skia2/gpu
senorblanco@chromium.org 027de5f922 GPU-based Gaussian blur.
This is a first stab at implementing a GPU-based
Gaussian blur in Ganesh.  The convolution shader is implemented as a new
filtering mode.  There are several known issues:

- no support for blur types other than "normal"
- FBO truncation problem at high zoom values
- uses bilinear for upsampling instead of Mitchell

Review URL:  http://codereview.appspot.com/4645082/



git-svn-id: http://skia.googlecode.com/svn/trunk@1830 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-08 18:03:33 +00:00
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include GPU-based Gaussian blur. 2011-07-08 18:03:33 +00:00
src GPU-based Gaussian blur. 2011-07-08 18:03:33 +00:00