skia2/src
2016-05-12 11:42:00 -07:00
..
android Delete SkImageDecoder 2016-03-24 10:41:47 -07:00
animator Move SkTypeface to sk_sp. 2016-05-12 10:09:31 -07:00
c switch maskfilters to sk_sp 2016-04-04 10:02:58 -07:00
codec Compile SkForceLinking on CMake 2016-05-06 07:21:26 -07:00
core Make PixelGetters much smaller, move more common code to PixelAccessor. 2016-05-12 11:37:00 -07:00
effects Make SkGpuBlurUtils::GaussianBlur more drawContext centric 2016-05-12 11:13:00 -07:00
fonts Move SkTypeface to sk_sp. 2016-05-12 10:09:31 -07:00
gpu Ignore patch version when checking compatibility of vulkan layers 2016-05-12 11:42:00 -07:00
image Revert of Retract GrRenderTarget a bit within SkGpuDevice (patchset #2 id:20001 of https://codereview.chromium.org/1956473002/ ) 2016-05-06 07:55:20 -07:00
images Compile SkForceLinking on CMake 2016-05-06 07:21:26 -07:00
lazy SkOncePtr -> SkOnce 2016-05-05 16:05:56 -07:00
opts Revert "Add tests and benches to support the sRGB blitter for SkOpts" 2016-05-11 06:40:32 -07:00
pathops Revert of SK_DECLARE_STATIC_MUTEX -> static SkMutex (patchset #1 id:1 of https://codereview.chromium.org/1948193002/ ) 2016-05-04 17:12:46 -07:00
pdf Move SkTypeface to sk_sp. 2016-05-12 10:09:31 -07:00
ports Move SkTypeface to sk_sp. 2016-05-12 10:09:31 -07:00
sfnt detach -> release 2016-03-16 13:53:35 -07:00
svg Move SkTypeface to sk_sp. 2016-05-12 10:09:31 -07:00
utils Move SkTypeface to sk_sp. 2016-05-12 10:09:31 -07:00
views Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel 2016-05-05 12:24:31 -07:00
xml remove unused BML (binary xml) code 2016-04-09 11:09:49 -07:00
xps Take SkStrokeRec::InitStyle rather than SkPaint::Style in mask filter and DrawMask 2016-05-06 07:22:58 -07:00