skia2/modules/canvaskit/externs.js
Kevin Lubick d9b9e5ec4b [canvaskit] High performance Path APIs
https://skia-review.googlesource.com/c/skia/+/297896 draws
several paths with over 1000 points (one has ~250k) and
was pretty slow. We already had a way to provide a flat(ish)
array of all the verbs, points and weights mushed together
(although that should be cleaned up to prefer taking a 1d
array).

This adds an additional way to provide multiple verbs,
points, (and optionally weights, if conics are used) to CanvasKit.
This makes things dramatically faster because of batch copying
the values between JS and WASM (or using Malloc).

Additionally, the above CL revealed a need to be able to
use a subsection of a Malloc'd array efficiently. Thus,
I added subarray as a method of the Malloc object, which
can be used effectively as a pointer (i.e. no copying).

Change-Id: I2c1d26b25118fb9949e878b1b519d93efcfa5019
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297841
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-06-24 12:40:49 +00:00

1050 lines
28 KiB
JavaScript

/*
* This externs file prevents the Closure JS compiler from minifying away
* names of objects created by Emscripten.
* Basically, by defining empty objects and functions here, Closure will
* know not to rename them. This is needed because of our pre-js files,
* that is, the JS we hand-write to bundle into the output. That JS will be
* hit by the closure compiler and thus needs to know about what functions
* have special names and should not be minified.
*
* Emscripten does not support automatically generating an externs file, so we
* do it by hand. The general process is to write some JS code, and then put any
* calls to CanvasKit or related things in here. Running ./compile.sh and then
* looking at the minified results or running the Release trybot should
* verify nothing was missed. Optionally, looking directly at the minified
* pathkit.js can be useful when developing locally.
*
* Docs:
* https://github.com/cljsjs/packages/wiki/Creating-Externs
* https://github.com/google/closure-compiler/wiki/Types-in-the-Closure-Type-System
*
* Example externs:
* https://github.com/google/closure-compiler/tree/master/externs
*/
var CanvasKit = {
// public API (i.e. things we declare in the pre-js file or in the cpp bindings)
Color: function() {},
Color4f: function() {},
ColorAsInt: function() {},
/** @return {CanvasKit.SkRect} */
LTRBRect: function() {},
/** @return {CanvasKit.SkRect} */
XYWHRect: function() {},
/** @return {CanvasKit.SkRRect} */
RRectXY: function() {},
/** @return {ImageData} */
ImageData: function() {},
GetWebGLContext: function() {},
MakeBlurMaskFilter: function() {},
MakeCanvas: function() {},
MakeCanvasSurface: function() {},
MakeGrContext: function() {},
/** @return {CanvasKit.SkAnimatedImage} */
MakeAnimatedImageFromEncoded: function() {},
/** @return {CanvasKit.SkImage} */
MakeImage: function() {},
/** @return {CanvasKit.SkImage} */
MakeImageFromEncoded: function() {},
MakeImageFromCanvasImageSource: function() {},
MakeOnScreenGLSurface: function() {},
MakePathFromCmds: function() {},
MakePathFromOp: function() {},
MakePathFromSVGString: function() {},
MakeRenderTarget: function() {},
MakeSkPicture: function() {},
MakeSWCanvasSurface: function() {},
MakeManagedAnimation: function() {},
MakeParticles: function() {},
MakeSkVertices: function() {},
MakeSurface: function() {},
MakeWebGLCanvasSurface: function() {},
/** @return {TypedArray} */
Malloc: function() {},
Free: function() {},
computeTonalColors: function() {},
currentContext: function() {},
getColorComponents: function() {},
getDecodeCacheLimitBytes: function() {},
getDecodeCacheUsageBytes: function() {},
getSkDataBytes: function() {},
multiplyByAlpha: function() {},
parseColorString: function() {},
setCurrentContext: function() {},
setDecodeCacheLimitBytes: function() {},
// Defined by emscripten.
createContext:function() {},
// private API (i.e. things declared in the bindings that we use
// in the pre-js file)
_computeTonalColors: function() {},
_MakeImage: function() {},
_MakeLinearGradientShader: function() {},
_MakeRadialGradientShader: function() {},
_MakeSweepGradientShader: function() {},
_MakeManagedAnimation: function() {},
_MakeParticles: function() {},
_MakeSkPicture: function() {},
_MakeSkVertices: function() {},
_MakeTwoPointConicalGradientShader: function() {},
_decodeAnimatedImage: function() {},
_decodeImage: function() {},
_drawShapedText: function() {},
_getRasterDirectSurface: function() {},
_getRasterN32PremulSurface: function() {},
// The testing object is meant to expose internal functions
// for more fine-grained testing, e.g. parseColor
_testing: {},
// Objects and properties on CanvasKit
GrContext: {
// public API (from C++ bindings)
getResourceCacheLimitBytes: function() {},
getResourceCacheUsageBytes: function() {},
releaseResourcesAndAbandonContext: function() {},
setResourceCacheLimitBytes: function() {},
},
ManagedAnimation: {
prototype: {
setColor: function() {},
},
},
Paragraph: {
// public API (from C++ bindings)
didExceedMaxLines: function() {},
getAlphabeticBaseline: function() {},
getGlyphPositionAtCoordinate: function() {},
getHeight: function() {},
getIdeographicBaseline: function() {},
getLongestLine: function() {},
getMaxIntrinsicWidth: function() {},
getMaxWidth: function() {},
getMinIntrinsicWidth: function() {},
getWordBoundary: function() {},
layout: function() {},
// private API
/** @return {Float32Array} */
_getRectsForRange: function() {},
},
ParagraphBuilder: {
Make: function() {},
addText: function() {},
build: function() {},
pop: function() {},
prototype: {
pushStyle: function() {},
},
// private API
_Make: function() {},
_pushStyle: function() {},
},
SkRuntimeEffect: {
// public API (from C++ bindings)
Make: function() {},
// private API
_makeShader: function() {},
_makeShaderWithChildren: function() {},
},
ParagraphStyle: function() {},
RSXFormBuilder: function() {},
SkColorBuilder: function() {},
SkRectBuilder: function() {},
ShapedText: {
// public API (from C++ bindings)
getBounds: function() {},
},
SkAnimatedImage: {
// public API (from C++ bindings)
decodeNextFrame: function() {},
getFrameCount: function() {},
getRepetitionCount: function() {},
height: function() {},
reset: function() {},
width: function() {},
},
SkCanvas: {
// public API (from C++ bindings)
clipPath: function() {},
clipRRect: function() {},
clipRect: function() {},
drawAnimatedImage: function() {},
drawArc: function() {},
drawCircle: function() {},
drawColorInt: function() {},
drawDRRect: function() {},
drawImage: function() {},
drawImageNine: function() {},
drawImageRect: function() {},
drawLine: function() {},
drawOval: function() {},
drawPaint: function() {},
drawParagraph: function() {},
drawPath: function() {},
drawPicture: function() {},
drawRRect: function() {},
drawRect: function() {},
drawRoundRect: function() {},
drawText: function() {},
drawTextBlob: function() {},
drawVertices: function() {},
flush: function() {},
getSaveCount: function() {},
makeSurface: function() {},
markCTM: function() {},
findMarkedCTM: function() {},
restore: function() {},
restoreToCount: function() {},
rotate: function() {},
save: function() {},
saveLayer: function() {},
scale: function() {},
skew: function() {},
translate: function() {},
prototype: {
clear: function() {},
drawColor: function() {},
drawColorComponents: function() {},
drawShadow: function() {},
},
// private API
_clear: function() {},
_concat: function() {},
_drawAtlas: function() {},
_drawColor: function() {},
_drawPoints: function() {},
_drawShadow: function() {},
_drawSimpleText: function() {},
_getLocalToCamera: function() {},
_getLocalToDevice: function() {},
_getLocalToWorld: function() {},
_getTotalMatrix: function() {},
_findMarkedCTM: function() {},
_readPixels: function() {},
_writePixels: function() {},
delete: function() {},
},
SkColorFilter: {
// public API (from C++ bindings and JS interface)
MakeBlend: function() {},
MakeCompose: function() {},
MakeLerp: function() {},
MakeLinearToSRGBGamma: function() {},
MakeMatrix: function() {},
MakeSRGBToLinearGamma: function() {},
// private API (from C++ bindings)
_MakeBlend: function() {},
_makeMatrix: function() {},
},
SkColorMatrix: {
concat: function() {},
identity: function() {},
postTranslate: function() {},
rotated: function() {},
scaled: function() {},
},
SkColorSpace: {
Equals: function() {},
SRGB: {},
DISPLAY_P3: {},
ADOBE_RGB: {},
// private API (from C++ bindings)
_MakeSRGB: function() {},
_MakeDisplayP3: function() {},
_MakeAdobeRGB: function() {},
},
SkContourMeasureIter: {
next: function() {},
},
SkContourMeasure: {
getPosTan: function() {},
getSegment: function() {},
isClosed: function() {},
length: function() {},
},
SkFont: {
// public API (from C++ bindings)
getScaleX: function() {},
getSize: function() {},
getSkewX: function() {},
getTypeface: function() {},
measureText: function() {},
setHinting: function() {},
setLinearMetrics: function() {},
setScaleX: function() {},
setSize: function() {},
setSkewX: function() {},
setSubpixel: function() {},
setTypeface: function() {},
// private API (from C++ bindings)
_getWidths: function() {},
},
SkFontMgr: {
// public API (from C++ and JS bindings)
FromData: function() {},
RefDefault: function() {},
countFamilies: function() {},
getFamilyName: function() {},
// private API
_makeTypefaceFromData: function() {},
_fromData: function() {},
},
SkImage: {
// public API (from C++ bindings)
height: function() {},
width: function() {},
// private API
_encodeToData: function() {},
_encodeToDataWithFormat: function() {},
_makeShader: function() {},
},
SkImageFilter: {
MakeBlur: function() {},
MakeColorFilter: function() {},
MakeCompose: function() {},
MakeMatrixTransform: function() {},
// private API
_MakeMatrixTransform: function() {},
},
// These are defined in interface.js
SkM44: {
identity: function() {},
invert: function() {},
multiply: function() {},
rotatedUnitSinCos: function() {},
rotated: function() {},
scaled: function() {},
translated: function() {},
lookat: function() {},
perspective: function() {},
rc: function() {},
transpose: function() {},
},
SkMatrix: {
identity: function() {},
invert: function() {},
mapPoints: function() {},
multiply: function() {},
rotated: function() {},
scaled: function() {},
skewed: function() {},
translated: function() {},
},
SkMaskFilter: {
MakeBlur: function() {},
},
SkPaint: {
// public API (from C++ bindings)
/** @return {CanvasKit.SkPaint} */
copy: function() {},
getBlendMode: function() {},
getColor: function() {},
getFilterQuality: function() {},
getStrokeCap: function() {},
getStrokeJoin: function() {},
getStrokeMiter: function() {},
getStrokeWidth: function() {},
setAntiAlias: function() {},
setBlendMode: function() {},
setColorInt: function() {},
setFilterQuality: function() {},
setImageFilter: function() {},
setMaskFilter: function() {},
setPathEffect: function() {},
setShader: function() {},
setStrokeCap: function() {},
setStrokeJoin: function() {},
setStrokeMiter: function() {},
setStrokeWidth: function() {},
setStyle: function() {},
prototype: {
setColor: function() {},
setColorComponents: function() {},
setColorInt: function() {},
},
// Private API
delete: function() {},
_getColor: function() {},
_setColor: function() {},
},
SkPathEffect: {
MakeCorner: function() {},
MakeDash: function() {},
MakeDiscrete: function() {},
// Private C++ API
_MakeDash: function() {},
},
SkParticleEffect: {
// public API (from C++ bindings)
draw: function() {},
getEffectUniform: function() {},
getEffectUniformCount: function() {},
getEffectUniformFloatCount: function() {},
getEffectUniformName: function() {},
getParticleUniformCount: function() {},
getParticleUniformFloatCount: function() {},
getParticleUniformName: function() {},
getParticleUniform: function() {},
setPosition: function() {},
setRate: function() {},
start: function() {},
update: function() {},
// private API (from C++ bindings)
_effectUniformPtr: function() {},
_particleUniformPtr: function() {},
},
SkPath: {
// public API (from C++ and JS bindings)
MakeFromCmds: function() {},
MakeFromVerbsPointsWeights: function() {},
computeTightBounds: function() {},
contains: function() {},
/** @return {CanvasKit.SkPath} */
copy: function() {},
countPoints: function() {},
equals: function() {},
getBounds: function() {},
getFillType: function() {},
getPoint: function() {},
isEmpty: function() {},
isVolatile: function() {},
reset: function() {},
rewind: function() {},
setFillType: function() {},
setIsVolatile: function() {},
toCmds: function() {},
toSVGString: function() {},
// private API
_MakeFromCmds: function() {},
_MakeFromVerbsPointsWeights: function() {},
_addArc: function() {},
_addOval: function() {},
_addPath: function() {},
_addRect: function() {},
_addPoly: function() {},
_addRoundRect: function() {},
_addVerbsPointsWeights: function() {},
_arc: function() {},
_arcTo: function() {},
_close: function() {},
_conicTo: function() {},
_cubicTo: function() {},
_dash: function() {},
_lineTo: function() {},
_moveTo: function() {},
_op: function() {},
_quadTo: function() {},
_rArcTo: function() {},
_rConicTo: function() {},
_rCubicTo: function() {},
_rLineTo: function() {},
_rMoveTo: function() {},
_rQuadTo: function() {},
_rect: function() {},
_simplify: function() {},
_stroke: function() {},
_transform: function() {},
_trim: function() {},
delete: function() {},
dump: function() {},
dumpHex: function() {},
},
SkPathMeasure: {
getLength: function() {},
getSegment: function() {},
getPosTan: function() {},
isClosed: function() {},
nextContour: function() {},
},
SkPicture: {
serialize: function() {},
},
SkPictureRecorder: {
beginRecording: function() {},
finishRecordingAsPicture: function() {},
},
SkRect: {
fLeft: {},
fTop: {},
fRight: {},
fBottom: {},
},
SkRRect: {
rect: {},
rx1: {},
ry1: {},
rx2: {},
ry2: {},
rx3: {},
ry3: {},
rx4: {},
ry4: {},
},
SkShader: {
Blend: function() {},
Color: function() {},
Empty: function() {},
Lerp: function() {},
MakeLinearGradient: function() {},
MakeRadialGradient: function() {},
MakeTwoPointConicalGradient: function() {},
MakeSweepGradient: function() {},
// private API (from C++ bindings)
_Color: function() {},
},
SkSurface: {
// public API (from C++ bindings)
/** @return {CanvasKit.SkCanvas} */
getCanvas: function() {},
imageInfo: function() {},
/** @return {CanvasKit.SkImage} */
makeImageSnapshot: function() {},
makeSurface: function() {},
sampleCnt: function() {},
reportBackendType: function() {},
grContext: {},
// private API
_flush: function() {},
_getRasterN32PremulSurface: function() {},
delete: function() {},
},
SkTextBlob: {
// public API (both C++ and JS bindings)
MakeFromRSXform: function() {},
MakeFromText: function() {},
MakeOnPath: function() {},
// private API (from C++ bindings)
_MakeFromRSXform: function() {},
_MakeFromText: function() {},
},
// These are defined in interface.js
SkVector: {
add: function() {},
sub: function() {},
dot: function() {},
cross: function() {},
normalize: function() {},
mulScalar: function() {},
length: function() {},
lengthSquared: function() {},
dist: function() {},
},
SkVertices: {
// public API (from C++ bindings)
bounds: function() {},
mode: function() {},
uniqueID: function() {},
vertexCount: function() {},
},
_SkVerticesBuilder: {
colors: function() {},
detach: function() {},
indices: function() {},
positions: function() {},
texCoords: function() {},
},
TextStyle: function() {},
// Constants and Enums
gpu: {},
skottie: {},
TRANSPARENT: {},
BLACK: {},
WHITE: {},
RED: {},
GREEN: {},
BLUE: {},
YELLOW: {},
CYAN: {},
MAGENTA: {},
MOVE_VERB: {},
LINE_VERB: {},
QUAD_VERB: {},
CONIC_VERB: {},
CUBIC_VERB: {},
CLOSE_VERB: {},
NoDecoration: {},
UnderlineDecoration: {},
OverlineDecoration: {},
LineThroughDecoration: {},
SaveLayerInitWithPrevious: {},
SaveLayerF16ColorType: {},
Affinity: {
Upstream: {},
Downstream: {},
},
AlphaType: {
Opaque: {},
Premul: {},
Unpremul: {},
},
BlendMode: {
Clear: {},
Src: {},
Dst: {},
SrcOver: {},
DstOver: {},
SrcIn: {},
DstIn: {},
SrcOut: {},
DstOut: {},
SrcATop: {},
DstATop: {},
Xor: {},
Plus: {},
Modulate: {},
Screen: {},
Overlay: {},
Darken: {},
Lighten: {},
ColorDodge: {},
ColorBurn: {},
HardLight: {},
SoftLight: {},
Difference: {},
Exclusion: {},
Multiply: {},
Hue: {},
Saturation: {},
Color: {},
Luminosity: {},
},
BlurStyle: {
Normal: {},
Solid: {},
Outer: {},
Inner: {},
},
ClipOp: {
Difference: {},
Intersect: {},
},
ColorType: {
Alpha_8: {},
RGB_565: {},
ARGB_4444: {},
RGBA_8888: {},
RGB_888x: {},
BGRA_8888: {},
RGBA_1010102: {},
RGB_101010x: {},
Gray_8: {},
RGBA_F16: {},
RGBA_F32: {},
},
FillType: {
Winding: {},
EvenOdd: {},
},
FilterQuality: {
None: {},
Low: {},
Medium: {},
High: {},
},
FontSlant: {
Upright: {},
Italic: {},
Oblique: {},
},
FontHinting: {
None: {},
Slight: {},
Normal: {},
Full: {},
},
FontWeight: {
Invisible: {},
Thin: {},
ExtraLight: {},
Light: {},
Normal: {},
Medium: {},
SemiBold: {},
Bold: {},
ExtraBold: {},
Black: {},
ExtraBlack: {},
},
FontWidth: {
UltraCondensed: {},
ExtraCondensed: {},
Condensed: {},
SemiCondensed: {},
Normal: {},
SemiExpanded: {},
Expanded: {},
ExtraExpanded: {},
UltraExpanded: {},
},
ImageFormat: {
PNG: {},
JPEG: {},
},
PaintStyle: {
Fill: {},
Stroke: {},
},
PathOp: {
Difference: {},
Intersect: {},
Union: {},
XOR: {},
ReverseDifference: {},
},
PointMode: {
Points: {},
Lines: {},
Polygon: {},
},
RectHeightStyle: {
Tight: {},
Max: {},
IncludeLineSpacingMiddle: {},
IncludeLineSpacingTop: {},
IncludeLineSpacingBottom: {},
},
RectWidthStyle: {
Tight: {},
Max: {},
},
StrokeCap: {
Butt: {},
Round: {},
Square: {},
},
StrokeJoin: {
Miter: {},
Round: {},
Bevel: {},
},
TextAlign: {
Left: {},
Right: {},
Center: {},
Justify: {},
Start: {},
End: {},
},
TextDirection: {
LTR: {},
RTL: {},
},
TileMode: {
Clamp: {},
Repeat: {},
Mirror: {},
Decal: {},
},
VertexMode: {
Triangles: {},
TrianglesStrip: {},
TriangleFan: {},
},
// Things Enscriptem adds for us
/**
* @type {Float32Array}
*/
HEAPF32: {},
/**
* @type {Float64Array}
*/
HEAPF64: {},
/**
* @type {Uint8Array}
*/
HEAPU8: {},
/**
* @type {Uint16Array}
*/
HEAPU16: {},
/**
* @type {Uint32Array}
*/
HEAPU32: {},
/**
* @type {Int8Array}
*/
HEAP8: {},
/**
* @type {Int16Array}
*/
HEAP16: {},
/**
* @type {Int32Array}
*/
HEAP32: {},
_malloc: function() {},
_free: function() {},
onRuntimeInitialized: function() {},
};
// Public API things that are newly declared in the JS should go here.
// It's not enough to declare them above, because closure can still erase them
// unless they go on the prototype.
CanvasKit.Paragraph.prototype.getRectsForRange = function() {};
CanvasKit.SkPath.prototype.addArc = function() {};
CanvasKit.SkPath.prototype.addOval = function() {};
CanvasKit.SkPath.prototype.addPath = function() {};
CanvasKit.SkPath.prototype.addPoly = function() {};
CanvasKit.SkPath.prototype.addRect = function() {};
CanvasKit.SkPath.prototype.addRoundRect = function() {};
CanvasKit.SkPath.prototype.addVerbsPointsWeights = function() {};
CanvasKit.SkPath.prototype.arc = function() {};
CanvasKit.SkPath.prototype.arcTo = function() {};
CanvasKit.SkPath.prototype.close = function() {};
CanvasKit.SkPath.prototype.conicTo = function() {};
CanvasKit.SkPath.prototype.cubicTo = function() {};
CanvasKit.SkPath.prototype.dash = function() {};
CanvasKit.SkPath.prototype.lineTo = function() {};
CanvasKit.SkPath.prototype.moveTo = function() {};
CanvasKit.SkPath.prototype.offset = function() {};
CanvasKit.SkPath.prototype.op = function() {};
CanvasKit.SkPath.prototype.quadTo = function() {};
CanvasKit.SkPath.prototype.rArcTo = function() {};
CanvasKit.SkPath.prototype.rConicTo = function() {};
CanvasKit.SkPath.prototype.rCubicTo = function() {};
CanvasKit.SkPath.prototype.rLineTo = function() {};
CanvasKit.SkPath.prototype.rMoveTo = function() {};
CanvasKit.SkPath.prototype.rQuadTo = function() {};
CanvasKit.SkPath.prototype.rect = function() {};
CanvasKit.SkPath.prototype.simplify = function() {};
CanvasKit.SkPath.prototype.stroke = function() {};
CanvasKit.SkPath.prototype.transform = function() {};
CanvasKit.SkPath.prototype.trim = function() {};
CanvasKit.SkPicture.prototype.saveAsFile = function() {};
CanvasKit.SkSurface.prototype.dispose = function() {};
CanvasKit.SkSurface.prototype.flush = function() {};
CanvasKit.SkSurface.prototype.requestAnimationFrame = function() {};
CanvasKit.SkSurface.prototype.drawOnce = function() {};
CanvasKit.SkSurface.prototype.captureFrameAsSkPicture = function() {};
CanvasKit.SkImage.prototype.encodeToData = function() {};
CanvasKit.SkImage.prototype.makeShader = function() {};
CanvasKit.SkCanvas.prototype.concat = function() {};
CanvasKit.SkCanvas.prototype.concat44 = function() {}; // deprecated
CanvasKit.SkCanvas.prototype.drawAtlas = function() {};
CanvasKit.SkCanvas.prototype.drawPoints = function() {};
CanvasKit.SkCanvas.prototype.drawText = function() {};
CanvasKit.SkCanvas.prototype.getLocalToCamera = function() {};
CanvasKit.SkCanvas.prototype.getLocalToDevice = function() {};
CanvasKit.SkCanvas.prototype.getLocalToWorld = function() {};
CanvasKit.SkCanvas.prototype.getTotalMatrix = function() {};
/** @return {Uint8Array} */
CanvasKit.SkCanvas.prototype.readPixels = function() {};
CanvasKit.SkCanvas.prototype.writePixels = function() {};
CanvasKit.SkFontMgr.prototype.MakeTypefaceFromData = function() {};
CanvasKit.SkFont.prototype.getWidths = function() {};
CanvasKit.RSXFormBuilder.prototype.build = function() {};
CanvasKit.RSXFormBuilder.prototype.delete = function() {};
CanvasKit.RSXFormBuilder.prototype.push = function() {};
CanvasKit.RSXFormBuilder.prototype.set = function() {};
CanvasKit.SkColorBuilder.prototype.build = function() {};
CanvasKit.SkColorBuilder.prototype.delete = function() {};
CanvasKit.SkColorBuilder.prototype.push = function() {};
CanvasKit.SkColorBuilder.prototype.set = function() {};
CanvasKit.SkRuntimeEffect.prototype.makeShader = function() {};
CanvasKit.SkRuntimeEffect.prototype.makeShaderWithChildren = function() {};
CanvasKit.SkParticleEffect.prototype.effectUniforms = function() {};
CanvasKit.SkParticleEffect.prototype.particleUniforms = function() {};
// Define StrokeOpts object
var StrokeOpts = {};
StrokeOpts.prototype.width;
StrokeOpts.prototype.miter_limit;
StrokeOpts.prototype.cap;
StrokeOpts.prototype.join;
StrokeOpts.prototype.precision;
// Define everything created in the canvas2d spec here
var HTMLCanvas = {};
HTMLCanvas.prototype.decodeImage = function() {};
HTMLCanvas.prototype.dispose = function() {};
HTMLCanvas.prototype.getContext = function() {};
HTMLCanvas.prototype.loadFont = function() {};
HTMLCanvas.prototype.makePath2D = function() {};
HTMLCanvas.prototype.toDataURL = function() {};
var ImageBitmapRenderingContext = {};
ImageBitmapRenderingContext.prototype.transferFromImageBitmap = function() {};
var CanvasRenderingContext2D = {};
CanvasRenderingContext2D.prototype.addHitRegion = function() {};
CanvasRenderingContext2D.prototype.arc = function() {};
CanvasRenderingContext2D.prototype.arcTo = function() {};
CanvasRenderingContext2D.prototype.beginPath = function() {};
CanvasRenderingContext2D.prototype.bezierCurveTo = function() {};
CanvasRenderingContext2D.prototype.clearHitRegions = function() {};
CanvasRenderingContext2D.prototype.clearRect = function() {};
CanvasRenderingContext2D.prototype.clip = function() {};
CanvasRenderingContext2D.prototype.closePath = function() {};
CanvasRenderingContext2D.prototype.createImageData = function() {};
CanvasRenderingContext2D.prototype.createLinearGradient = function() {};
CanvasRenderingContext2D.prototype.createPattern = function() {};
CanvasRenderingContext2D.prototype.createRadialGradient = function() {};
CanvasRenderingContext2D.prototype.drawFocusIfNeeded = function() {};
CanvasRenderingContext2D.prototype.drawImage = function() {};
CanvasRenderingContext2D.prototype.ellipse = function() {};
CanvasRenderingContext2D.prototype.fill = function() {};
CanvasRenderingContext2D.prototype.fillRect = function() {};
CanvasRenderingContext2D.prototype.fillText = function() {};
CanvasRenderingContext2D.prototype.getImageData = function() {};
CanvasRenderingContext2D.prototype.getLineDash = function() {};
CanvasRenderingContext2D.prototype.isPointInPath = function() {};
CanvasRenderingContext2D.prototype.isPointInStroke = function() {};
CanvasRenderingContext2D.prototype.lineTo = function() {};
CanvasRenderingContext2D.prototype.measureText = function() {};
CanvasRenderingContext2D.prototype.moveTo = function() {};
CanvasRenderingContext2D.prototype.putImageData = function() {};
CanvasRenderingContext2D.prototype.quadraticCurveTo = function() {};
CanvasRenderingContext2D.prototype.rect = function() {};
CanvasRenderingContext2D.prototype.removeHitRegion = function() {};
CanvasRenderingContext2D.prototype.resetTransform = function() {};
CanvasRenderingContext2D.prototype.restore = function() {};
CanvasRenderingContext2D.prototype.rotate = function() {};
CanvasRenderingContext2D.prototype.save = function() {};
CanvasRenderingContext2D.prototype.scale = function() {};
CanvasRenderingContext2D.prototype.scrollPathIntoView = function() {};
CanvasRenderingContext2D.prototype.setLineDash = function() {};
CanvasRenderingContext2D.prototype.setTransform = function() {};
CanvasRenderingContext2D.prototype.stroke = function() {};
CanvasRenderingContext2D.prototype.strokeRect = function() {};
CanvasRenderingContext2D.prototype.strokeText = function() {};
CanvasRenderingContext2D.prototype.transform = function() {};
CanvasRenderingContext2D.prototype.translate = function() {};
var Path2D = {};
Path2D.prototype.addPath = function() {};
Path2D.prototype.arc = function() {};
Path2D.prototype.arcTo = function() {};
Path2D.prototype.bezierCurveTo = function() {};
Path2D.prototype.closePath = function() {};
Path2D.prototype.ellipse = function() {};
Path2D.prototype.lineTo = function() {};
Path2D.prototype.moveTo = function() {};
Path2D.prototype.quadraticCurveTo = function() {};
Path2D.prototype.rect = function() {};
var LinearCanvasGradient = {};
LinearCanvasGradient.prototype.addColorStop = function() {};
var RadialCanvasGradient = {};
RadialCanvasGradient.prototype.addColorStop = function() {};
var CanvasPattern = {};
CanvasPattern.prototype.setTransform = function() {};
var ImageData = {
/**
* @type {Uint8ClampedArray}
*/
data: {},
height: {},
width: {},
};
var DOMMatrix = {
a: {},
b: {},
c: {},
d: {},
e: {},
f: {},
};
// Not sure why this is needed - might be a bug in emsdk that this isn't properly declared.
function loadWebAssemblyModule() {};