c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
816 lines
41 KiB
C++
816 lines
41 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSurface_DEFINED
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#define SkSurface_DEFINED
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#include "include/core/SkImage.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkSurfaceProps.h"
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#include "include/gpu/GrTypes.h"
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#if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26
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#include <android/hardware_buffer.h>
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#endif
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class SkCanvas;
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class SkDeferredDisplayList;
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class SkPaint;
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class SkSurfaceCharacterization;
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class GrBackendRenderTarget;
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class GrBackendSemaphore;
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class GrBackendTexture;
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class GrContext;
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class GrRecordingContext;
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class GrRenderTarget;
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/** \class SkSurface
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SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be
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allocated either in CPU memory (a raster surface) or on the GPU (a GrRenderTarget surface).
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SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call
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surface->getCanvas() to use that canvas (but don't delete it, it is owned by the surface).
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SkSurface always has non-zero dimensions. If there is a request for a new surface, and either
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of the requested dimensions are zero, then nullptr will be returned.
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*/
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class SK_API SkSurface : public SkRefCnt {
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public:
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/** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
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SkSurface is returned if all parameters are valid.
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Valid parameters include:
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info dimensions are greater than zero;
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info contains SkColorType and SkAlphaType supported by raster surface;
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pixels is not nullptr;
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rowBytes is large enough to contain info width pixels of SkColorType.
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Pixel buffer size should be info height times computed rowBytes.
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Pixels are not initialized.
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To access pixels after drawing, call flush() or peekPixels().
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@param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
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of raster surface; width and height must be greater than zero
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@param pixels pointer to destination pixels buffer
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@param rowBytes interval from one SkSurface row to the next
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@param surfaceProps LCD striping orientation and setting for device independent fonts;
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may be nullptr
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels,
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size_t rowBytes,
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const SkSurfaceProps* surfaceProps = nullptr);
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/** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
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releaseProc is called with pixels and context when SkSurface is deleted.
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SkSurface is returned if all parameters are valid.
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Valid parameters include:
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info dimensions are greater than zero;
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info contains SkColorType and SkAlphaType supported by raster surface;
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pixels is not nullptr;
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rowBytes is large enough to contain info width pixels of SkColorType.
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Pixel buffer size should be info height times computed rowBytes.
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Pixels are not initialized.
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To access pixels after drawing, call flush() or peekPixels().
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@param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
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of raster surface; width and height must be greater than zero
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@param pixels pointer to destination pixels buffer
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@param rowBytes interval from one SkSurface row to the next
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@param releaseProc called when SkSurface is deleted; may be nullptr
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@param context passed to releaseProc; may be nullptr
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@param surfaceProps LCD striping orientation and setting for device independent fonts;
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may be nullptr
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels,
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size_t rowBytes,
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void (*releaseProc)(void* pixels, void* context),
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void* context, const SkSurfaceProps* surfaceProps = nullptr);
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/** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
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Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times
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rowBytes, or times imageInfo.minRowBytes() if rowBytes is zero.
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Pixel memory is deleted when SkSurface is deleted.
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SkSurface is returned if all parameters are valid.
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Valid parameters include:
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info dimensions are greater than zero;
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info contains SkColorType and SkAlphaType supported by raster surface;
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rowBytes is large enough to contain info width pixels of SkColorType, or is zero.
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If rowBytes is not zero, subsequent images returned by makeImageSnapshot()
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have the same rowBytes.
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@param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
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of raster surface; width and height must be greater than zero
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@param rowBytes interval from one SkSurface row to the next; may be zero
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@param surfaceProps LCD striping orientation and setting for device independent fonts;
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may be nullptr
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes,
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const SkSurfaceProps* surfaceProps);
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/** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
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Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times
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imageInfo.minRowBytes().
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Pixel memory is deleted when SkSurface is deleted.
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SkSurface is returned if all parameters are valid.
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Valid parameters include:
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info dimensions are greater than zero;
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info contains SkColorType and SkAlphaType supported by raster surface.
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@param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
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of raster surface; width and height must be greater than zero
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@param props LCD striping orientation and setting for device independent fonts;
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may be nullptr
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo,
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const SkSurfaceProps* props = nullptr) {
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return MakeRaster(imageInfo, 0, props);
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}
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/** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
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Allocates and zeroes pixel memory. Pixel memory size is height times width times
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four. Pixel memory is deleted when SkSurface is deleted.
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Internally, sets SkImageInfo to width, height, native color type, and
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kPremul_SkAlphaType.
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SkSurface is returned if width and height are greater than zero.
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Use to create SkSurface that matches SkPMColor, the native pixel arrangement on
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the platform. SkSurface drawn to output device skips converting its pixel format.
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@param width pixel column count; must be greater than zero
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@param height pixel row count; must be greater than zero
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@param surfaceProps LCD striping orientation and setting for device independent
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fonts; may be nullptr
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeRasterN32Premul(int width, int height,
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const SkSurfaceProps* surfaceProps = nullptr);
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/** Caller data passed to RenderTarget/TextureReleaseProc; may be nullptr. */
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typedef void* ReleaseContext;
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/** User function called when supplied render target may be deleted. */
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typedef void (*RenderTargetReleaseProc)(ReleaseContext releaseContext);
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/** User function called when supplied texture may be deleted. */
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typedef void (*TextureReleaseProc)(ReleaseContext releaseContext);
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/** Wraps a GPU-backed texture into SkSurface. Caller must ensure the texture is
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valid for the lifetime of returned SkSurface. If sampleCnt greater than zero,
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creates an intermediate MSAA SkSurface which is used for drawing backendTexture.
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SkSurface is returned if all parameters are valid. backendTexture is valid if
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its pixel configuration agrees with colorSpace and context; for instance, if
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backendTexture has an sRGB configuration, then context must support sRGB,
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and colorSpace must be present. Further, backendTexture width and height must
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not exceed context capabilities, and the context must be able to support
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back-end textures.
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If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
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@param context GPU context
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@param backendTexture texture residing on GPU
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@param origin one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin
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@param sampleCnt samples per pixel, or 0 to disable full scene anti-aliasing
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@param colorType one of:
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kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType,
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kARGB_4444_SkColorType, kRGBA_8888_SkColorType,
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kRGB_888x_SkColorType, kBGRA_8888_SkColorType,
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kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
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kGray_8_SkColorType, kRGBA_F16_SkColorType
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@param colorSpace range of colors; may be nullptr
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@param surfaceProps LCD striping orientation and setting for device independent
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fonts; may be nullptr
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@param textureReleaseProc function called when texture can be released
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@param releaseContext state passed to textureReleaseProc
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context,
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const GrBackendTexture& backendTexture,
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GrSurfaceOrigin origin, int sampleCnt,
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SkColorType colorType,
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sk_sp<SkColorSpace> colorSpace,
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const SkSurfaceProps* surfaceProps,
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TextureReleaseProc textureReleaseProc = nullptr,
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ReleaseContext releaseContext = nullptr);
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/** Wraps a GPU-backed buffer into SkSurface. Caller must ensure backendRenderTarget
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is valid for the lifetime of returned SkSurface.
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SkSurface is returned if all parameters are valid. backendRenderTarget is valid if
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its pixel configuration agrees with colorSpace and context; for instance, if
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backendRenderTarget has an sRGB configuration, then context must support sRGB,
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and colorSpace must be present. Further, backendRenderTarget width and height must
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not exceed context capabilities, and the context must be able to support
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back-end render targets.
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If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
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@param context GPU context
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@param backendRenderTarget GPU intermediate memory buffer
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@param origin one of:
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kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin
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@param colorType one of:
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kUnknown_SkColorType, kAlpha_8_SkColorType,
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kRGB_565_SkColorType,
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kARGB_4444_SkColorType, kRGBA_8888_SkColorType,
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kRGB_888x_SkColorType, kBGRA_8888_SkColorType,
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kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
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kGray_8_SkColorType, kRGBA_F16_SkColorType
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@param colorSpace range of colors
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@param surfaceProps LCD striping orientation and setting for device independent
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fonts; may be nullptr
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@param releaseProc function called when texture can be released
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@param releaseContext state passed to textureReleaseProc
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context,
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const GrBackendRenderTarget& backendRenderTarget,
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GrSurfaceOrigin origin,
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SkColorType colorType,
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sk_sp<SkColorSpace> colorSpace,
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const SkSurfaceProps* surfaceProps,
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RenderTargetReleaseProc releaseProc = nullptr,
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ReleaseContext releaseContext = nullptr);
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/** Wraps a GPU-backed texture into SkSurface. Caller must ensure backendTexture is
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valid for the lifetime of returned SkSurface. If sampleCnt greater than zero,
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creates an intermediate MSAA SkSurface which is used for drawing backendTexture.
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SkSurface is returned if all parameters are valid. backendTexture is valid if
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its pixel configuration agrees with colorSpace and context; for instance, if
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backendTexture has an sRGB configuration, then context must support sRGB,
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and colorSpace must be present. Further, backendTexture width and height must
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not exceed context capabilities.
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Returned SkSurface is available only for drawing into, and cannot generate an
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SkImage.
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If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
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@param context GPU context
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@param backendTexture texture residing on GPU
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@param origin one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin
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@param sampleCnt samples per pixel, or 0 to disable full scene anti-aliasing
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@param colorType one of:
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kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType,
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kARGB_4444_SkColorType, kRGBA_8888_SkColorType,
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kRGB_888x_SkColorType, kBGRA_8888_SkColorType,
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kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
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kGray_8_SkColorType, kRGBA_F16_SkColorType
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@param colorSpace range of colors; may be nullptr
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@param surfaceProps LCD striping orientation and setting for device independent
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fonts; may be nullptr
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context,
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const GrBackendTexture& backendTexture,
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GrSurfaceOrigin origin,
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int sampleCnt,
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SkColorType colorType,
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sk_sp<SkColorSpace> colorSpace,
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const SkSurfaceProps* surfaceProps);
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#if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26
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/** Private.
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Creates SkSurface from Android hardware buffer.
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Returned SkSurface takes a reference on the buffer. The ref on the buffer will be released
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when the SkSurface is destroyed and there is no pending work on the GPU involving the
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buffer.
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Only available on Android, when __ANDROID_API__ is defined to be 26 or greater.
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Currently this is only supported for buffers that can be textured as well as rendered to.
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In other workds that must have both AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT and
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AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE usage bits.
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@param context GPU context
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@param hardwareBuffer AHardwareBuffer Android hardware buffer
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@param origin one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin
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@param colorSpace range of colors; may be nullptr
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@param surfaceProps LCD striping orientation and setting for device independent
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fonts; may be nullptr
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@return created SkSurface, or nullptr
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*/
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static sk_sp<SkSurface> MakeFromAHardwareBuffer(GrContext* context,
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AHardwareBuffer* hardwareBuffer,
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GrSurfaceOrigin origin,
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sk_sp<SkColorSpace> colorSpace,
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const SkSurfaceProps* surfaceProps);
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#endif
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/** Returns SkSurface on GPU indicated by context. Allocates memory for
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pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted
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selects whether allocation for pixels is tracked by context. imageInfo
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describes the pixel format in SkColorType, and transparency in
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SkAlphaType, and color matching in SkColorSpace.
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sampleCount requests the number of samples per pixel.
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Pass zero to disable multi-sample anti-aliasing. The request is rounded
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up to the next supported count, or rounded down if it is larger than the
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maximum supported count.
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surfaceOrigin pins either the top-left or the bottom-left corner to the origin.
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shouldCreateWithMips hints that SkImage returned by makeImageSnapshot() is mip map.
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If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
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@param context GPU context
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@param budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
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@param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace;
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width, or height, or both, may be zero
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@param sampleCount samples per pixel, or 0 to disable full scene anti-aliasing
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@param surfaceOrigin one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin
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@param surfaceProps LCD striping orientation and setting for device independent
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fonts; may be nullptr
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@param shouldCreateWithMips hint that SkSurface will host mip map images
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
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const SkImageInfo& imageInfo,
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int sampleCount, GrSurfaceOrigin surfaceOrigin,
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const SkSurfaceProps* surfaceProps,
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bool shouldCreateWithMips = false);
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/** Returns SkSurface on GPU indicated by context. Allocates memory for
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pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted
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selects whether allocation for pixels is tracked by context. imageInfo
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describes the pixel format in SkColorType, and transparency in
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SkAlphaType, and color matching in SkColorSpace.
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sampleCount requests the number of samples per pixel.
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Pass zero to disable multi-sample anti-aliasing. The request is rounded
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up to the next supported count, or rounded down if it is larger than the
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maximum supported count.
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SkSurface bottom-left corner is pinned to the origin.
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@param context GPU context
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@param budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
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@param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
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of raster surface; width, or height, or both, may be zero
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@param sampleCount samples per pixel, or 0 to disable multi-sample anti-aliasing
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@param props LCD striping orientation and setting for device independent
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fonts; may be nullptr
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
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const SkImageInfo& imageInfo, int sampleCount,
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const SkSurfaceProps* props) {
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return MakeRenderTarget(context, budgeted, imageInfo, sampleCount,
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kBottomLeft_GrSurfaceOrigin, props);
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}
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/** Returns SkSurface on GPU indicated by context. Allocates memory for
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pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted
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selects whether allocation for pixels is tracked by context. imageInfo
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describes the pixel format in SkColorType, and transparency in
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SkAlphaType, and color matching in SkColorSpace.
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SkSurface bottom-left corner is pinned to the origin.
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@param context GPU context
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@param budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
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@param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
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of raster surface; width, or height, or both, may be zero
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
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const SkImageInfo& imageInfo) {
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if (!imageInfo.width() || !imageInfo.height()) {
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return nullptr;
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}
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return MakeRenderTarget(context, budgeted, imageInfo, 0, kBottomLeft_GrSurfaceOrigin,
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nullptr);
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}
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/** Returns SkSurface on GPU indicated by context that is compatible with the provided
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characterization. budgeted selects whether allocation for pixels is tracked by context.
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@param context GPU context
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@param characterization description of the desired SkSurface
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@param budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
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@return SkSurface if all parameters are valid; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeRenderTarget(GrRecordingContext* context,
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const SkSurfaceCharacterization& characterization,
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SkBudgeted budgeted);
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/** Returns SkSurface without backing pixels. Drawing to SkCanvas returned from SkSurface
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has no effect. Calling makeImageSnapshot() on returned SkSurface returns nullptr.
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@param width one or greater
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@param height one or greater
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@return SkSurface if width and height are positive; otherwise, nullptr
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*/
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static sk_sp<SkSurface> MakeNull(int width, int height);
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/** Returns pixel count in each row; may be zero or greater.
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@return number of pixel columns
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*/
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int width() const { return fWidth; }
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/** Returns pixel row count; may be zero or greater.
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@return number of pixel rows
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*/
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int height() const { return fHeight; }
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/** Returns unique value identifying the content of SkSurface. Returned value changes
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each time the content changes. Content is changed by drawing, or by calling
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notifyContentWillChange().
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@return unique content identifier
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*/
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uint32_t generationID();
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/** \enum SkSurface::ContentChangeMode
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ContentChangeMode members are parameters to notifyContentWillChange().
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*/
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enum ContentChangeMode {
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kDiscard_ContentChangeMode, //!< discards surface on change
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kRetain_ContentChangeMode, //!< preserves surface on change
|
|
};
|
|
|
|
/** Notifies that SkSurface contents will be changed by code outside of Skia.
|
|
Subsequent calls to generationID() return a different value.
|
|
|
|
TODO: Can kRetain_ContentChangeMode be deprecated?
|
|
|
|
@param mode one of: kDiscard_ContentChangeMode, kRetain_ContentChangeMode
|
|
*/
|
|
void notifyContentWillChange(ContentChangeMode mode);
|
|
|
|
enum BackendHandleAccess {
|
|
kFlushRead_BackendHandleAccess, //!< back-end object is readable
|
|
kFlushWrite_BackendHandleAccess, //!< back-end object is writable
|
|
kDiscardWrite_BackendHandleAccess, //!< back-end object must be overwritten
|
|
};
|
|
|
|
/** Deprecated.
|
|
*/
|
|
static const BackendHandleAccess kFlushRead_TextureHandleAccess =
|
|
kFlushRead_BackendHandleAccess;
|
|
|
|
/** Deprecated.
|
|
*/
|
|
static const BackendHandleAccess kFlushWrite_TextureHandleAccess =
|
|
kFlushWrite_BackendHandleAccess;
|
|
|
|
/** Deprecated.
|
|
*/
|
|
static const BackendHandleAccess kDiscardWrite_TextureHandleAccess =
|
|
kDiscardWrite_BackendHandleAccess;
|
|
|
|
/** Retrieves the back-end texture. If SkSurface has no back-end texture, an invalid
|
|
object is returned. Call GrBackendTexture::isValid to determine if the result
|
|
is valid.
|
|
|
|
The returned GrBackendTexture should be discarded if the SkSurface is drawn to or deleted.
|
|
|
|
@param backendHandleAccess one of: kFlushRead_BackendHandleAccess,
|
|
kFlushWrite_BackendHandleAccess,
|
|
kDiscardWrite_BackendHandleAccess
|
|
@return GPU texture reference; invalid on failure
|
|
*/
|
|
GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess);
|
|
|
|
/** Retrieves the back-end render target. If SkSurface has no back-end render target, an invalid
|
|
object is returned. Call GrBackendRenderTarget::isValid to determine if the result
|
|
is valid.
|
|
|
|
The returned GrBackendRenderTarget should be discarded if the SkSurface is drawn to
|
|
or deleted.
|
|
|
|
@param backendHandleAccess one of: kFlushRead_BackendHandleAccess,
|
|
kFlushWrite_BackendHandleAccess,
|
|
kDiscardWrite_BackendHandleAccess
|
|
@return GPU render target reference; invalid on failure
|
|
*/
|
|
GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess);
|
|
|
|
/** Returns SkCanvas that draws into SkSurface. Subsequent calls return the same SkCanvas.
|
|
SkCanvas returned is managed and owned by SkSurface, and is deleted when SkSurface
|
|
is deleted.
|
|
|
|
@return drawing SkCanvas for SkSurface
|
|
*/
|
|
SkCanvas* getCanvas();
|
|
|
|
/** Returns a compatible SkSurface, or nullptr. Returned SkSurface contains
|
|
the same raster, GPU, or null properties as the original. Returned SkSurface
|
|
does not share the same pixels.
|
|
|
|
Returns nullptr if imageInfo width or height are zero, or if imageInfo
|
|
is incompatible with SkSurface.
|
|
|
|
@param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
|
|
of SkSurface; width and height must be greater than zero
|
|
@return compatible SkSurface or nullptr
|
|
*/
|
|
sk_sp<SkSurface> makeSurface(const SkImageInfo& imageInfo);
|
|
|
|
/** Returns SkImage capturing SkSurface contents. Subsequent drawing to SkSurface contents
|
|
are not captured. SkImage allocation is accounted for if SkSurface was created with
|
|
SkBudgeted::kYes.
|
|
|
|
@return SkImage initialized with SkSurface contents
|
|
*/
|
|
sk_sp<SkImage> makeImageSnapshot();
|
|
|
|
/**
|
|
* Like the no-parameter version, this returns an image of the current surface contents.
|
|
* This variant takes a rectangle specifying the subset of the surface that is of interest.
|
|
* These bounds will be sanitized before being used.
|
|
* - If bounds extends beyond the surface, it will be trimmed to just the intersection of
|
|
* it and the surface.
|
|
* - If bounds does not intersect the surface, then this returns nullptr.
|
|
* - If bounds == the surface, then this is the same as calling the no-parameter variant.
|
|
*/
|
|
sk_sp<SkImage> makeImageSnapshot(const SkIRect& bounds);
|
|
|
|
/** Draws SkSurface contents to canvas, with its top-left corner at (x, y).
|
|
|
|
If SkPaint paint is not nullptr, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper.
|
|
|
|
@param canvas SkCanvas drawn into
|
|
@param x horizontal offset in SkCanvas
|
|
@param y vertical offset in SkCanvas
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint);
|
|
|
|
/** Copies SkSurface pixel address, row bytes, and SkImageInfo to SkPixmap, if address
|
|
is available, and returns true. If pixel address is not available, return
|
|
false and leave SkPixmap unchanged.
|
|
|
|
pixmap contents become invalid on any future change to SkSurface.
|
|
|
|
@param pixmap storage for pixel state if pixels are readable; otherwise, ignored
|
|
@return true if SkSurface has direct access to pixels
|
|
*/
|
|
bool peekPixels(SkPixmap* pixmap);
|
|
|
|
/** Copies SkRect of pixels to dst.
|
|
|
|
Source SkRect corners are (srcX, srcY) and SkSurface (width(), height()).
|
|
Destination SkRect corners are (0, 0) and (dst.width(), dst.height()).
|
|
Copies each readable pixel intersecting both rectangles, without scaling,
|
|
converting to dst.colorType() and dst.alphaType() if required.
|
|
|
|
Pixels are readable when SkSurface is raster, or backed by a GPU.
|
|
|
|
The destination pixel storage must be allocated by the caller.
|
|
|
|
Pixel values are converted only if SkColorType and SkAlphaType
|
|
do not match. Only pixels within both source and destination rectangles
|
|
are copied. dst contents outside SkRect intersection are unchanged.
|
|
|
|
Pass negative values for srcX or srcY to offset pixels across or down destination.
|
|
|
|
Does not copy, and returns false if:
|
|
- Source and destination rectangles do not intersect.
|
|
- SkPixmap pixels could not be allocated.
|
|
- dst.rowBytes() is too small to contain one row of pixels.
|
|
|
|
@param dst storage for pixels copied from SkSurface
|
|
@param srcX offset into readable pixels on x-axis; may be negative
|
|
@param srcY offset into readable pixels on y-axis; may be negative
|
|
@return true if pixels were copied
|
|
*/
|
|
bool readPixels(const SkPixmap& dst, int srcX, int srcY);
|
|
|
|
/** Copies SkRect of pixels from SkCanvas into dstPixels.
|
|
|
|
Source SkRect corners are (srcX, srcY) and SkSurface (width(), height()).
|
|
Destination SkRect corners are (0, 0) and (dstInfo.width(), dstInfo.height()).
|
|
Copies each readable pixel intersecting both rectangles, without scaling,
|
|
converting to dstInfo.colorType() and dstInfo.alphaType() if required.
|
|
|
|
Pixels are readable when SkSurface is raster, or backed by a GPU.
|
|
|
|
The destination pixel storage must be allocated by the caller.
|
|
|
|
Pixel values are converted only if SkColorType and SkAlphaType
|
|
do not match. Only pixels within both source and destination rectangles
|
|
are copied. dstPixels contents outside SkRect intersection are unchanged.
|
|
|
|
Pass negative values for srcX or srcY to offset pixels across or down destination.
|
|
|
|
Does not copy, and returns false if:
|
|
- Source and destination rectangles do not intersect.
|
|
- SkSurface pixels could not be converted to dstInfo.colorType() or dstInfo.alphaType().
|
|
- dstRowBytes is too small to contain one row of pixels.
|
|
|
|
@param dstInfo width, height, SkColorType, and SkAlphaType of dstPixels
|
|
@param dstPixels storage for pixels; dstInfo.height() times dstRowBytes, or larger
|
|
@param dstRowBytes size of one destination row; dstInfo.width() times pixel size, or larger
|
|
@param srcX offset into readable pixels on x-axis; may be negative
|
|
@param srcY offset into readable pixels on y-axis; may be negative
|
|
@return true if pixels were copied
|
|
*/
|
|
bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
|
|
int srcX, int srcY);
|
|
|
|
/** Copies SkRect of pixels from SkSurface into bitmap.
|
|
|
|
Source SkRect corners are (srcX, srcY) and SkSurface (width(), height()).
|
|
Destination SkRect corners are (0, 0) and (bitmap.width(), bitmap.height()).
|
|
Copies each readable pixel intersecting both rectangles, without scaling,
|
|
converting to bitmap.colorType() and bitmap.alphaType() if required.
|
|
|
|
Pixels are readable when SkSurface is raster, or backed by a GPU.
|
|
|
|
The destination pixel storage must be allocated by the caller.
|
|
|
|
Pixel values are converted only if SkColorType and SkAlphaType
|
|
do not match. Only pixels within both source and destination rectangles
|
|
are copied. dst contents outside SkRect intersection are unchanged.
|
|
|
|
Pass negative values for srcX or srcY to offset pixels across or down destination.
|
|
|
|
Does not copy, and returns false if:
|
|
- Source and destination rectangles do not intersect.
|
|
- SkSurface pixels could not be converted to dst.colorType() or dst.alphaType().
|
|
- dst pixels could not be allocated.
|
|
- dst.rowBytes() is too small to contain one row of pixels.
|
|
|
|
@param dst storage for pixels copied from SkSurface
|
|
@param srcX offset into readable pixels on x-axis; may be negative
|
|
@param srcY offset into readable pixels on y-axis; may be negative
|
|
@return true if pixels were copied
|
|
*/
|
|
bool readPixels(const SkBitmap& dst, int srcX, int srcY);
|
|
|
|
/** Copies SkRect of pixels from the src SkPixmap to the SkSurface.
|
|
|
|
Source SkRect corners are (0, 0) and (src.width(), src.height()).
|
|
Destination SkRect corners are (dstX, dstY) and
|
|
(dstX + Surface width(), dstY + Surface height()).
|
|
|
|
Copies each readable pixel intersecting both rectangles, without scaling,
|
|
converting to SkSurface colorType() and SkSurface alphaType() if required.
|
|
|
|
@param src storage for pixels to copy to SkSurface
|
|
@param dstX x-axis position relative to SkSurface to begin copy; may be negative
|
|
@param dstY y-axis position relative to SkSurface to begin copy; may be negative
|
|
*/
|
|
void writePixels(const SkPixmap& src, int dstX, int dstY);
|
|
|
|
/** Copies SkRect of pixels from the src SkBitmap to the SkSurface.
|
|
|
|
Source SkRect corners are (0, 0) and (src.width(), src.height()).
|
|
Destination SkRect corners are (dstX, dstY) and
|
|
(dstX + Surface width(), dstY + Surface height()).
|
|
|
|
Copies each readable pixel intersecting both rectangles, without scaling,
|
|
converting to SkSurface colorType() and SkSurface alphaType() if required.
|
|
|
|
@param src storage for pixels to copy to SkSurface
|
|
@param dstX x-axis position relative to SkSurface to begin copy; may be negative
|
|
@param dstY y-axis position relative to SkSurface to begin copy; may be negative
|
|
*/
|
|
void writePixels(const SkBitmap& src, int dstX, int dstY);
|
|
|
|
/** Returns SkSurfaceProps for surface.
|
|
|
|
@return LCD striping orientation and setting for device independent fonts
|
|
*/
|
|
const SkSurfaceProps& props() const { return fProps; }
|
|
|
|
/** Issues pending SkSurface commands to the GPU-backed API and resolves any SkSurface MSAA.
|
|
|
|
Skia flushes as needed, so it is not necessary to call this if Skia manages
|
|
drawing and object lifetime. Call when interleaving Skia calls with native
|
|
GPU calls.
|
|
*/
|
|
void flush();
|
|
|
|
enum class BackendSurfaceAccess {
|
|
kNoAccess, //!< back-end object will not be used by client
|
|
kPresent, //!< back-end surface will be used for presenting to screen
|
|
};
|
|
|
|
/** Issues pending SkSurface commands to the GPU-backed API and resolves any SkSurface MSAA.
|
|
The work that is submitted to the GPU will be dependent on the BackendSurfaceAccess that is
|
|
passed in.
|
|
|
|
If BackendSurfaceAccess::kNoAccess is passed in all commands will be issued to the GPU.
|
|
|
|
If BackendSurfaceAccess::kPresent is passed in and the backend API is not Vulkan, it is
|
|
treated the same as kNoAccess. If the backend API is Vulkan, the VkImage that backs the
|
|
SkSurface will be transferred back to its original queue. If the SkSurface was created by
|
|
wrapping a VkImage, the queue will be set to the queue which was originally passed in on
|
|
the GrVkImageInfo. Additionally, if the original queue was not external or foreign the
|
|
layout of the VkImage will be set to VK_IMAGE_LAYOUT_PRESENT_SRC_KHR.
|
|
|
|
The GrFlushInfo describes additional options to flush. Please see documentation at
|
|
GrFlushInfo for more info.
|
|
|
|
If GrSemaphoresSubmitted::kNo is returned, the GPU back-end did not create or
|
|
add any semaphores to signal on the GPU; the caller should not instruct the GPU
|
|
to wait on any of the semaphores passed in the GrFlushInfo.
|
|
|
|
Pending surface commands are flushed regardless of the return result.
|
|
|
|
@param access type of access the call will do on the backend object after flush
|
|
@param info flush options
|
|
@return one of: GrSemaphoresSubmitted::kYes, GrSemaphoresSubmitted::kNo
|
|
*/
|
|
GrSemaphoresSubmitted flush(BackendSurfaceAccess access, const GrFlushInfo& info);
|
|
|
|
/** Deprecated
|
|
*/
|
|
GrSemaphoresSubmitted flush(BackendSurfaceAccess access, GrFlushFlags flags,
|
|
int numSemaphores, GrBackendSemaphore signalSemaphores[],
|
|
GrGpuFinishedProc finishedProc = nullptr,
|
|
GrGpuFinishedContext finishedContext = nullptr);
|
|
|
|
/** The below enum and flush call are deprecated
|
|
*/
|
|
enum FlushFlags {
|
|
kNone_FlushFlags = 0,
|
|
// flush will wait till all submitted GPU work is finished before returning.
|
|
kSyncCpu_FlushFlag = 0x1,
|
|
};
|
|
GrSemaphoresSubmitted flush(BackendSurfaceAccess access, FlushFlags flags,
|
|
int numSemaphores, GrBackendSemaphore signalSemaphores[]);
|
|
|
|
/** Deprecated.
|
|
*/
|
|
GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores,
|
|
GrBackendSemaphore signalSemaphores[]);
|
|
|
|
/** Inserts a list of GPU semaphores that the current GPU-backed API must wait on before
|
|
executing any more commands on the GPU for this surface. Skia will take ownership of the
|
|
underlying semaphores and delete them once they have been signaled and waited on.
|
|
If this call returns false, then the GPU back-end will not wait on any passed in semaphores,
|
|
and the client will still own the semaphores.
|
|
|
|
@param numSemaphores size of waitSemaphores array
|
|
@param waitSemaphores array of semaphore containers
|
|
@return true if GPU is waiting on semaphores
|
|
*/
|
|
bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores);
|
|
|
|
/** Initializes SkSurfaceCharacterization that can be used to perform GPU back-end
|
|
processing in a separate thread. Typically this is used to divide drawing
|
|
into multiple tiles. SkDeferredDisplayListRecorder records the drawing commands
|
|
for each tile.
|
|
|
|
Return true if SkSurface supports characterization. raster surface returns false.
|
|
|
|
@param characterization properties for parallel drawing
|
|
@return true if supported
|
|
*/
|
|
bool characterize(SkSurfaceCharacterization* characterization) const;
|
|
|
|
/** Draws deferred display list created using SkDeferredDisplayListRecorder.
|
|
Has no effect and returns false if SkSurfaceCharacterization stored in
|
|
deferredDisplayList is not compatible with SkSurface.
|
|
|
|
raster surface returns false.
|
|
|
|
@param deferredDisplayList drawing commands
|
|
@return false if deferredDisplayList is not compatible
|
|
*/
|
|
bool draw(SkDeferredDisplayList* deferredDisplayList);
|
|
|
|
protected:
|
|
SkSurface(int width, int height, const SkSurfaceProps* surfaceProps);
|
|
SkSurface(const SkImageInfo& imageInfo, const SkSurfaceProps* surfaceProps);
|
|
|
|
// called by subclass if their contents have changed
|
|
void dirtyGenerationID() {
|
|
fGenerationID = 0;
|
|
}
|
|
|
|
private:
|
|
const SkSurfaceProps fProps;
|
|
const int fWidth;
|
|
const int fHeight;
|
|
uint32_t fGenerationID;
|
|
|
|
typedef SkRefCnt INHERITED;
|
|
};
|
|
|
|
#endif
|