skia2/gm/rrectclipdrawpaint.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

54 lines
1.7 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkPath.h"
#include "include/effects/SkGradientShader.h"
// Exercises code in GrRenderTargetContext that attempts to replace a rrect clip/draw paint with
// draw rrect.
DEF_SIMPLE_GM(rrect_clip_draw_paint, canvas, 256, 256) {
SkRRect rrect = SkRRect::MakeRectXY(SkRect::MakeXYWH(10.f, 10.f, 236.f, 236.f), 30.f, 40.f);
SkPaint p;
p.setColor(SK_ColorRED);
SkMatrix zoomOut;
zoomOut.setScale(0.7f, 0.7f, 128.f, 128.f);
const SkRect layerRect = SkRect::MakeWH(256.f, 256.f);
canvas->saveLayer(layerRect, nullptr);
canvas->clipRRect(rrect, true);
canvas->drawPaint(p);
canvas->restore();
canvas->concat(zoomOut);
p.setColor(SK_ColorBLUE);
canvas->saveLayer(layerRect, nullptr);
canvas->clipRRect(rrect, false);
canvas->drawPaint(p);
canvas->restore();
constexpr SkPoint kPts[] = {{0.f, 0.f}, {256.f, 256.f}};
constexpr SkColor kColors1[] = {SK_ColorCYAN, SK_ColorGREEN};
p.setShader(SkGradientShader::MakeLinear(kPts, kColors1, nullptr, 2, SkTileMode::kClamp));
canvas->concat(zoomOut);
canvas->saveLayer(layerRect, nullptr);
canvas->clipRRect(rrect, true);
canvas->drawPaint(p);
canvas->restore();
constexpr SkColor kColors2[] = {SK_ColorMAGENTA, SK_ColorGRAY};
p.setShader(SkGradientShader::MakeRadial({128.f, 128.f}, 128.f, kColors2, nullptr, 2,
SkTileMode::kClamp));
canvas->concat(zoomOut);
canvas->saveLayer(layerRect, nullptr);
canvas->clipRRect(rrect, false);
canvas->drawPaint(p);
canvas->restore();
}