dbcc328fb0
This adds a new SkShaderType for runtime shaders, but it doesn't do anything interesting yet; for now, we draw solid magenta as a placeholder. Change-Id: If0e4af9000d97fcf1184fbed004a64fff8fa4e63 Bug: skia:13405 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/548477 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> |
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android | ||
c | ||
codec | ||
config | ||
core | ||
docs | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
sksl | ||
svg | ||
third_party | ||
utils | ||
BUILD.bazel | ||
OWNERS |