skia2/tests/sksl/blend
John Stiles bc0c29ead3 Fix call counts for intrinsic functions.
This allows dead-stripping to properly optimize away unreferenced clones
of intrinsic functions, and allows the inliner to detect intrinsic
functions that are only called once (which can generally always be
inlined without penalty).

Change-Id: I0cf034d880ae5d52f4cc0f93de6e2c7aad34e975
Bug: skia:10776
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320258
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-09-28 18:04:34 +00:00
..
golden Fix call counts for intrinsic functions. 2020-09-28 18:04:34 +00:00
BlendClear.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendColor.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendColorBurn.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendColorDodge.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDarken.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDifference.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDst.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDstAtop.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDstIn.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDstOut.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendDstOver.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendExclusion.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendHardLight.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendHue.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendLighten.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendLuminosity.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendModulate.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendMultiply.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendOverlap.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendPlus.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSaturation.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendScreen.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSoftLight.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrc.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrcAtop.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrcIn.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrcOut.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendSrcOver.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00
BlendXor.sksl Add golden outputs for the Metal backend. 2020-09-25 17:46:43 +00:00