skia2/tools/skiaserve/Request.cpp
Brian Osman d9ea816b1f Cleanup and simplify some skiaserve and utility code
This started with a search for gammaCloseToSRGB and turned into me
removing a bunch of really crazy bitmap code here. Like DM, just use
SkPngEncoder to encode PNGs. With that change, we don't need the custom
raster pipeline step, and we can remove that (along with several other
unused functions) from picture_utils. (The one remaining function should
just move to tool_utils, but I'll save that for another rainy day).

In getPixel, we can skip ALL of the processing work, and also only read
the one pixel we need. That makes break-on-change feel much faster from
my anecdotal testing.

Change-Id: I3d18f1e7a15dd12ac4661da1b724e9d8e1cdee96
Reviewed-on: https://skia-review.googlesource.com/146442
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-08-09 13:08:48 +00:00

268 lines
8.3 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Request.h"
#include "SkPictureRecorder.h"
#include "SkPM4fPriv.h"
#include "picture_utils.h"
#include "sk_tool_utils.h"
using namespace sk_gpu_test;
static int kDefaultWidth = 1920;
static int kDefaultHeight = 1080;
static int kMaxWidth = 8192;
static int kMaxHeight = 8192;
Request::Request(SkString rootUrl)
: fUploadContext(nullptr)
, fUrlDataManager(rootUrl)
, fGPUEnabled(false)
, fOverdraw(false)
, fColorMode(0) {
// create surface
GrContextOptions grContextOpts;
fContextFactory = new GrContextFactory(grContextOpts);
}
Request::~Request() {
if (fContextFactory) {
delete fContextFactory;
}
}
sk_sp<SkData> Request::writeCanvasToPng(SkCanvas* canvas) {
// capture pixels
SkBitmap bmp;
bmp.allocPixels(canvas->imageInfo());
SkAssertResult(canvas->readPixels(bmp, 0, 0));
// write to an opaque png (black background)
SkDynamicMemoryWStream buffer;
SkDrawCommand::WritePNG(bmp, buffer);
return buffer.detachAsData();
}
SkCanvas* Request::getCanvas() {
GrContextFactory* factory = fContextFactory;
GLTestContext* gl = factory->getContextInfo(GrContextFactory::kGL_ContextType,
GrContextFactory::ContextOverrides::kNone).glContext();
if (!gl) {
gl = factory->getContextInfo(GrContextFactory::kGLES_ContextType,
GrContextFactory::ContextOverrides::kNone).glContext();
}
if (gl) {
gl->makeCurrent();
}
SkASSERT(fDebugCanvas);
// create the appropriate surface if necessary
if (!fSurface) {
this->enableGPU(fGPUEnabled);
}
SkCanvas* target = fSurface->getCanvas();
return target;
}
sk_sp<SkData> Request::drawToPng(int n, int m) {
//fDebugCanvas->setOverdrawViz(true);
fDebugCanvas->drawTo(this->getCanvas(), n, m);
//fDebugCanvas->setOverdrawViz(false);
return writeCanvasToPng(this->getCanvas());
}
sk_sp<SkData> Request::writeOutSkp() {
// Playback into picture recorder
SkIRect bounds = this->getBounds();
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(SkIntToScalar(bounds.width()),
SkIntToScalar(bounds.height()));
fDebugCanvas->draw(canvas);
return recorder.finishRecordingAsPicture()->serialize();
}
GrContext* Request::getContext() {
GrContext* result = fContextFactory->get(GrContextFactory::kGL_ContextType,
GrContextFactory::ContextOverrides::kNone);
if (!result) {
result = fContextFactory->get(GrContextFactory::kGLES_ContextType,
GrContextFactory::ContextOverrides::kNone);
}
return result;
}
SkIRect Request::getBounds() {
SkIRect bounds;
if (fPicture) {
bounds = fPicture->cullRect().roundOut();
if (fGPUEnabled) {
int maxRTSize = this->getContext()->maxRenderTargetSize();
bounds = SkIRect::MakeWH(SkTMin(bounds.width(), maxRTSize),
SkTMin(bounds.height(), maxRTSize));
}
} else {
bounds = SkIRect::MakeWH(kDefaultWidth, kDefaultHeight);
}
// We clip to kMaxWidth / kMaxHeight for performance reasons.
// TODO make this configurable
bounds = SkIRect::MakeWH(SkTMin(bounds.width(), kMaxWidth),
SkTMin(bounds.height(), kMaxHeight));
return bounds;
}
namespace {
struct ColorAndProfile {
SkColorType fColorType;
bool fSRGB;
};
ColorAndProfile ColorModes[] = {
{ kN32_SkColorType, false },
{ kN32_SkColorType, true },
{ kRGBA_F16_SkColorType, true },
};
}
SkSurface* Request::createCPUSurface() {
SkIRect bounds = this->getBounds();
ColorAndProfile cap = ColorModes[fColorMode];
auto colorSpace = kRGBA_F16_SkColorType == cap.fColorType
? SkColorSpace::MakeSRGBLinear()
: SkColorSpace::MakeSRGB();
SkImageInfo info = SkImageInfo::Make(bounds.width(), bounds.height(), cap.fColorType,
kPremul_SkAlphaType, cap.fSRGB ? colorSpace : nullptr);
return SkSurface::MakeRaster(info).release();
}
SkSurface* Request::createGPUSurface() {
GrContext* context = this->getContext();
SkIRect bounds = this->getBounds();
ColorAndProfile cap = ColorModes[fColorMode];
auto colorSpace = kRGBA_F16_SkColorType == cap.fColorType
? SkColorSpace::MakeSRGBLinear()
: SkColorSpace::MakeSRGB();
SkImageInfo info = SkImageInfo::Make(bounds.width(), bounds.height(), cap.fColorType,
kPremul_SkAlphaType, cap.fSRGB ? colorSpace: nullptr);
SkSurface* surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info).release();
return surface;
}
bool Request::setOverdraw(bool enable) {
fOverdraw = enable;
return true;
}
bool Request::setColorMode(int mode) {
fColorMode = mode;
return enableGPU(fGPUEnabled);
}
bool Request::enableGPU(bool enable) {
if (enable) {
SkSurface* surface = this->createGPUSurface();
if (surface) {
fSurface.reset(surface);
fGPUEnabled = true;
// When we switch to GPU, there seems to be some mystery draws in the canvas. So we
// draw once to flush the pipe
// TODO understand what is actually happening here
if (fDebugCanvas) {
fDebugCanvas->drawTo(this->getCanvas(), this->getLastOp());
this->getCanvas()->flush();
}
return true;
}
return false;
}
fSurface.reset(this->createCPUSurface());
fGPUEnabled = false;
return true;
}
bool Request::initPictureFromStream(SkStream* stream) {
// parse picture from stream
fPicture = SkPicture::MakeFromStream(stream);
if (!fPicture) {
fprintf(stderr, "Could not create picture from stream.\n");
return false;
}
// reinitialize canvas with the new picture dimensions
this->enableGPU(fGPUEnabled);
// pour picture into debug canvas
SkIRect bounds = this->getBounds();
fDebugCanvas.reset(new SkDebugCanvas(bounds.width(), bounds.height()));
fDebugCanvas->drawPicture(fPicture);
// for some reason we need to 'flush' the debug canvas by drawing all of the ops
fDebugCanvas->drawTo(this->getCanvas(), this->getLastOp());
this->getCanvas()->flush();
return true;
}
sk_sp<SkData> Request::getJsonOps(int n) {
SkCanvas* canvas = this->getCanvas();
Json::Value root = fDebugCanvas->toJSON(fUrlDataManager, n, canvas);
root["mode"] = Json::Value(fGPUEnabled ? "gpu" : "cpu");
root["drawGpuOpBounds"] = Json::Value(fDebugCanvas->getDrawGpuOpBounds());
root["colorMode"] = Json::Value(fColorMode);
SkDynamicMemoryWStream stream;
stream.writeText(Json::FastWriter().write(root).c_str());
return stream.detachAsData();
}
sk_sp<SkData> Request::getJsonOpList(int n) {
SkCanvas* canvas = this->getCanvas();
SkASSERT(fGPUEnabled);
Json::Value result = fDebugCanvas->toJSONOpList(n, canvas);
SkDynamicMemoryWStream stream;
stream.writeText(Json::FastWriter().write(result).c_str());
return stream.detachAsData();
}
sk_sp<SkData> Request::getJsonInfo(int n) {
// drawTo
sk_sp<SkSurface> surface(this->createCPUSurface());
SkCanvas* canvas = surface->getCanvas();
// TODO this is really slow and we should cache the matrix and clip
fDebugCanvas->drawTo(canvas, n);
// make some json
SkMatrix vm = fDebugCanvas->getCurrentMatrix();
SkIRect clip = fDebugCanvas->getCurrentClip();
Json::Value info(Json::objectValue);
info["ViewMatrix"] = SkDrawCommand::MakeJsonMatrix(vm);
info["ClipRect"] = SkDrawCommand::MakeJsonIRect(clip);
std::string json = Json::FastWriter().write(info);
// We don't want the null terminator so strlen is correct
return SkData::MakeWithCopy(json.c_str(), strlen(json.c_str()));
}
SkColor Request::getPixel(int x, int y) {
SkBitmap bmp;
bmp.allocPixels(this->getCanvas()->imageInfo().makeWH(1, 1));
SkAssertResult(this->getCanvas()->readPixels(bmp, x, y));
return bmp.getColor(0, 0);
}