e8b5a73b56
I ran into an issue in an upcoming CL which generated a particularly ugly switch statement: switch (x) { default: discard;} So I cleaned this up, and while resolving this issue, managed to improve a bunch of existing codegen as well. The formatting change has been split out to a separate CL since it impacts so many golden outputs. Change-Id: I7a6be29903c47560dcc7f6acd3ef15fd0c5c3c50 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384179 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
10 lines
116 B
GLSL
10 lines
116 B
GLSL
|
|
out vec4 sk_FragColor;
|
|
void main() {
|
|
float x = 0.0;
|
|
{
|
|
x = 1.0;
|
|
}
|
|
sk_FragColor = vec4(x);
|
|
}
|