c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
79 lines
2.1 KiB
C
79 lines
2.1 KiB
C
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL
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// DO NOT USE -- FOR INTERNAL TESTING ONLY
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#include "include/c/sk_canvas.h"
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#include "include/c/sk_data.h"
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#include "include/c/sk_image.h"
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#include "include/c/sk_imageinfo.h"
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#include "include/c/sk_paint.h"
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#include "include/c/sk_shader.h"
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#include "include/c/sk_surface.h"
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extern void sk_test_c_api(sk_canvas_t*);
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#define W 256
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#define H 256
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static sk_shader_t* make_shader() {
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sk_point_t pts[] = { { 0, 0 }, { W, H } };
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sk_color_t colors[] = { 0xFF00FF00, 0xFF0000FF };
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return sk_shader_new_linear_gradient(pts, colors, NULL, 2, CLAMP_SK_SHADER_TILEMODE, NULL);
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}
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static void do_draw(sk_canvas_t* canvas) {
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sk_paint_t* paint = sk_paint_new();
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sk_paint_set_antialias(paint, true);
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sk_paint_set_color(paint, 0xFFFFFFFF);
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sk_canvas_draw_paint(canvas, paint);
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sk_rect_t r = { 10, 10, W - 10, H - 10 };
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sk_paint_set_color(paint, 0xFFFF0000);
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sk_canvas_draw_rect(canvas, &r, paint);
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sk_shader_t* shader = make_shader();
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sk_paint_set_shader(paint, shader);
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sk_shader_unref(shader);
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sk_canvas_draw_oval(canvas, &r, paint);
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sk_paint_delete(paint);
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}
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void sk_test_c_api(sk_canvas_t* canvas) {
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do_draw(canvas);
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sk_imageinfo_t* info = sk_imageinfo_new(W, H, RGBA_8888_SK_COLORTYPE, OPAQUE_SK_ALPHATYPE,
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NULL);
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sk_surfaceprops_t surfaceProps = { UNKNOWN_SK_PIXELGEOMETRY };
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sk_surface_t* surf = sk_surface_new_raster(info, &surfaceProps);
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sk_imageinfo_delete(info);
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do_draw(sk_surface_get_canvas(surf));
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sk_image_t* img0 = sk_surface_new_image_snapshot(surf);
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sk_surface_unref(surf);
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sk_canvas_draw_image(canvas, img0, W + 10, 10, NULL);
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sk_data_t* data = sk_image_encode(img0);
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sk_image_unref(img0);
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sk_image_t* img1 = sk_image_new_from_encoded(data, NULL);
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sk_data_unref(data);
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if (img1) {
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sk_canvas_draw_image(canvas, img1, W/2, H/2, NULL);
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sk_image_unref(img1);
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}
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}
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