skia2/gm/bigmatrix.cpp
caryclark@google.com 1313086ef4 fix warnings on Mac in gm
Fix these class of warnings:
- unused functions
- unused locals
- sign mismatch
- missing function prototypes
- missing newline at end of file
- 64 to 32 bit truncation

The changes prefer to link in dead code in the debug build
with 'if (false)' than to comment it out, but trivial cases
are commented out or sometimes deleted if it appears to be
a copy/paste error.
Review URL: https://codereview.appspot.com/6305046

git-svn-id: http://skia.googlecode.com/svn/trunk@4185 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-06-06 12:10:45 +00:00

99 lines
2.7 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkColorPriv.h"
#include "SkShader.h"
namespace skiagm {
class BigMatrixGM : public GM {
public:
BigMatrixGM() {
this->setBGColor(0xFF66AA99);
}
protected:
virtual SkString onShortName() {
return SkString("bigmatrix");
}
virtual SkISize onISize() {
return make_isize(50, 50);
}
virtual void onDraw(SkCanvas* canvas) {
SkMatrix m;
m.reset();
m.setRotate(33 * SK_Scalar1);
m.postScale(3000 * SK_Scalar1, 3000 * SK_Scalar1);
m.postTranslate(6000 * SK_Scalar1, -5000 * SK_Scalar1);
canvas->concat(m);
SkPaint paint;
paint.setColor(SK_ColorRED);
paint.setAntiAlias(true);
bool success = m.invert(&m);
SkASSERT(success);
SkPath path;
SkPoint pt = {10 * SK_Scalar1, 10 * SK_Scalar1};
SkScalar small = 1 / (500 * SK_Scalar1);
m.mapPoints(&pt, 1);
path.addCircle(pt.fX, pt.fY, small);
canvas->drawPath(path, paint);
pt.set(30 * SK_Scalar1, 10 * SK_Scalar1);
m.mapPoints(&pt, 1);
SkRect rect = {pt.fX - small, pt.fY - small,
pt.fX + small, pt.fY + small};
canvas->drawRect(rect, paint);
SkBitmap bmp;
bmp.setConfig(SkBitmap::kARGB_8888_Config, 2, 2);
bmp.allocPixels();
bmp.lockPixels();
uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels());
pixels[0] = SkPackARGB32(0xFF, 0xFF, 0x00, 0x00);
pixels[1] = SkPackARGB32(0xFF, 0x00, 0xFF, 0x00);
pixels[2] = SkPackARGB32(0x80, 0x00, 0x00, 0x00);
pixels[3] = SkPackARGB32(0xFF, 0x00, 0x00, 0xFF);
bmp.unlockPixels();
pt.set(30 * SK_Scalar1, 30 * SK_Scalar1);
m.mapPoints(&pt, 1);
SkShader* shader = SkShader::CreateBitmapShader(
bmp,
SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
SkMatrix s;
s.reset();
s.setScale(SK_Scalar1 / 1000, SK_Scalar1 / 1000);
shader->setLocalMatrix(s);
paint.setShader(shader)->unref();
paint.setAntiAlias(false);
paint.setFilterBitmap(true);
rect.setLTRB(pt.fX - small, pt.fY - small,
pt.fX + small, pt.fY + small);
canvas->drawRect(rect, paint);
}
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new BigMatrixGM; }
static GMRegistry reg(MyFactory);
}