skia2/include/ports/SkRemotableFontMgr.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

140 lines
5.1 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkRemotableFontMgr_DEFINED
#define SkRemotableFontMgr_DEFINED
#include "include/core/SkFontStyle.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "include/private/SkTemplates.h"
class SkDataTable;
class SkStreamAsset;
struct SK_API SkFontIdentity {
static const uint32_t kInvalidDataId = 0xFFFFFFFF;
// Note that fDataId is a data identifier, not a font identifier.
// (fDataID, fTtcIndex) can be seen as a font identifier.
uint32_t fDataId;
uint32_t fTtcIndex;
// On Linux/FontConfig there is also the ability to specify preferences for rendering
// antialias, embedded bitmaps, autohint, hinting, hintstyle, lcd rendering
// may all be set or set to no-preference
// (No-preference is resolved against globals set by the platform)
// Since they may be selected against, these are really 'extensions' to SkFontStyle.
// SkFontStyle should pick these up.
SkFontStyle fFontStyle;
};
class SK_API SkRemotableFontIdentitySet : public SkRefCnt {
public:
SkRemotableFontIdentitySet(int count, SkFontIdentity** data);
int count() const { return fCount; }
const SkFontIdentity& at(int index) const { return fData[index]; }
static SkRemotableFontIdentitySet* NewEmpty();
private:
SkRemotableFontIdentitySet() : fCount(0), fData() { }
friend SkRemotableFontIdentitySet* sk_remotable_font_identity_set_new();
int fCount;
SkAutoTMalloc<SkFontIdentity> fData;
typedef SkRefCnt INHERITED;
};
class SK_API SkRemotableFontMgr : public SkRefCnt {
public:
/**
* Returns all of the fonts with the given familyIndex.
* Returns NULL if the index is out of bounds.
* Returns empty if there are no fonts at the given index.
*
* The caller must unref() the returned object.
*/
virtual SkRemotableFontIdentitySet* getIndex(int familyIndex) const = 0;
/**
* Returns the closest match to the given style in the given index.
* If there are no available fonts at the given index, the return value's
* data id will be kInvalidDataId.
*/
virtual SkFontIdentity matchIndexStyle(int familyIndex, const SkFontStyle&) const = 0;
/**
* Returns all the fonts on the system with the given name.
* If the given name is NULL, will return the default font family.
* Never returns NULL; will return an empty set if the name is not found.
*
* It is possible that this will return fonts not accessible from
* getIndex(int) or matchIndexStyle(int, SkFontStyle) due to
* hidden or auto-activated fonts.
*
* The matching may be done in a system dependent way. The name may be
* matched case-insensitive, there may be system aliases which resolve,
* and names outside the current locale may be considered. However, this
* should only return fonts which are somehow associated with the requested
* name.
*
* The caller must unref() the returned object.
*/
virtual SkRemotableFontIdentitySet* matchName(const char familyName[]) const = 0;
/**
* Returns the closest matching font to the specified name and style.
* If there are no available fonts which match the name, the return value's
* data id will be kInvalidDataId.
* If the given name is NULL, the match will be against any default fonts.
*
* It is possible that this will return a font identity not accessible from
* methods returning sets due to hidden or auto-activated fonts.
*
* The matching may be done in a system dependent way. The name may be
* matched case-insensitive, there may be system aliases which resolve,
* and names outside the current locale may be considered. However, this
* should only return a font which is somehow associated with the requested
* name.
*
* The caller must unref() the returned object.
*/
virtual SkFontIdentity matchNameStyle(const char familyName[], const SkFontStyle&) const = 0;
/**
* Use the system fall-back to find a font for the given character.
* If no font can be found for the character, the return value's data id
* will be kInvalidDataId.
* If the name is NULL, the match will start against any default fonts.
* If the bpc47 is NULL, a default locale will be assumed.
*
* Note that bpc47 is a combination of ISO 639, 15924, and 3166-1 codes,
* so it is fine to just pass a ISO 639 here.
*/
virtual SkFontIdentity matchNameStyleCharacter(const char familyName[], const SkFontStyle&,
const char* bcp47[], int bcp47Count,
SkUnichar character) const=0;
/**
* Returns the data for the given data id.
* Will return NULL if the data id is invalid.
* Note that this is a data id, not a font id.
*
* The caller must unref() the returned object.
*/
virtual SkStreamAsset* getData(int dataId) const = 0;
private:
typedef SkRefCnt INHERITED;
};
#endif