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deanm@chromium.org d5ed395048 Fix compliation on gcc-4.3 and ARMv5T
- smulbb is only on ARMv5TE and above (p316, ARM Architecture Reference Manual)
 - an empty clobber list causes a compiler error with my compiler, gcc-4.3.2

Patch by Joel Stanley <joel@jms.id.au>

Review URL: http://codereview.appspot.com/96165


git-svn-id: http://skia.googlecode.com/svn/trunk@329 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-08-21 17:17:35 +00:00
bench add benchmark for repeat-tile bitmaps 2009-08-12 20:30:58 +00:00
experimental use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
gm use genericRGB space to ensure that we decode exactly the pixels we encode 2009-07-08 02:54:47 +00:00
include Fix compliation on gcc-4.3 and ARMv5T 2009-08-21 17:17:35 +00:00
samplecode respect dither setting in index8->565 sprite case 2009-08-20 21:29:45 +00:00
src respect dither setting in index8->565 sprite case 2009-08-20 21:29:45 +00:00
tests use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
tools almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
xcode update location of SkNWayCanvas.cpp 2009-08-14 19:58:53 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile add benchmark for repeat-tile bitmaps 2009-08-12 20:30:58 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects