sk_path_add_oval(sk_path_t*, const sk_rect_t*, sk_path_direction_t);
/**
* If the path is empty, return false and set the rect parameter to [0, 0, 0, 0].
* else return true and set the rect parameter to the bounds of the control-points
* of the path.
*/
SK_API bool sk_path_get_bounds(const sk_path_t*, sk_rect_t*);
SK_C_PLUS_PLUS_END_GUARD
#endif