ea3f014e2b
sk_tool_utils doesn't really fit the naming convention the rest of code under tools/ tends to use. Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313 Auto-Submit: Mike Klein <mtklein@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
464 lines
13 KiB
C++
464 lines
13 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Sample.h"
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#include "SkBlurMask.h"
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#include "SkBlurMaskFilter.h"
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#include "SkCanvas.h"
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#include "SkReadBuffer.h"
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#include "SkWriteBuffer.h"
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#include "SkGradientShader.h"
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#include "SkPaint.h"
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#include "SkVertices.h"
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#include "ToolUtils.h"
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#define BG_COLOR 0xFFDDDDDD
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typedef void (*SlideProc)(SkCanvas*);
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///////////////////////////////////////////////////////////////////////////////
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#include "Sk1DPathEffect.h"
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#include "Sk2DPathEffect.h"
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#include "SkCornerPathEffect.h"
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#include "SkDashPathEffect.h"
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#include "SkDiscretePathEffect.h"
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static void compose_pe(SkPaint* paint) {
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SkPathEffect* pe = paint->getPathEffect();
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sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25);
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sk_sp<SkPathEffect> compose;
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if (pe) {
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compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner);
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} else {
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compose = corner;
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}
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paint->setPathEffect(compose);
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}
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static void hair_pe(SkPaint* paint) {
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paint->setStrokeWidth(0);
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}
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static void hair2_pe(SkPaint* paint) {
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paint->setStrokeWidth(0);
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compose_pe(paint);
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}
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static void stroke_pe(SkPaint* paint) {
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paint->setStrokeWidth(12);
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compose_pe(paint);
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}
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static void dash_pe(SkPaint* paint) {
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SkScalar inter[] = { 20, 10, 10, 10 };
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paint->setStrokeWidth(12);
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paint->setPathEffect(SkDashPathEffect::Make(inter, SK_ARRAY_COUNT(inter), 0));
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compose_pe(paint);
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}
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static const int gXY[] = {
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4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4
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};
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static void scale(SkPath* path, SkScalar scale) {
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SkMatrix m;
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m.setScale(scale, scale);
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path->transform(m);
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}
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static void one_d_pe(SkPaint* paint) {
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SkPath path;
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path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
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for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
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path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
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path.close();
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path.offset(SkIntToScalar(-6), 0);
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scale(&path, 1.5f);
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paint->setPathEffect(SkPath1DPathEffect::Make(path, SkIntToScalar(21), 0,
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SkPath1DPathEffect::kRotate_Style));
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compose_pe(paint);
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}
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typedef void (*PE_Proc)(SkPaint*);
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static const PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe };
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static void fill_pe(SkPaint* paint) {
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paint->setStyle(SkPaint::kFill_Style);
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paint->setPathEffect(nullptr);
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}
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static void discrete_pe(SkPaint* paint) {
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paint->setPathEffect(SkDiscretePathEffect::Make(10, 4));
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}
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static sk_sp<SkPathEffect> MakeTileEffect() {
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SkMatrix m;
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m.setScale(SkIntToScalar(12), SkIntToScalar(12));
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SkPath path;
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path.addCircle(0, 0, SkIntToScalar(5));
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return SkPath2DPathEffect::Make(m, path);
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}
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static void tile_pe(SkPaint* paint) {
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paint->setPathEffect(MakeTileEffect());
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}
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static const PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe };
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static void patheffect_slide(SkCanvas* canvas) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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SkPath path;
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path.moveTo(20, 20);
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path.lineTo(70, 120);
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path.lineTo(120, 30);
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path.lineTo(170, 80);
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path.lineTo(240, 50);
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size_t i;
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canvas->save();
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for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
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gPE[i](&paint);
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canvas->drawPath(path, paint);
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canvas->translate(0, 75);
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}
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canvas->restore();
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path.reset();
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SkRect r = { 0, 0, 250, 120 };
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path.addOval(r, SkPath::kCW_Direction);
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r.inset(50, 50);
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path.addRect(r, SkPath::kCCW_Direction);
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canvas->translate(320, 20);
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for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
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gPE2[i](&paint);
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canvas->drawPath(path, paint);
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canvas->translate(0, 160);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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#include "SkGradientShader.h"
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struct GradData {
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int fCount;
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const SkColor* fColors;
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const SkScalar* fPos;
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};
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static const SkColor gColors[] = {
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
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};
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static const SkScalar gPos0[] = { 0, SK_Scalar1 };
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static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
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static const SkScalar gPos2[] = {
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0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
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};
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static const GradData gGradData[] = {
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{ 2, gColors, nullptr },
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{ 2, gColors, gPos0 },
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{ 2, gColors, gPos1 },
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{ 5, gColors, nullptr },
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{ 5, gColors, gPos2 }
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};
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static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
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return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
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}
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static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
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SkPoint center;
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center.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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return SkGradientShader::MakeRadial(center, center.fX, data.fColors,
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data.fPos, data.fCount, tm);
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}
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static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
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SkPoint center;
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center.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount);
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}
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static sk_sp<SkShader> Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
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SkPoint center0, center1;
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center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
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SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
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return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
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center0, (pts[1].fX - pts[0].fX) / 2,
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data.fColors, data.fPos, data.fCount, tm);
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}
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typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData&, SkShader::TileMode);
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static const GradMaker gGradMakers[] = {
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MakeLinear, MakeRadial, MakeSweep, Make2Conical
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};
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static void gradient_slide(SkCanvas* canvas) {
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SkPoint pts[2] = {
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{ 0, 0 },
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{ SkIntToScalar(100), SkIntToScalar(100) }
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};
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SkShader::TileMode tm = SkShader::kClamp_TileMode;
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SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setDither(true);
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canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
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for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) {
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canvas->save();
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for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) {
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paint.setShader(gGradMakers[j](pts, gGradData[i], tm));
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canvas->drawRect(r, paint);
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canvas->translate(0, SkIntToScalar(120));
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}
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canvas->restore();
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canvas->translate(SkIntToScalar(120), 0);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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#include "DecodeFile.h"
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#include "SkOSFile.h"
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#include "SkRandom.h"
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#include "SkStream.h"
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static sk_sp<SkShader> make_shader0(SkIPoint* size) {
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SkBitmap bm;
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decode_file("/skimages/logo.gif", &bm);
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size->set(bm.width(), bm.height());
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return SkShader::MakeBitmapShader(bm, SkShader::kClamp_TileMode,
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SkShader::kClamp_TileMode);
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}
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static sk_sp<SkShader> make_shader1(const SkIPoint& size) {
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SkPoint pts[] = { { 0, 0 },
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{ SkIntToScalar(size.fX), SkIntToScalar(size.fY) } };
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SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
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return SkGradientShader::MakeLinear(pts, colors, nullptr,
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SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode);
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}
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class Rec {
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public:
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SkVertices::VertexMode fMode;
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int fCount;
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SkPoint* fVerts;
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SkPoint* fTexs;
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Rec() : fCount(0), fVerts(nullptr), fTexs(nullptr) {}
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~Rec() { delete[] fVerts; delete[] fTexs; }
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};
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static void make_tris(Rec* rec) {
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int n = 10;
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SkRandom rand;
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rec->fMode = SkVertices::kTriangles_VertexMode;
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rec->fCount = n * 3;
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rec->fVerts = new SkPoint[rec->fCount];
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for (int i = 0; i < n; i++) {
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SkPoint* v = &rec->fVerts[i*3];
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for (int j = 0; j < 3; j++) {
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v[j].set(rand.nextUScalar1() * 250, rand.nextUScalar1() * 250);
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}
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}
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}
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static void make_fan(Rec* rec, int texWidth, int texHeight) {
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const SkScalar tx = SkIntToScalar(texWidth);
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const SkScalar ty = SkIntToScalar(texHeight);
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const int n = 24;
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rec->fMode = SkVertices::kTriangleFan_VertexMode;
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rec->fCount = n + 2;
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rec->fVerts = new SkPoint[rec->fCount];
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rec->fTexs = new SkPoint[rec->fCount];
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SkPoint* v = rec->fVerts;
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SkPoint* t = rec->fTexs;
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v[0].set(0, 0);
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t[0].set(0, 0);
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for (int i = 0; i < n; i++) {
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SkScalar cos;
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SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
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v[i+1].set(cos, sin);
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t[i+1].set(i*tx/n, ty);
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}
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v[n+1] = v[1];
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t[n+1].set(tx, ty);
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SkMatrix m;
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m.setScale(SkIntToScalar(100), SkIntToScalar(100));
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m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
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m.mapPoints(v, rec->fCount);
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}
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static void make_strip(Rec* rec, int texWidth, int texHeight) {
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const SkScalar tx = SkIntToScalar(texWidth);
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const SkScalar ty = SkIntToScalar(texHeight);
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const int n = 24;
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rec->fMode = SkVertices::kTriangleStrip_VertexMode;
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rec->fCount = 2 * (n + 1);
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rec->fVerts = new SkPoint[rec->fCount];
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rec->fTexs = new SkPoint[rec->fCount];
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SkPoint* v = rec->fVerts;
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SkPoint* t = rec->fTexs;
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for (int i = 0; i < n; i++) {
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SkScalar cos;
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SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
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v[i*2 + 0].set(cos/2, sin/2);
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v[i*2 + 1].set(cos, sin);
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t[i*2 + 0].set(tx * i / n, ty);
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t[i*2 + 1].set(tx * i / n, 0);
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}
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v[2*n + 0] = v[0];
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v[2*n + 1] = v[1];
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t[2*n + 0].set(tx, ty);
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t[2*n + 1].set(tx, 0);
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SkMatrix m;
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m.setScale(SkIntToScalar(100), SkIntToScalar(100));
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m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
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m.mapPoints(v, rec->fCount);
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}
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static void mesh_slide(SkCanvas* canvas) {
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Rec fRecs[3];
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SkIPoint size;
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auto fShader0 = make_shader0(&size);
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auto fShader1 = make_shader1(size);
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make_strip(&fRecs[0], size.fX, size.fY);
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make_fan(&fRecs[1], size.fX, size.fY);
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make_tris(&fRecs[2]);
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SkPaint paint;
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paint.setDither(true);
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paint.setFilterQuality(kLow_SkFilterQuality);
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for (size_t i = 0; i < SK_ARRAY_COUNT(fRecs); i++) {
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auto verts = SkVertices::MakeCopy(fRecs[i].fMode, fRecs[i].fCount,
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fRecs[i].fVerts, fRecs[i].fTexs, nullptr);
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canvas->save();
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paint.setShader(nullptr);
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canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
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canvas->translate(SkIntToScalar(210), 0);
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paint.setShader(fShader0);
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canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
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canvas->translate(SkIntToScalar(210), 0);
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paint.setShader(fShader1);
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canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
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canvas->restore();
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canvas->translate(0, SkIntToScalar(250));
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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#include "SkTypeface.h"
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///////////////////////////////////////////////////////////////////////////////
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#include "SkImageEncoder.h"
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static const SlideProc gProc[] = {
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patheffect_slide,
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gradient_slide,
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mesh_slide,
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};
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class SlideView : public Sample {
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int fIndex;
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bool fOnce;
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public:
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SlideView() {
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fOnce = false;
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}
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void init() {
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if (fOnce) {
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return;
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}
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fOnce = true;
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fIndex = 0;
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SkBitmap bm;
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bm.allocN32Pixels(1024, 768);
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SkCanvas canvas(bm);
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SkScalar s = SkIntToScalar(1024) / 640;
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canvas.scale(s, s);
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for (size_t i = 0; i < SK_ARRAY_COUNT(gProc); i++) {
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canvas.save();
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canvas.drawColor(BG_COLOR);
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gProc[i](&canvas);
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canvas.restore();
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SkString str;
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str.printf("/skimages/slide_" SK_SIZE_T_SPECIFIER ".png", i);
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ToolUtils::EncodeImageToFile(str.c_str(), bm, SkEncodedImageFormat::kPNG, 100);
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}
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this->setBGColor(BG_COLOR);
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}
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protected:
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bool onQuery(Sample::Event* evt) override {
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if (Sample::TitleQ(*evt)) {
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Sample::TitleR(evt, "Slides");
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return true;
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}
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return this->INHERITED::onQuery(evt);
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}
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void onDrawContent(SkCanvas* canvas) override {
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this->init();
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gProc[fIndex](canvas);
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}
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Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned) override {
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this->init();
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fIndex = (fIndex + 1) % SK_ARRAY_COUNT(gProc);
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return nullptr;
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}
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private:
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typedef Sample INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_SAMPLE( return new SlideView(); )
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