bfc9be0f77
This will allow us to load these inputs for unit testing in `dm`. Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5 Bug: skia:11009 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
71 lines
2.4 KiB
JavaScript
71 lines
2.4 KiB
JavaScript
OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
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OpExecutionMode %main OriginUpperLeft
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OpName %sk_FragColor "sk_FragColor"
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OpName %sk_Clockwise "sk_Clockwise"
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OpName %blend_dst "blend_dst"
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OpName %live_fn "live_fn"
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OpName %main "main"
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OpDecorate %sk_FragColor RelaxedPrecision
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OpDecorate %sk_FragColor Location 0
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OpDecorate %sk_FragColor Index 0
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OpDecorate %sk_Clockwise RelaxedPrecision
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OpDecorate %sk_Clockwise BuiltIn FrontFacing
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OpDecorate %17 RelaxedPrecision
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OpDecorate %21 RelaxedPrecision
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OpDecorate %22 RelaxedPrecision
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OpDecorate %23 RelaxedPrecision
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%sk_FragColor = OpVariable %_ptr_Output_v4float Output
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%bool = OpTypeBool
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%_ptr_Input_bool = OpTypePointer Input %bool
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%sk_Clockwise = OpVariable %_ptr_Input_bool Input
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%_ptr_Function_v4float = OpTypePointer Function %v4float
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%12 = OpTypeFunction %v4float %_ptr_Function_v4float %_ptr_Function_v4float
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%void = OpTypeVoid
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%25 = OpTypeFunction %void
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%float_3 = OpConstant %float 3
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%28 = OpConstantComposite %v4float %float_3 %float_3 %float_3 %float_3
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%float_n3 = OpConstant %float -3
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%31 = OpConstantComposite %v4float %float_n3 %float_n3 %float_n3 %float_n3
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%float_7 = OpConstant %float 7
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%35 = OpConstantComposite %v4float %float_7 %float_7 %float_7 %float_7
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%float_n7 = OpConstant %float -7
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%38 = OpConstantComposite %v4float %float_n7 %float_n7 %float_n7 %float_n7
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%blend_dst = OpFunction %v4float None %12
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%14 = OpFunctionParameter %_ptr_Function_v4float
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%15 = OpFunctionParameter %_ptr_Function_v4float
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%16 = OpLabel
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%17 = OpLoad %v4float %15
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OpReturnValue %17
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OpFunctionEnd
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%live_fn = OpFunction %v4float None %12
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%18 = OpFunctionParameter %_ptr_Function_v4float
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%19 = OpFunctionParameter %_ptr_Function_v4float
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%20 = OpLabel
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%21 = OpLoad %v4float %18
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%22 = OpLoad %v4float %19
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%23 = OpFAdd %v4float %21 %22
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OpReturnValue %23
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OpFunctionEnd
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%main = OpFunction %void None %25
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%26 = OpLabel
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%29 = OpVariable %_ptr_Function_v4float Function
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%32 = OpVariable %_ptr_Function_v4float Function
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%36 = OpVariable %_ptr_Function_v4float Function
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%39 = OpVariable %_ptr_Function_v4float Function
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OpStore %29 %28
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OpStore %32 %31
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%33 = OpFunctionCall %v4float %live_fn %29 %32
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OpStore %sk_FragColor %33
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OpStore %36 %35
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OpStore %39 %38
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%40 = OpFunctionCall %v4float %blend_dst %36 %39
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OpStore %sk_FragColor %40
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OpReturn
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OpFunctionEnd
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