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d3d
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Fill in some D3D texture creation routines.
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2020-03-30 19:32:34 +00:00 |
dawn
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Roll dawn and adjust for new SwapChain API.
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2020-01-28 18:26:44 +00:00 |
gl
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Use GL_ANGLE_base_vertex_base_instance
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2020-03-30 17:59:05 +00:00 |
mock
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Remove fConfig from GrSurfaceDesc.
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2020-01-23 15:53:36 +00:00 |
mtl
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Implement fences and semaphores for Metal.
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2019-08-28 19:38:56 +00:00 |
vk
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Rename GrD3DTextureInfo to GrD3DTextureResourceInfo.
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2020-03-26 16:26:44 +00:00 |
GrBackendDrawableInfo.h
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rewrite includes to not need so much -Ifoo
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2019-04-24 16:27:11 +00:00 |
GrBackendSemaphore.h
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Implement fences and semaphores for Metal.
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2019-08-28 19:38:56 +00:00 |
GrBackendSurface.h
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Fill in some D3D texture creation routines.
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2020-03-30 19:32:34 +00:00 |
GrConfig.h
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Reland x3 "Remove most of GrConfig.h"
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2019-12-18 17:14:45 +00:00 |
GrContext.h
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Declare SkString in GrContext
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2020-03-30 21:49:34 +00:00 |
GrContextOptions.h
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Add GrContextOption for GL error checking, shader, and program success.
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2020-02-25 21:00:19 +00:00 |
GrContextThreadSafeProxy.h
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Stop including SkCanvas.h from GrTypesPriv.h
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2020-03-30 20:43:34 +00:00 |
GrDriverBugWorkarounds.h
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rewrite includes to not need so much -Ifoo
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2019-04-24 16:27:11 +00:00 |
GrDriverBugWorkaroundsAutogen.h
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gpu: Disable dual source blending support on buggy driver versions.
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2019-12-20 22:56:19 +00:00 |
GrTypes.h
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Start adding D3D backend
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2020-02-18 20:14:15 +00:00 |