skia2/bench/subset/SubsetZoomBench.cpp
msarett 0459c9425f Delete dead subset benches from nanobench
This approach to subset decoding is no longer supported.
We have replaced it with an implementation that does not
depend on forked libraries.
https://codereview.chromium.org/1406153015/

BUG=skia:

Review URL: https://codereview.chromium.org/1430493005
2015-11-10 14:52:13 -08:00

102 lines
3.5 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "CodecBenchPriv.h"
#include "SubsetZoomBench.h"
#include "SubsetBenchPriv.h"
#include "SkData.h"
#include "SkCodec.h"
#include "SkImageDecoder.h"
#include "SkOSFile.h"
#include "SkStream.h"
/*
*
* This benchmark is designed to test the performance of subset decoding.
* Choose subsets to mimic a user zooming in or out on a photo.
*
*/
SubsetZoomBench::SubsetZoomBench(const SkString& path,
SkColorType colorType,
uint32_t subsetWidth,
uint32_t subsetHeight)
: fColorType(colorType)
, fSubsetWidth(subsetWidth)
, fSubsetHeight(subsetHeight)
{
// Parse the filename
SkString baseName = SkOSPath::Basename(path.c_str());
// Choose an informative color name
const char* colorName = color_type_to_str(fColorType);
fName.printf("CodecSubsetZoom_%dx%d_%s_%s", fSubsetWidth,
fSubsetHeight, baseName.c_str(), colorName);
// Perform the decode setup
SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
fStream.reset(new SkMemoryStream(encoded));
}
const char* SubsetZoomBench::onGetName() {
return fName.c_str();
}
bool SubsetZoomBench::isSuitableFor(Backend backend) {
return kNonRendering_Backend == backend;
}
void SubsetZoomBench::onDraw(int n, SkCanvas* canvas) {
// When the color type is kIndex8, we will need to store the color table. If it is
// used, it will be initialized by the codec.
int colorCount;
SkPMColor colors[256];
for (int count = 0; count < n; count++) {
SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(fStream->duplicate()));
SkASSERT(SkCodec::kOutOfOrder_SkScanlineOrder != codec->getScanlineOrder());
const SkImageInfo info = codec->getInfo().makeColorType(fColorType);
const int centerX = info.width() / 2;
const int centerY = info.height() / 2;
int w = fSubsetWidth;
int h = fSubsetHeight;
do {
const int subsetStartX = SkTMax(0, centerX - w / 2);
const int subsetStartY = SkTMax(0, centerY - h / 2);
const int subsetWidth = SkTMin(w, info.width() - subsetStartX);
const int subsetHeight = SkTMin(h, info.height() - subsetStartY);
// The scanline decoder will handle subsetting in the x-dimension.
SkIRect subset = SkIRect::MakeXYWH(subsetStartX, 0, subsetWidth,
codec->getInfo().height());
SkCodec::Options options;
options.fSubset = &subset;
SkDEBUGCODE(SkCodec::Result result = )
codec->startScanlineDecode(info, &options, colors, &colorCount);
SkASSERT(SkCodec::kSuccess == result);
// Note that if we subsetted and scaled in a single step, we could use the
// same bitmap - as is often done in actual use cases.
SkBitmap bitmap;
SkImageInfo subsetInfo = info.makeWH(subsetWidth, subsetHeight);
alloc_pixels(&bitmap, subsetInfo, colors, colorCount);
SkDEBUGCODE(bool success = ) codec->skipScanlines(subsetStartY);
SkASSERT(success);
SkDEBUGCODE(int lines = ) codec->getScanlines(bitmap.getPixels(),
subsetHeight, bitmap.rowBytes());
SkASSERT(subsetHeight == lines);
w <<= 1;
h <<= 1;
} while (w < 2 * info.width() || h < 2 * info.height());
}
}