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FlingState.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAllocator.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAllocPool.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAPI.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAtlas.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrClip.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrClipIterator.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrColor.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrConfig.h
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git-svn-id: http://skia.googlecode.com/svn/trunk@783 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-02-11 14:07:02 +00:00 |
GrContext_impl.h
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Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
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2011-01-21 21:03:59 +00:00 |
GrContext.h
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Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts.
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2011-02-01 19:12:40 +00:00 |
GrDrawTarget.h
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Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts.
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2011-02-01 19:12:40 +00:00 |
GrFontScaler.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrGLConfig_chrome.h
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git-svn-id: http://skia.googlecode.com/svn/trunk@783 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-02-11 14:07:02 +00:00 |
GrGLConfig.h
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Remove debugging printf that was accidentally left in 783.
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2011-02-11 14:45:11 +00:00 |
GrGLIndexBuffer.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrGLTexture.h
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Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL
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2010-12-23 16:53:57 +00:00 |
GrGLVertexBuffer.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrGlyph.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrGpu.h
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Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion.
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2011-02-01 22:56:16 +00:00 |
GrGpuVertex.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrIndexBuffer.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrInOrderDrawBuffer.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrInstanceCounter.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrIPoint.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrKey.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrMatrix.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrMemory.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrMesh.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrNoncopyable.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPaint.h
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Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
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2011-01-21 21:03:59 +00:00 |
GrPath.h
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fixes for some warnings:
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2011-01-25 19:05:12 +00:00 |
GrPathIter.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPathSink.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPlotMgr.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPoint.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRandom.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRect.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRectanizer.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRefCnt.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrSamplerState.h
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Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
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2011-01-21 21:03:59 +00:00 |
GrScalar.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrStopwatch.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrStringBuilder.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTArray.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTBSearch.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTDArray.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTextContext.h
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Increase number of stages from 1 to 2
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2011-01-24 17:41:47 +00:00 |
GrTextStrike.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTexture.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTextureCache.h
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add getter/setter for TextureCache, so that clients can make their budget
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2011-01-18 21:50:41 +00:00 |
GrTHashCache.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTLList.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTouchGesture.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTypes.h
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add template macro to "safely" perform casts w/o breaking strict-aliasing
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2011-01-05 15:50:27 +00:00 |
GrUserConfig.h
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Make aggressive shader opts an option in GrUserConfig.h. Currently just controls whether color=white optimization is applied (eliminates reading color varying and modulation by color). This was already a compile time option just not exposed through user config.
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2011-02-02 22:42:20 +00:00 |
GrVertexBuffer.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrVertexBufferAllocPool.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
SkUIView.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |