skia2/tests/Test.h
bsalomon 11abd8d6cb Explicit control in tools of ANGLE frontend and backend
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.

This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.

Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).

BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002

CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot

Review-Url: https://codereview.chromium.org/2381033002
2016-10-14 08:13:48 -07:00

196 lines
7.6 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skiatest_Test_DEFINED
#define skiatest_Test_DEFINED
#include "SkString.h"
#include "SkTRegistry.h"
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrContextFactory.h"
#else
namespace sk_gpu_test {
class GrContextFactory;
class ContextInfo;
class GLTestContext;
} // namespace sk_gpu_test
class GrContext;
#endif
namespace skiatest {
SkString GetTmpDir();
struct Failure {
Failure(const char* f, int l, const char* c, const SkString& m)
: fileName(f), lineNo(l), condition(c), message(m) {}
const char* fileName;
int lineNo;
const char* condition;
SkString message;
SkString toString() const;
};
class Reporter : SkNoncopyable {
public:
virtual ~Reporter() {}
virtual void bumpTestCount();
virtual void reportFailed(const skiatest::Failure&) = 0;
virtual bool allowExtendedTest() const;
virtual bool verbose() const;
virtual void* stats() const { return nullptr; }
};
#define REPORT_FAILURE(reporter, cond, message) \
reporter->reportFailed(skiatest::Failure(__FILE__, __LINE__, cond, message))
typedef void (*TestProc)(skiatest::Reporter*, sk_gpu_test::GrContextFactory*);
struct Test {
Test(const char* n, bool g, TestProc p) : name(n), needsGpu(g), proc(p) {}
const char* name;
bool needsGpu;
TestProc proc;
};
typedef SkTRegistry<Test> TestRegistry;
/*
Use the following macros to make use of the skiatest classes, e.g.
#include "Test.h"
DEF_TEST(TestName, reporter) {
...
REPORTER_ASSERT(reporter, x == 15);
...
REPORTER_ASSERT_MESSAGE(reporter, x == 15, "x should be 15");
...
if (x != 15) {
ERRORF(reporter, "x should be 15, but is %d", x);
return;
}
...
}
*/
#if SK_SUPPORT_GPU
using GrContextFactoryContextType = sk_gpu_test::GrContextFactory::ContextType;
#else
using GrContextFactoryContextType = int;
#endif
typedef void GrContextTestFn(Reporter*, const sk_gpu_test::ContextInfo&);
typedef bool GrContextTypeFilterFn(GrContextFactoryContextType);
extern bool IsGLContextType(GrContextFactoryContextType);
extern bool IsVulkanContextType(GrContextFactoryContextType);
extern bool IsRenderingGLContextType(GrContextFactoryContextType);
extern bool IsNullGLContextType(GrContextFactoryContextType);
void RunWithGPUTestContexts(GrContextTestFn*, GrContextTypeFilterFn*,
Reporter*, sk_gpu_test::GrContextFactory*);
/** Timer provides wall-clock duration since its creation. */
class Timer {
public:
/** Starts the timer. */
Timer();
/** Nanoseconds since creation. */
double elapsedNs() const;
/** Milliseconds since creation. */
double elapsedMs() const;
/** Milliseconds since creation as an integer.
Behavior is undefined for durations longer than SK_MSecMax.
*/
SkMSec elapsedMsInt() const;
private:
double fStartNanos;
};
} // namespace skiatest
#define REPORTER_ASSERT(r, cond) \
do { \
if (!(cond)) { \
REPORT_FAILURE(r, #cond, SkString()); \
} \
} while (0)
#define REPORTER_ASSERT_MESSAGE(r, cond, message) \
do { \
if (!(cond)) { \
REPORT_FAILURE(r, #cond, SkString(message)); \
} \
} while (0)
#define ERRORF(r, ...) \
do { \
REPORT_FAILURE(r, "", SkStringPrintf(__VA_ARGS__)); \
} while (0)
#define INFOF(REPORTER, ...) \
do { \
if ((REPORTER)->verbose()) { \
SkDebugf(__VA_ARGS__); \
} \
} while (0)
#define DEF_TEST(name, reporter) \
static void test_##name(skiatest::Reporter*, sk_gpu_test::GrContextFactory*); \
skiatest::TestRegistry name##TestRegistry( \
skiatest::Test(#name, false, test_##name)); \
void test_##name(skiatest::Reporter* reporter, sk_gpu_test::GrContextFactory*)
#define DEF_GPUTEST(name, reporter, factory) \
static void test_##name(skiatest::Reporter*, sk_gpu_test::GrContextFactory*); \
skiatest::TestRegistry name##TestRegistry( \
skiatest::Test(#name, true, test_##name)); \
void test_##name(skiatest::Reporter* reporter, sk_gpu_test::GrContextFactory* factory)
#define DEF_GPUTEST_FOR_CONTEXTS(name, context_filter, reporter, context_info) \
static void test_##name(skiatest::Reporter*, \
const sk_gpu_test::ContextInfo& context_info); \
static void test_gpu_contexts_##name(skiatest::Reporter* reporter, \
sk_gpu_test::GrContextFactory* factory) { \
skiatest::RunWithGPUTestContexts(test_##name, context_filter, reporter, factory); \
} \
skiatest::TestRegistry name##TestRegistry( \
skiatest::Test(#name, true, test_gpu_contexts_##name)); \
void test_##name(skiatest::Reporter* reporter, \
const sk_gpu_test::ContextInfo& context_info)
#define DEF_GPUTEST_FOR_ALL_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, nullptr, reporter, context_info)
#define DEF_GPUTEST_FOR_RENDERING_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, sk_gpu_test::GrContextFactory::IsRenderingContext, \
reporter, context_info)
#define DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, &skiatest::IsGLContextType, reporter, context_info)
#define DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, &skiatest::IsRenderingGLContextType, reporter, context_info)
#define DEF_GPUTEST_FOR_NULLGL_CONTEXT(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, &skiatest::IsNullGLContextType, reporter, context_info)
#define DEF_GPUTEST_FOR_VULKAN_CONTEXT(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, &skiatest::IsVulkanContextType, reporter, context_info)
#define REQUIRE_PDF_DOCUMENT(TEST_NAME, REPORTER) \
do { \
SkDynamicMemoryWStream testStream; \
sk_sp<SkDocument> testDoc(SkDocument::MakePDF(&testStream)); \
if (!testDoc) { \
INFOF(REPORTER, "PDF disabled; %s test skipped.", #TEST_NAME); \
return; \
} \
} while (false)
#endif