skia2/tools/trace/SkDebugfTracer.h
Brian Salomon dcbb9d90db Add SkDebugf trace event handler.
Also adds more trace events to GPU backend.

Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-19 15:41:34 +00:00

48 lines
1.4 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkDebugfTracer_DEFINED
#define SkDebugfTracer_DEFINED
#include "SkEventTracer.h"
#include "SkString.h"
/**
* A SkEventTracer implementation that logs events using SkDebugf.
*/
class SkDebugfTracer : public SkEventTracer {
public:
SkDebugfTracer() {}
SkEventTracer::Handle addTraceEvent(char phase,
const uint8_t* categoryEnabledFlag,
const char* name,
uint64_t id,
int numArgs,
const char** argNames,
const uint8_t* argTypes,
const uint64_t* argValues,
uint8_t flags) override;
void updateTraceEventDuration(const uint8_t* categoryEnabledFlag,
const char* name,
SkEventTracer::Handle handle) override;
const uint8_t* getCategoryGroupEnabled(const char* name) override;
const char* getCategoryGroupName(const uint8_t* categoryEnabledFlag) override {
static const char* category = "category?";
return category;
}
private:
SkString fIndent;
int fCnt = 0;
};
#endif