Go to file
Adlai Holler da1c4d2a29 Spruce up iOS viewer and cut CPU drain
Main outcome here is that we only draw once per frame instead
of pinning the CPU. We also cut out a little extra traffic – an
autorelease pool per draw, but trivial. We also fix an overrelease
on NSProcessInfo.arguments, and a missing -init for the UIViewController
etc.

Change-Id: Ibb5ea5832bc65d2ff60351d4e3b76fd3b4ff88ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337116
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-11-20 20:32:17 +00:00
animations first cut at a checkbox 2009-10-21 19:41:10 +00:00
bazel bazel baby steps 2020-09-14 15:18:32 +00:00
bench SkSL: Reduce default heap usage, improve heap benchmarks 2020-11-20 19:17:17 +00:00
bin bin/try: automatically set 'git cl issue' when not found 2020-06-25 17:44:01 +00:00
build/fuchsia [fuchsia] Fix fidlc command. 2020-06-10 03:29:24 +00:00
build_overrides Port to ANGLE's GN files 2020-09-11 15:22:34 +00:00
client_utils/android Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
demos.skia.org [canvaskit] Remove Sk from nearly all function/type names. 2020-10-07 21:01:32 +00:00
dm Reland "SkAndroidCodec: Support decoding all frames" 2020-11-16 16:55:48 +00:00
docker [canvaskit,pathkit] Update to emsdk 2.0 2020-08-20 14:55:50 +00:00
docs/examples Only expose isConvex on path publicly. 2020-08-28 16:56:29 +00:00
example Reland "Remove use of legacy display globals." 2020-10-05 19:13:58 +00:00
experimental update debugger wasm makefile 2020-11-19 16:45:10 +00:00
fuzz Move GrShaderCaps from Program::Settings to Compiler 2020-11-04 19:38:33 +00:00
gm SkSL: Test/implement "geometric" intrinsics 2020-11-20 19:30:47 +00:00
gn Reland various cleanups to SkSLMain. 2020-11-20 14:13:43 +00:00
include Revert "Simplify layer bounds syncing and no-device error handling in SkCanvas::internalSaveLayer" 2020-11-20 17:10:58 +00:00
infra [infra] Remove deleted taskdriver 2020-11-19 15:26:38 +00:00
modules Stop cloning builtin functions 2020-11-20 15:02:54 +00:00
platform_tools Skottie perf metric improvements 2020-11-13 19:03:15 +00:00
resources Handle EXIF orientation in SkAnimCodecPlayer 2020-11-12 14:43:47 +00:00
samplecode Pass in the color load op to GrProgramInfo. 2020-11-20 16:29:56 +00:00
site Update docs for iOS deployment 2020-11-19 14:50:28 +00:00
specs Fix CanvasKit generated documentation to work with emscripten 1.39.16. 2020-05-27 12:23:32 +00:00
src Hook up ShaderErrorHandler in the Metal backend. 2020-11-20 20:15:47 +00:00
tests Reland "Remove inliner from IR generation stage." 2020-11-20 18:44:07 +00:00
third_party [canvaskit] Add support for woff2 fonts 2020-11-10 15:07:26 +00:00
tools Spruce up iOS viewer and cut CPU drain 2020-11-20 20:32:17 +00:00
.bazelignore bazel baby steps 2020-09-14 15:18:32 +00:00
.clang-format Disable BinPackParameters in .clang-format 2020-03-27 14:32:40 +00:00
.clang-tidy Disable ClangTidy namespace comments for short blocks. 2020-08-24 14:01:22 +00:00
.gitignore bazel baby steps 2020-09-14 15:18:32 +00:00
.gn Basic standalone GN configs. 2016-07-21 12:25:45 -07:00
AUTHORS Fix issues with latest GN 2020-11-07 13:55:45 +00:00
BUILD.bazel bazel baby steps 2020-09-14 15:18:32 +00:00
BUILD.gn Reland "SkAndroidCodec: Support decoding all frames" 2020-11-16 16:55:48 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
CQ_COMMITTERS Moved committer list to chrome-infra-auth and deleted it from the repo 2015-09-02 13:37:54 -07:00
DEPS Roll ANGLE from 8b76d37f9f9a to 777749aafaac (19 revisions) 2020-11-20 05:19:23 +00:00
go.mod update infra repo 2020-11-19 14:12:32 +00:00
go.sum update infra repo 2020-11-19 14:12:32 +00:00
LICENSE LICENSE file: clean up 2019-11-22 21:59:03 +00:00
OWNERS add OWNERS file 2017-12-01 19:50:19 +00:00
PRESUBMIT.py Generate SkSL golden output files from test inputs during the build. 2020-09-14 14:54:12 +00:00
public.bzl Always enable SkSL's ByteCodeGenerator, disable interpreter in Google3 2020-11-18 21:30:45 +00:00
README Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
README.chromium Update README.chromium. 2015-06-11 13:19:24 -07:00
RELEASE_NOTES.txt Remove legacy SkImage::MakeFromYUVATextures. 2020-11-20 16:48:16 +00:00
whitespace.txt Whitespace change to re-trigger Mac/iOS tests 2020-02-23 20:55:01 +00:00
WORKSPACE.bazel bazel baby steps 2020-09-14 15:18:32 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.