e78b7259c3
This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling. This is a re-reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv) Change-Id: Icfb9dd223418dd460405efd2bfd9d1c356beed1a Reviewed-on: https://skia-review.googlesource.com/11412 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
72 lines
2.9 KiB
C++
72 lines
2.9 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrGpu.h"
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#include "GrRenderTarget.h"
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#include "GrResourceProvider.h"
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#include "GrTexture.h"
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#include "GrSurfacePriv.h"
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#include "Test.h"
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// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
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// and render targets to GrSurface all work as expected.
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DEF_GPUTEST_FOR_NULLGL_CONTEXT(GrSurface, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrSurfaceDesc desc;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fWidth = 256;
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desc.fHeight = 256;
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desc.fSampleCnt = 0;
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sk_sp<GrSurface> texRT1 = context->resourceProvider()->createTexture(desc, SkBudgeted::kNo);
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REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asRenderTarget());
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REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
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texRT1->asTexture());
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REPORTER_ASSERT(reporter, texRT1->asRenderTarget() ==
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static_cast<GrSurface*>(texRT1->asTexture()));
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
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static_cast<GrSurface*>(texRT1->asTexture()));
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desc.fFlags = kNone_GrSurfaceFlags;
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sk_sp<GrTexture> tex1 = context->resourceProvider()->createTexture(desc, SkBudgeted::kNo);
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REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget());
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REPORTER_ASSERT(reporter, tex1.get() == tex1->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1.get()) == tex1->asTexture());
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GrBackendObject backendTex = context->getGpu()->createTestingOnlyBackendTexture(
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nullptr, 256, 256, kRGBA_8888_GrPixelConfig);
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GrBackendTextureDesc backendDesc;
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backendDesc.fConfig = kRGBA_8888_GrPixelConfig;
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backendDesc.fFlags = kRenderTarget_GrBackendTextureFlag;
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backendDesc.fWidth = 256;
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backendDesc.fHeight = 256;
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backendDesc.fSampleCnt = 0;
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backendDesc.fTextureHandle = backendTex;
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sk_sp<GrSurface> texRT2 = context->resourceProvider()->wrapBackendTexture(
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backendDesc, kBorrow_GrWrapOwnership);
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REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asRenderTarget());
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REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
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texRT2->asTexture());
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REPORTER_ASSERT(reporter, texRT2->asRenderTarget() ==
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static_cast<GrSurface*>(texRT2->asTexture()));
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
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static_cast<GrSurface*>(texRT2->asTexture()));
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context->getGpu()->deleteTestingOnlyBackendTexture(backendTex);
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}
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#endif
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