992c7b03ef
Allow GM results to be compared across machines and platforms by standardizing the fonts used by all tests. This adds runtime flags to DM to use either the system font context (the default), the fonts in the resources directory ( --resourceFonts ) or a set of canonical paths generated from the fonts ( --portableFonts ). This CL should leave the current DM results unchanged by default. If the portable font data or resource font is missing when DM is run, it falls back to using the system font context. The create_test_font tool generates the paths and metrics read by DM with the --portableFonts flag set, and generates the font substitution tables read by DM with the --resourceFonts flag set. If DM is run in SkDebug mode with the --reportUsedChars flag set, it generates the corresponding data compiled into the create_test_font tool. All GM tests set their typeface information by calling either sk_tool_utils::set_portable_typeface or sk_tool_utils::portable_typeface . (The former takes the paint, the latter returns a SkTypeface.) These calls can be removed in the future when the Font Manager can be superceded. BUG=skia:2687 R=mtklein@google.com Review URL: https://codereview.chromium.org/407183003
143 lines
4.6 KiB
C++
143 lines
4.6 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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#include "SkGradientShader.h"
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namespace skiagm {
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static void makebm(SkBitmap* bm, int w, int h) {
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bm->allocN32Pixels(w, h);
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bm->eraseColor(SK_ColorTRANSPARENT);
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SkCanvas canvas(*bm);
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SkScalar s = SkIntToScalar(SkMin32(w, h));
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static const SkPoint kPts0[] = { { 0, 0 }, { s, s } };
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static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } };
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static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
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static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
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static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 };
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SkPaint paint;
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paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos,
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SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref();
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canvas.drawPaint(paint);
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paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos,
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SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref();
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canvas.drawPaint(paint);
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}
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///////////////////////////////////////////////////////////////////////////////
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struct LabeledMatrix {
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SkMatrix fMatrix;
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const char* fLabel;
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};
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static const char kText[] = "B";
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static const int kTextLen = SK_ARRAY_COUNT(kText) - 1;
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static const int kPointSize = 300;
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class ShaderText3GM : public GM {
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public:
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ShaderText3GM() {
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this->setBGColor(0xFFDDDDDD);
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}
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protected:
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virtual uint32_t onGetFlags() const SK_OVERRIDE {
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return kSkipTiled_Flag;
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}
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virtual SkString onShortName() SK_OVERRIDE {
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return SkString("shadertext3");
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}
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virtual SkISize onISize() SK_OVERRIDE{ return SkISize::Make(800, 1000); }
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virtual void onOnceBeforeDraw() SK_OVERRIDE {
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makebm(&fBmp, kPointSize / 4, kPointSize / 4);
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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SkPaint bmpPaint;
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bmpPaint.setAntiAlias(true);
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bmpPaint.setFilterLevel(SkPaint::kLow_FilterLevel);
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bmpPaint.setAlpha(0x80);
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canvas->drawBitmap(fBmp, 5.f, 5.f, &bmpPaint);
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SkPaint outlinePaint;
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outlinePaint.setAntiAlias(true);
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sk_tool_utils::set_portable_typeface(&outlinePaint);
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outlinePaint.setTextSize(SkIntToScalar(kPointSize));
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outlinePaint.setStyle(SkPaint::kStroke_Style);
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outlinePaint.setStrokeWidth(0.f);
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canvas->translate(15.f, 15.f);
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// draw glyphs scaled up
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canvas->scale(2.f, 2.f);
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static const SkShader::TileMode kTileModes[] = {
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SkShader::kRepeat_TileMode,
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SkShader::kMirror_TileMode,
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};
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// position the baseline of the first run
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canvas->translate(0.f, 0.75f * kPointSize);
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canvas->save();
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int i = 0;
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for (size_t tm0 = 0; tm0 < SK_ARRAY_COUNT(kTileModes); ++tm0) {
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for (size_t tm1 = 0; tm1 < SK_ARRAY_COUNT(kTileModes); ++tm1) {
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SkMatrix localM;
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localM.setTranslate(5.f, 5.f);
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localM.postRotate(20);
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localM.postScale(1.15f, .85f);
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SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(fBmp,
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kTileModes[tm0],
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kTileModes[tm1],
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&localM));
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SkPaint fillPaint;
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fillPaint.setAntiAlias(true);
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sk_tool_utils::set_portable_typeface(&fillPaint);
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fillPaint.setTextSize(SkIntToScalar(kPointSize));
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fillPaint.setFilterLevel(SkPaint::kLow_FilterLevel);
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fillPaint.setShader(shader);
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canvas->drawText(kText, kTextLen, 0, 0, fillPaint);
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canvas->drawText(kText, kTextLen, 0, 0, outlinePaint);
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SkScalar w = fillPaint.measureText(kText, kTextLen);
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canvas->translate(w + 10.f, 0.f);
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++i;
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if (!(i % 2)) {
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canvas->restore();
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canvas->translate(0, 0.75f * kPointSize);
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canvas->save();
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}
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}
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}
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canvas->restore();
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}
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private:
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SkBitmap fBmp;
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typedef GM INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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static GM* MyFactory(void*) { return new ShaderText3GM; }
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static GMRegistry reg(MyFactory);
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}
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