skia2/gm/skbug_257.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

142 lines
5.6 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkFont.h"
#include "include/core/SkFontTypes.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRRect.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkTextBlob.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypeface.h"
#include "tools/ToolUtils.h"
#include <string.h>
static void rotated_checkerboard_shader(SkPaint* paint,
SkColor c1,
SkColor c2,
int size) {
SkBitmap bm;
bm.allocN32Pixels(2 * size, 2 * size);
bm.eraseColor(c1);
bm.eraseArea(SkIRect::MakeLTRB(0, 0, size, size), c2);
bm.eraseArea(SkIRect::MakeLTRB(size, size, 2 * size, 2 * size), c2);
SkMatrix matrix;
matrix.setScale(0.75f, 0.75f);
matrix.preRotate(30.0f);
paint->setShader(bm.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, &matrix));
}
static void exercise_draw_pos_text(SkCanvas* canvas,
const char* text,
SkScalar x, SkScalar y,
const SkFont& font, const SkPaint& paint) {
const int count = font.countText(text, strlen(text), kUTF8_SkTextEncoding);
SkTextBlobBuilder builder;
auto rec = builder.allocRunPos(font, count);
font.textToGlyphs(text, strlen(text), kUTF8_SkTextEncoding, rec.glyphs, count);
font.getPos(rec.glyphs, count, rec.points(), {x, y});
canvas->drawTextBlob(builder.make(), 0, 0, paint);
}
static void exercise_draw_pos_text_h(SkCanvas* canvas,
const char* text,
SkScalar x, SkScalar y,
const SkFont& font, const SkPaint& paint) {
const int count = font.countText(text, strlen(text), kUTF8_SkTextEncoding);
SkTextBlobBuilder builder;
auto rec = builder.allocRunPosH(font, count, 0);
font.textToGlyphs(text, strlen(text), kUTF8_SkTextEncoding, rec.glyphs, count);
font.getXPos(rec.glyphs, count, rec.pos);
canvas->drawTextBlob(builder.make(), x, y, paint);
}
static void test_text(SkCanvas* canvas, SkScalar size,
SkColor color, SkScalar Y) {
SkFont font(ToolUtils::create_portable_typeface(), 24);
font.setEdging(SkFont::Edging::kAlias);
SkPaint type;
type.setColor(color);
const char text[] = "HELLO WORLD";
canvas->drawSimpleText(text, strlen(text), kUTF8_SkTextEncoding, 32, size / 2 + Y,
font, type);
SkScalar lineSpacing = font.getSpacing();
exercise_draw_pos_text(canvas, text, 32, size / 2 + Y + lineSpacing, font, type);
exercise_draw_pos_text_h(canvas, text, 32,
size / 2 + Y + 2 * lineSpacing, font, type);
}
// If this GM works correctly, the cyan layer should be lined up with
// the objects below it.
DEF_SIMPLE_GM(skbug_257, canvas, 512, 512) {
const SkScalar size = 256;
SkAutoCanvasRestore autoCanvasRestore0(canvas, true);
const SkScalar scale = 1.00168f;
canvas->scale(scale, scale);
{
SkPaint checker;
rotated_checkerboard_shader(&checker, SK_ColorWHITE, SK_ColorBLACK, 16);
checker.setAntiAlias(true);
SkAutoCanvasRestore autoCanvasRestore(canvas, true);
canvas->clear(0xFFCECFCE);
SkScalar translate = 225364.0f;
canvas->translate(0, -translate);
// Test rects
SkRect rect = SkRect::MakeLTRB(8, 8 + translate, size - 8,
size - 8 + translate);
canvas->drawRect(rect, checker);
// Test Paths
canvas->translate(size, 0);
SkRRect rrect;
SkVector radii[4] = {{40, 40}, {40, 40}, {40, 40}, {40, 40}};
rrect.setRectRadii(rect, radii);
canvas->drawRRect(rrect, checker);
// Test Points
canvas->translate(-size, size);
SkScalar delta = 1.0 / 64.0;
SkPoint points[8] = {{size / 2, 8 + translate},
{size / 2, 8 + translate + delta},
{8, size / 2 + translate},
{8, size / 2 + translate + delta},
{size / 2, size - 8 + translate},
{size / 2, size - 8 + translate + delta},
{size - 8, size / 2 + translate},
{size - 8, size / 2 + translate + delta}};
checker.setStyle(SkPaint::kStroke_Style);
checker.setStrokeWidth(8);
checker.setStrokeCap(SkPaint::kRound_Cap);
canvas->drawPoints(SkCanvas::kLines_PointMode, 8, points, checker);
// Test Text
canvas->translate(size, 0);
test_text(canvas, size, SK_ColorBLACK, translate);
}
// reference points (without the huge translations).
SkPaint stroke;
stroke.setStyle(SkPaint::kStroke_Style);
stroke.setStrokeWidth(5);
stroke.setColor(SK_ColorCYAN);
canvas->drawCircle(size / 2, size / 2, size / 2 - 10, stroke);
canvas->drawCircle(3 * size / 2, size / 2, size / 2 - 10, stroke);
canvas->drawCircle(size / 2, 384, size / 2 - 10, stroke);
canvas->translate(size, size);
test_text(canvas, size, SK_ColorCYAN, 0.0f);
}