skia2/gyp/bench.gypi
scroggo@google.com 111fd11e11 Bench baseline for mostly 0 image.
Add a baseline for decoding a mostly 0 image. This is in advance of
https://codereview.chromium.org/24269006/ which provides an option to
skip writing those 0s (as part of BUG=skia:1661). On my Nexus 4, the
benchmark does not slow down after that change.

As suggested in https://codereview.chromium.org/24269006/ add a
resourcePath flag to bench. Will require a change in buildbot in order
to actually use the flag.

Add an image used by the test.

Until https://codereview.chromium.org/24448002 is submitted,
the test will not actually be run by the bots (since it
won't know where to find the file).

BUG=skia:1661
R=djsollen@google.com, mtklein@google.com

Review URL: https://codereview.chromium.org/24440002

git-svn-id: http://skia.googlecode.com/svn/trunk@11461 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-25 21:42:12 +00:00

86 lines
2.6 KiB
Python

# sources and conditions used in skia's bench.gyp and chromium's skia.gyp
#
{
'sources': [
'../bench/benchmain.cpp',
'../bench/SkBenchmark.h',
'../bench/SkBenchmark.cpp',
'../bench/AAClipBench.cpp',
'../bench/BicubicBench.cpp',
'../bench/BitmapBench.cpp',
'../bench/BitmapRectBench.cpp',
'../bench/BitmapScaleBench.cpp',
'../bench/BlurBench.cpp',
'../bench/BlurImageFilterBench.cpp',
'../bench/BlurRectBench.cpp',
'../bench/ChecksumBench.cpp',
'../bench/ChartBench.cpp',
'../bench/ChromeBench.cpp',
'../bench/CmapBench.cpp',
'../bench/ColorFilterBench.cpp',
'../bench/DashBench.cpp',
'../bench/DecodeBench.cpp',
'../bench/DeferredCanvasBench.cpp',
'../bench/DeferredSurfaceCopyBench.cpp',
'../bench/DisplacementBench.cpp',
'../bench/FontCacheBench.cpp',
'../bench/FontScalerBench.cpp',
'../bench/FSRectBench.cpp',
'../bench/GameBench.cpp',
'../bench/GradientBench.cpp',
'../bench/GrMemoryPoolBench.cpp',
'../bench/ImageCacheBench.cpp',
'../bench/ImageDecodeBench.cpp',
'../bench/InterpBench.cpp',
'../bench/HairlinePathBench.cpp',
'../bench/LineBench.cpp',
'../bench/LightingBench.cpp',
'../bench/MagnifierBench.cpp',
'../bench/MathBench.cpp',
'../bench/Matrix44Bench.cpp',
'../bench/MatrixBench.cpp',
'../bench/MatrixConvolutionBench.cpp',
'../bench/MemoryBench.cpp',
'../bench/MemsetBench.cpp',
'../bench/MergeBench.cpp',
'../bench/MorphologyBench.cpp',
'../bench/MutexBench.cpp',
'../bench/PathBench.cpp',
'../bench/PathIterBench.cpp',
'../bench/PathUtilsBench.cpp',
'../bench/PerlinNoiseBench.cpp',
'../bench/PicturePlaybackBench.cpp',
'../bench/PictureRecordBench.cpp',
'../bench/ReadPixBench.cpp',
'../bench/PremulAndUnpremulAlphaOpsBench.cpp',
'../bench/RectBench.cpp',
'../bench/RectoriBench.cpp',
'../bench/RefCntBench.cpp',
'../bench/RegionBench.cpp',
'../bench/RegionContainBench.cpp',
'../bench/RepeatTileBench.cpp',
'../bench/RTreeBench.cpp',
'../bench/ScalarBench.cpp',
'../bench/ShaderMaskBench.cpp',
'../bench/SkipZeroesBench.cpp',
'../bench/SortBench.cpp',
'../bench/StrokeBench.cpp',
'../bench/TableBench.cpp',
'../bench/TextBench.cpp',
'../bench/TileBench.cpp',
'../bench/VertBench.cpp',
'../bench/WriterBench.cpp',
'../bench/XfermodeBench.cpp',
'../bench/WritePixelsBench.cpp',
'../bench/SkBenchLogger.h',
'../bench/SkBenchLogger.cpp',
],
}
# Local Variables:
# tab-width:2
# indent-tabs-mode:nil
# End:
# vim: set expandtab tabstop=2 shiftwidth=2: