6acc9b3d2b
Problem was resolved by adding the notion of a custom texture domain in generated shaders, when necessary. git-svn-id: http://skia.googlecode.com/svn/trunk@1337 2bbb7eff-a529-9590-31e7-b0007b416f81
18 lines
326 B
Makefile
18 lines
326 B
Makefile
SOURCE := \
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bitmapfilters.cpp \
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blurs.cpp \
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filltypes.cpp \
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gradients.cpp \
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nocolorbleed.cpp \
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pathfill.cpp \
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points.cpp \
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poly2poly.cpp \
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shadows.cpp \
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shapes.cpp \
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strokerects.cpp \
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tilemodes.cpp \
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xfermodes.cpp \
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shadertext.cpp \
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complexclip.cpp \
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gmmain.cpp
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