skia2/tests/GrSurfaceTest.cpp
Robert Phillips 1b35256f11 Revert "Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv (take 2)"
This reverts commit aaee31f18c.

Reason for revert: possible valgrind leak

Original change's description:
> Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv (take 2)
> 
> This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
> 
> This is a reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
> 
> Change-Id: Icd0a90d2beb483dc24ed87c3bace9c817019e148
> Reviewed-on: https://skia-review.googlesource.com/11326
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ia0b92bf6402cb5f9607310d356f43bff2e3e75eb
Reviewed-on: https://skia-review.googlesource.com/11361
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-04-05 18:56:33 +00:00

75 lines
3.0 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrGpu.h"
#include "GrRenderTarget.h"
#include "GrResourceProvider.h"
#include "GrTexture.h"
#include "GrSurfacePriv.h"
#include "Test.h"
// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
// and render targets to GrSurface all work as expected.
DEF_GPUTEST_FOR_NULLGL_CONTEXT(GrSurface, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrSurfaceDesc desc;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = 256;
desc.fHeight = 256;
desc.fSampleCnt = 0;
GrSurface* texRT1 = context->resourceProvider()->createTexture(
desc, SkBudgeted::kNo, nullptr, 0);
REPORTER_ASSERT(reporter, texRT1 == texRT1->asRenderTarget());
REPORTER_ASSERT(reporter, texRT1 == texRT1->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
texRT1->asTexture());
REPORTER_ASSERT(reporter, texRT1->asRenderTarget() ==
static_cast<GrSurface*>(texRT1->asTexture()));
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
static_cast<GrSurface*>(texRT1->asTexture()));
desc.fFlags = kNone_GrSurfaceFlags;
GrSurface* tex1 = context->resourceProvider()->createTexture(desc, SkBudgeted::kNo, nullptr, 0);
REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget());
REPORTER_ASSERT(reporter, tex1 == tex1->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1) == tex1->asTexture());
GrBackendObject backendTex = context->getGpu()->createTestingOnlyBackendTexture(
nullptr, 256, 256, kRGBA_8888_GrPixelConfig);
GrBackendTextureDesc backendDesc;
backendDesc.fConfig = kRGBA_8888_GrPixelConfig;
backendDesc.fFlags = kRenderTarget_GrBackendTextureFlag;
backendDesc.fWidth = 256;
backendDesc.fHeight = 256;
backendDesc.fSampleCnt = 0;
backendDesc.fTextureHandle = backendTex;
sk_sp<GrSurface> texRT2 = context->resourceProvider()->wrapBackendTexture(
backendDesc, kBorrow_GrWrapOwnership);
REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asRenderTarget());
REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
texRT2->asTexture());
REPORTER_ASSERT(reporter, texRT2->asRenderTarget() ==
static_cast<GrSurface*>(texRT2->asTexture()));
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
static_cast<GrSurface*>(texRT2->asTexture()));
texRT1->unref();
tex1->unref();
context->getGpu()->deleteTestingOnlyBackendTexture(backendTex);
}
#endif