skia2/tests/GrSurfaceTest.cpp
Robert Phillips dd39980115 Revert "Make rest of GrGpu::wrapBackend* methods take a GrColorType"
This reverts commit 9725638fb1.

Reason for revert: Chrome roll

Original change's description:
> Make rest of GrGpu::wrapBackend* methods take a GrColorType
> 
> This CL is intended to further wean Ganesh off of using the GrBackendTexture's pixel config
> 
> Bug: skia:6718
> Change-Id: I593c0c73922fb76045e379214e20adb1f17ea215
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227780
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Id71acf1dec63c288a858fccd7109c84cf3cc6f0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228337
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-07-18 12:28:17 +00:00

812 lines
41 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <set>
#include "include/core/SkSurface.h"
#include "include/gpu/GrContext.h"
#include "include/gpu/GrRenderTarget.h"
#include "include/gpu/GrTexture.h"
#include "src/core/SkAutoPixmapStorage.h"
#include "src/core/SkMipMap.h"
#include "src/gpu/GrClip.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrDataUtils.h"
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/GrTexturePriv.h"
#include "tests/Test.h"
#include "tests/TestUtils.h"
// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
// and render targets to GrSurface all work as expected.
DEF_GPUTEST_FOR_MOCK_CONTEXT(GrSurface, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
auto resourceProvider = context->priv().resourceProvider();
GrSurfaceDesc desc;
desc.fWidth = 256;
desc.fHeight = 256;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fSampleCnt = 1;
sk_sp<GrSurface> texRT1 = resourceProvider->createTexture(
desc, GrRenderable::kYes, SkBudgeted::kNo, GrResourceProvider::Flags::kNoPendingIO);
REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asRenderTarget());
REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
texRT1->asTexture());
REPORTER_ASSERT(reporter, texRT1->asRenderTarget() ==
static_cast<GrSurface*>(texRT1->asTexture()));
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
static_cast<GrSurface*>(texRT1->asTexture()));
sk_sp<GrTexture> tex1 = resourceProvider->createTexture(
desc, GrRenderable::kNo, SkBudgeted::kNo, GrResourceProvider::Flags::kNoPendingIO);
REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget());
REPORTER_ASSERT(reporter, tex1.get() == tex1->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1.get()) == tex1->asTexture());
GrBackendTexture backendTex = context->createBackendTexture(
256, 256, kRGBA_8888_SkColorType,
SkColors::kTransparent, GrMipMapped::kNo, GrRenderable::kNo, GrProtected::kNo);
sk_sp<GrSurface> texRT2 = resourceProvider->wrapRenderableBackendTexture(
backendTex, 1, GrColorType::kRGBA_8888, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asRenderTarget());
REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
texRT2->asTexture());
REPORTER_ASSERT(reporter, texRT2->asRenderTarget() ==
static_cast<GrSurface*>(texRT2->asTexture()));
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
static_cast<GrSurface*>(texRT2->asTexture()));
context->deleteBackendTexture(backendTex);
}
// This test checks that the isConfigTexturable and isConfigRenderable are
// consistent with createTexture's result.
DEF_GPUTEST_FOR_ALL_CONTEXTS(GrSurfaceRenderability, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrProxyProvider* proxyProvider = context->priv().proxyProvider();
GrResourceProvider* resourceProvider = context->priv().resourceProvider();
const GrCaps* caps = context->priv().caps();
auto createTexture = [](int width, int height, GrPixelConfig config, GrRenderable renderable,
GrResourceProvider* rp) -> sk_sp<GrTexture> {
if (GrPixelConfigIsCompressed(config)) {
if (renderable == GrRenderable::kYes) {
return nullptr;
}
SkImage::CompressionType type;
switch (config) {
case kRGB_ETC1_GrPixelConfig:
type = SkImage::kETC1_CompressionType;
break;
default:
SK_ABORT("Unexpected config");
return nullptr;
}
// Only supported compression type right now.
SkASSERT(config == kRGB_ETC1_GrPixelConfig);
auto size = GrCompressedDataSize(type, width, height);
auto data = SkData::MakeUninitialized(size);
SkColor4f color = {0, 0, 0, 0};
GrFillInCompressedData(type, width, height, (char*)data->writable_data(), color);
return rp->createCompressedTexture(width, height, SkImage::kETC1_CompressionType,
SkBudgeted::kNo, data.get());
} else {
GrSurfaceDesc desc;
desc.fWidth = width;
desc.fHeight = height;
desc.fConfig = config;
desc.fSampleCnt = 1;
return rp->createTexture(desc, renderable, SkBudgeted::kNo,
GrResourceProvider::Flags::kNoPendingIO);
}
};
for (int c = 0; c <= kLast_GrPixelConfig; ++c) {
GrPixelConfig config = static_cast<GrPixelConfig>(c);
// We don't round trip correctly going from pixelConfig to colorType to
// backendFormat with the RGBX config.
if (config == kRGB_888X_GrPixelConfig) {
continue;
}
// The specific kAlpha_* and kGray_8* pixel configs cause difficulties.
// The mapping from config -> colorType -> format doesn't necessarily
// resolve back to the expected pixel config. Just test the generic pixel configs.
if (config == kAlpha_8_as_Alpha_GrPixelConfig ||
config == kAlpha_8_as_Red_GrPixelConfig ||
config == kGray_8_as_Lum_GrPixelConfig ||
config == kGray_8_as_Red_GrPixelConfig ||
config == kAlpha_half_as_Red_GrPixelConfig) {
continue;
}
for (GrSurfaceOrigin origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin }) {
if (config == kUnknown_GrPixelConfig) {
// It is not valid to be calling into GrProxyProvider with an unknown pixel config.
continue;
}
static constexpr int kW = 64;
static constexpr int kH = 64;
bool ict = caps->isConfigTexturable(config);
sk_sp<GrSurface> tex =
createTexture(kW, kH, config, GrRenderable::kNo, resourceProvider);
REPORTER_ASSERT(reporter, SkToBool(tex) == ict,
"config:%d, tex:%d, isConfigTexturable:%d", config, SkToBool(tex), ict);
GrColorType colorType = GrPixelConfigToColorType(config);
const GrBackendFormat format = caps->getBackendFormatFromColorType(colorType);
if (!format.isValid()) {
continue;
}
GrSurfaceDesc desc;
desc.fWidth = kW;
desc.fHeight = kH;
desc.fConfig = config;
desc.fSampleCnt = 1;
sk_sp<GrTextureProxy> proxy = proxyProvider->createMipMapProxy(
format, desc, GrRenderable::kNo, origin, SkBudgeted::kNo);
REPORTER_ASSERT(reporter,
SkToBool(proxy.get()) ==
(caps->isConfigTexturable(desc.fConfig) &&
caps->mipMapSupport() && !GrPixelConfigIsCompressed(config)));
tex = resourceProvider->createTexture(desc, GrRenderable::kYes, SkBudgeted::kNo,
GrResourceProvider::Flags::kNoPendingIO);
bool isRenderable = caps->isConfigRenderable(config);
REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
"config:%d, tex:%d, isRenderable:%d", config, SkToBool(tex),
isRenderable);
desc.fSampleCnt = 2;
tex = resourceProvider->createTexture(desc, GrRenderable::kYes, SkBudgeted::kNo,
GrResourceProvider::Flags::kNoPendingIO);
isRenderable = SkToBool(caps->getRenderTargetSampleCount(2, config));
REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
"config:%d, tex:%d, isRenderable:%d", config, SkToBool(tex),
isRenderable);
}
}
}
#include "src/gpu/GrDrawingManager.h"
#include "src/gpu/GrSurfaceProxy.h"
#include "src/gpu/GrTextureContext.h"
DEF_GPUTEST(InitialTextureClear, reporter, baseOptions) {
GrContextOptions options = baseOptions;
options.fClearAllTextures = true;
static constexpr int kSize = 100;
std::unique_ptr<uint32_t[]> data(new uint32_t[kSize * kSize]);
for (int ct = 0; ct < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++ct) {
sk_gpu_test::GrContextFactory factory(options);
auto contextType = static_cast<sk_gpu_test::GrContextFactory::ContextType>(ct);
if (!sk_gpu_test::GrContextFactory::IsRenderingContext(contextType)) {
continue;
}
auto context = factory.get(contextType);
if (!context) {
continue;
}
GrSurfaceDesc desc;
desc.fWidth = desc.fHeight = kSize;
const GrCaps* caps = context->priv().caps();
GrProxyProvider* proxyProvider = context->priv().proxyProvider();
for (int c = 0; c <= kLast_GrPixelConfig; ++c) {
desc.fConfig = static_cast<GrPixelConfig>(c);
if (!caps->isConfigTexturable(desc.fConfig)) {
continue;
}
for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
if (renderable == GrRenderable::kYes && !caps->isConfigRenderable(desc.fConfig)) {
continue;
}
for (GrSurfaceOrigin origin :
{kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) {
for (auto fit : {SkBackingFit::kApprox, SkBackingFit::kExact}) {
auto proxy = proxyProvider->testingOnly_createInstantiatedProxy(
desc, renderable, origin, fit, SkBudgeted::kYes);
if (!proxy) {
continue;
}
auto texCtx = context->priv().makeWrappedSurfaceContext(
std::move(proxy), GrPixelConfigToColorType(desc.fConfig),
kPremul_SkAlphaType);
SkImageInfo info = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType,
kPremul_SkAlphaType);
memset(data.get(), 0xAB, kSize * kSize * sizeof(uint32_t));
if (texCtx->readPixels(info, data.get(), 0, {0, 0})) {
uint32_t cmp = GrPixelConfigIsOpaque(desc.fConfig) ? 0xFF000000 : 0;
for (int i = 0; i < kSize * kSize; ++i) {
if (cmp != data.get()[i]) {
ERRORF(reporter, "Failed on config %d", desc.fConfig);
break;
}
}
}
context->priv().testingOnly_purgeAllUnlockedResources();
// We don't round trip correctly going from pixelConfig to colorType to
// backendFormat with the RGBX config. The actual config stored on the
// GrSurface will be RGBA_8888 but the format we create below will say it is
// RGB_888.
if (desc.fConfig == kRGB_888X_GrPixelConfig) {
continue;
}
// The specific kAlpha_* pixel configs also cause difficulties with OpenGL.
// The mapping from config -> colorType -> format doesn't necessarily
// resolve back to the expected pixel config. In this case we just test
// the generics.
if (GrBackendApi::kOpenGL == context->backend() &&
(desc.fConfig == kAlpha_8_as_Alpha_GrPixelConfig ||
desc.fConfig == kAlpha_8_as_Red_GrPixelConfig ||
desc.fConfig == kAlpha_half_as_Red_GrPixelConfig)) {
continue;
}
// The specific kGray_8_* pixel configs also cause difficulties with OpenGL.
// The mapping from config -> colorType -> format doesn't necessarily
// resolve back to the expected pixel config. In this case we just test
// the generic.
if (GrBackendApi::kOpenGL == context->backend() &&
(desc.fConfig == kGray_8_as_Lum_GrPixelConfig ||
desc.fConfig == kGray_8_as_Red_GrPixelConfig)) {
continue;
}
GrColorType colorType = GrPixelConfigToColorType(desc.fConfig);
// Try creating the texture as a deferred proxy.
for (int i = 0; i < 2; ++i) {
sk_sp<GrSurfaceContext> surfCtx;
if (renderable == GrRenderable::kYes) {
surfCtx = context->priv().makeDeferredRenderTargetContext(
fit, desc.fWidth, desc.fHeight, colorType, nullptr,
desc.fSampleCnt, GrMipMapped::kNo, origin, nullptr);
} else {
surfCtx = context->priv().makeDeferredTextureContext(
fit, desc.fWidth, desc.fHeight, colorType,
kUnknown_SkAlphaType, nullptr, GrMipMapped::kNo, origin);
}
if (!surfCtx) {
continue;
}
SkImageInfo info = SkImageInfo::Make(
kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
memset(data.get(), 0xAB, kSize * kSize * sizeof(uint32_t));
if (surfCtx->readPixels(info, data.get(), 0, {0, 0})) {
uint32_t cmp = GrPixelConfigIsOpaque(desc.fConfig) ? 0xFF000000 : 0;
for (int i = 0; i < kSize * kSize; ++i) {
if (cmp != data.get()[i]) {
ERRORF(reporter, "Failed on config %d", desc.fConfig);
break;
}
}
}
context->priv().testingOnly_purgeAllUnlockedResources();
}
}
}
}
}
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadOnlyTexture, reporter, context_info) {
auto fillPixels = [](SkPixmap* p, const std::function<uint32_t(int x, int y)>& f) {
for (int y = 0; y < p->height(); ++y) {
for (int x = 0; x < p->width(); ++x) {
*p->writable_addr32(x, y) = f(x, y);
}
}
};
auto comparePixels = [](const SkPixmap& p1, const SkPixmap& p2, skiatest::Reporter* reporter) {
SkASSERT(p1.info() == p2.info());
for (int y = 0; y < p1.height(); ++y) {
for (int x = 0; x < p1.width(); ++x) {
REPORTER_ASSERT(reporter, p1.getColor(x, y) == p2.getColor(x, y));
if (p1.getColor(x, y) != p2.getColor(x, y)) {
return;
}
}
}
};
static constexpr int kSize = 100;
SkAutoPixmapStorage pixels;
pixels.alloc(SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType));
fillPixels(&pixels,
[](int x, int y) {
return (0xFFU << 24) | (x << 16) | (y << 8) | uint8_t((x * y) & 0xFF);
});
GrContext* context = context_info.grContext();
GrProxyProvider* proxyProvider = context->priv().proxyProvider();
// We test both kRW in addition to kRead mostly to ensure that the calls are structured such
// that they'd succeed if the texture wasn't kRead. We want to be sure we're failing with
// kRead for the right reason.
for (auto ioType : {kRead_GrIOType, kRW_GrIOType}) {
auto backendTex = context->priv().createBackendTexture(&pixels, 1,
GrRenderable::kYes,
GrProtected::kNo);
auto proxy = proxyProvider->wrapBackendTexture(backendTex, kTopLeft_GrSurfaceOrigin,
kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo, ioType);
auto surfContext = context->priv().makeWrappedSurfaceContext(proxy, GrColorType::kRGBA_8888,
kPremul_SkAlphaType);
// Read pixels should work with a read-only texture.
SkAutoPixmapStorage read;
read.alloc(pixels.info());
auto readResult = surfContext->readPixels(pixels.info(), read.writable_addr(), 0, {0, 0});
REPORTER_ASSERT(reporter, readResult);
if (readResult) {
comparePixels(pixels, read, reporter);
}
// Write pixels should not work with a read-only texture.
SkAutoPixmapStorage write;
write.alloc(pixels.info());
fillPixels(&write, [&pixels](int x, int y) { return ~*pixels.addr32(); });
auto writeResult = surfContext->writePixels(pixels.info(), pixels.addr(), 0, {0, 0});
REPORTER_ASSERT(reporter, writeResult == (ioType == kRW_GrIOType));
// Try the low level write.
context->flush();
auto gpuWriteResult = context->priv().getGpu()->writePixels(
proxy->peekTexture(), 0, 0, kSize, kSize, GrColorType::kRGBA_8888, write.addr32(),
kSize * GrColorTypeBytesPerPixel(GrColorType::kRGBA_8888));
REPORTER_ASSERT(reporter, gpuWriteResult == (ioType == kRW_GrIOType));
// Copies should not work with a read-only texture
auto copySrc = proxyProvider->createTextureProxy(
SkImage::MakeFromRaster(write, nullptr, nullptr), GrRenderable::kNo, 1,
SkBudgeted::kYes, SkBackingFit::kExact);
REPORTER_ASSERT(reporter, copySrc);
auto copyResult = surfContext->testCopy(copySrc.get());
REPORTER_ASSERT(reporter, copyResult == (ioType == kRW_GrIOType));
// Try the low level copy.
context->flush();
auto gpuCopyResult = context->priv().getGpu()->copySurface(
proxy->peekTexture(), copySrc->peekTexture(), SkIRect::MakeWH(kSize, kSize),
{0, 0});
REPORTER_ASSERT(reporter, gpuCopyResult == (ioType == kRW_GrIOType));
// Mip regen should not work with a read only texture.
if (context->priv().caps()->mipMapSupport()) {
delete_backend_texture(context, backendTex);
backendTex = context->createBackendTexture(
kSize, kSize, kRGBA_8888_SkColorType,
SkColors::kTransparent, GrMipMapped::kYes, GrRenderable::kYes,
GrProtected::kNo);
proxy = proxyProvider->wrapBackendTexture(backendTex, kTopLeft_GrSurfaceOrigin,
kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
ioType);
context->flush();
proxy->peekTexture()->texturePriv().markMipMapsDirty(); // avoids assert in GrGpu.
auto regenResult =
context->priv().getGpu()->regenerateMipMapLevels(proxy->peekTexture());
REPORTER_ASSERT(reporter, regenResult == (ioType == kRW_GrIOType));
}
delete_backend_texture(context, backendTex);
}
}
static const int kSurfSize = 10;
static sk_sp<GrTexture> make_wrapped_texture(GrContext* context, GrRenderable renderable) {
auto backendTexture = context->createBackendTexture(
kSurfSize, kSurfSize, kRGBA_8888_SkColorType, SkColors::kTransparent, GrMipMapped::kNo,
renderable, GrProtected::kNo);
sk_sp<GrTexture> texture;
if (GrRenderable::kYes == renderable) {
texture = context->priv().resourceProvider()->wrapRenderableBackendTexture(
backendTexture, 1, GrColorType::kRGBA_8888, kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo);
} else {
texture = context->priv().resourceProvider()->wrapBackendTexture(
backendTexture, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRW_GrIOType);
}
// Add a release proc that deletes the GrBackendTexture.
struct ReleaseContext {
GrContext* fContext;
GrBackendTexture fBackendTexture;
};
auto release = [](void* rc) {
auto releaseContext = static_cast<ReleaseContext*>(rc);
auto context = releaseContext->fContext;
context->deleteBackendTexture(releaseContext->fBackendTexture);
delete releaseContext;
};
texture->setRelease(release, new ReleaseContext{context, backendTexture});
return texture;
}
static sk_sp<GrTexture> make_normal_texture(GrContext* context, GrRenderable renderable) {
GrSurfaceDesc desc;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fWidth = desc.fHeight = kSurfSize;
return context->priv().resourceProvider()->createTexture(
desc, renderable, SkBudgeted::kNo, GrResourceProvider::Flags::kNoPendingIO);
}
DEF_GPUTEST(TextureIdleProcTest, reporter, options) {
// Various ways of making textures.
auto makeWrapped = [](GrContext* context) {
return make_wrapped_texture(context, GrRenderable::kNo);
};
auto makeWrappedRenderable = [](GrContext* context) {
return make_wrapped_texture(context, GrRenderable::kYes);
};
auto makeNormal = [](GrContext* context) {
return make_normal_texture(context, GrRenderable::kNo);
};
auto makeRenderable = [](GrContext* context) {
return make_normal_texture(context, GrRenderable::kYes);
};
std::function<sk_sp<GrTexture>(GrContext*)> makers[] = {makeWrapped, makeWrappedRenderable,
makeNormal, makeRenderable};
// Add a unique key, or not.
auto addKey = [](GrTexture* texture) {
static uint32_t gN = 0;
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
GrUniqueKey key;
GrUniqueKey::Builder builder(&key, kDomain, 1);
builder[0] = gN++;
builder.finish();
texture->resourcePriv().setUniqueKey(key);
};
auto dontAddKey = [](GrTexture* texture) {};
std::function<void(GrTexture*)> keyAdders[] = {addKey, dontAddKey};
for (const auto& m : makers) {
for (const auto& keyAdder : keyAdders) {
for (int type = 0; type < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++type) {
sk_gpu_test::GrContextFactory factory;
auto contextType = static_cast<sk_gpu_test::GrContextFactory::ContextType>(type);
GrContext* context = factory.get(contextType);
if (!context) {
continue;
}
// The callback we add simply adds an integer to a set.
std::set<int> idleIDs;
struct Context {
std::set<int>* fIdleIDs;
int fNum;
};
auto proc = [](void* context) {
static_cast<Context*>(context)->fIdleIDs->insert(
static_cast<Context*>(context)->fNum);
delete static_cast<Context*>(context);
};
// Makes a texture, possibly adds a key, and sets the callback.
auto make = [&m, &keyAdder, &proc, &idleIDs](GrContext* context, int num) {
sk_sp<GrTexture> texture = m(context);
texture->addIdleProc(proc, new Context{&idleIDs, num},
GrTexture::IdleState::kFinished);
keyAdder(texture.get());
return texture;
};
auto texture = make(context, 1);
REPORTER_ASSERT(reporter, idleIDs.find(1) == idleIDs.end());
auto renderable = GrRenderable(SkToBool(texture->asRenderTarget()));
auto backendFormat = texture->backendFormat();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(1) != idleIDs.end());
texture = make(context, 2);
int w = texture->width();
int h = texture->height();
SkImageInfo info =
SkImageInfo::Make(w, h, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, nullptr);
auto rtc = rt->getCanvas()->internal_private_accessTopLayerRenderTargetContext();
auto singleUseLazyCB = [&texture](GrResourceProvider* rp) {
auto mode = GrSurfaceProxy::LazyInstantiationKeyMode::kSynced;
if (texture->getUniqueKey().isValid()) {
mode = GrSurfaceProxy::LazyInstantiationKeyMode::kUnsynced;
}
return GrSurfaceProxy::LazyInstantiationResult{std::move(texture), mode};
};
GrSurfaceDesc desc;
desc.fWidth = w;
desc.fHeight = h;
desc.fConfig = kRGBA_8888_GrPixelConfig;
SkBudgeted budgeted;
if (texture->resourcePriv().budgetedType() == GrBudgetedType::kBudgeted) {
budgeted = SkBudgeted::kYes;
} else {
budgeted = SkBudgeted::kNo;
}
auto proxy = context->priv().proxyProvider()->createLazyProxy(
singleUseLazyCB, backendFormat, desc, renderable,
GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin, GrMipMapped::kNo,
GrInternalSurfaceFlags ::kNone, SkBackingFit::kExact, budgeted,
GrSurfaceProxy::LazyInstantiationType::kSingleUse);
rtc->drawTexture(GrNoClip(), proxy, GrSamplerState::Filter::kNearest,
SkBlendMode::kSrcOver, SkPMColor4f(), SkRect::MakeWH(w, h),
SkRect::MakeWH(w, h), GrAA::kNo, GrQuadAAFlags::kNone,
SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(), nullptr);
// We still have the proxy, which should remain instantiated, thereby keeping the
// texture not purgeable.
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
context->flush();
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
context->priv().getGpu()->testingOnly_flushGpuAndSync();
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
// This time we move the proxy into the draw.
rtc->drawTexture(GrNoClip(), std::move(proxy), GrSamplerState::Filter::kNearest,
SkBlendMode::kSrcOver, SkPMColor4f(), SkRect::MakeWH(w, h),
SkRect::MakeWH(w, h), GrAA::kNo, GrQuadAAFlags::kNone,
SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(), nullptr);
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
context->flush();
context->priv().getGpu()->testingOnly_flushGpuAndSync();
// Now that the draw is fully consumed by the GPU, the texture should be idle.
REPORTER_ASSERT(reporter, idleIDs.find(2) != idleIDs.end());
// Make a proxy that should deinstantiate even if we keep a ref on it.
auto deinstantiateLazyCB = [&make, &context](GrResourceProvider* rp) {
auto texture = make(context, 3);
auto mode = GrSurfaceProxy::LazyInstantiationKeyMode::kSynced;
if (texture->getUniqueKey().isValid()) {
mode = GrSurfaceProxy::LazyInstantiationKeyMode::kUnsynced;
}
return GrSurfaceProxy::LazyInstantiationResult{std::move(texture), mode};
};
proxy = context->priv().proxyProvider()->createLazyProxy(
deinstantiateLazyCB, backendFormat, desc, renderable,
GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin, GrMipMapped::kNo,
GrInternalSurfaceFlags ::kNone, SkBackingFit::kExact, budgeted,
GrSurfaceProxy::LazyInstantiationType::kDeinstantiate);
rtc->drawTexture(GrNoClip(), std::move(proxy), GrSamplerState::Filter::kNearest,
SkBlendMode::kSrcOver, SkPMColor4f(), SkRect::MakeWH(w, h),
SkRect::MakeWH(w, h), GrAA::kNo, GrQuadAAFlags::kNone,
SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(), nullptr);
// At this point the proxy shouldn't even be instantiated, there is no texture with
// id 3.
REPORTER_ASSERT(reporter, idleIDs.find(3) == idleIDs.end());
context->flush();
context->priv().getGpu()->testingOnly_flushGpuAndSync();
// Now that the draw is fully consumed, we should have deinstantiated the proxy and
// the texture it made should be idle.
REPORTER_ASSERT(reporter, idleIDs.find(3) != idleIDs.end());
// Make sure we make the call during various shutdown scenarios where the texture
// might persist after context is destroyed, abandoned, etc. We test three
// variations of each scenario. One where the texture is just created. Another,
// where the texture has been used in a draw and then the context is flushed. And
// one where the the texture was drawn but the context is not flushed.
// In each scenario we test holding a ref beyond the context shutdown and not.
// These tests are difficult to get working with Vulkan. See http://skbug.com/8705
// and http://skbug.com/8275
GrBackendApi api = sk_gpu_test::GrContextFactory::ContextTypeBackend(contextType);
if (api == GrBackendApi::kVulkan) {
continue;
}
int id = 4;
enum class DrawType {
kNoDraw,
kDraw,
kDrawAndFlush,
};
for (auto drawType :
{DrawType::kNoDraw, DrawType::kDraw, DrawType::kDrawAndFlush}) {
for (bool unrefFirst : {false, true}) {
auto possiblyDrawAndFlush = [&context, &texture, drawType, unrefFirst, w,
h] {
if (drawType == DrawType::kNoDraw) {
return;
}
SkImageInfo info = SkImageInfo::Make(w, h, kRGBA_8888_SkColorType,
kPremul_SkAlphaType);
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0,
nullptr);
auto rtc = rt->getCanvas()
->internal_private_accessTopLayerRenderTargetContext();
auto proxy = context->priv().proxyProvider()->testingOnly_createWrapped(
texture, kTopLeft_GrSurfaceOrigin);
rtc->drawTexture(
GrNoClip(), proxy, GrSamplerState::Filter::kNearest,
SkBlendMode::kSrcOver, SkPMColor4f(), SkRect::MakeWH(w, h),
SkRect::MakeWH(w, h), GrAA::kNo, GrQuadAAFlags::kNone,
SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(), nullptr);
if (drawType == DrawType::kDrawAndFlush) {
context->flush();
}
if (unrefFirst) {
texture.reset();
}
};
texture = make(context, id);
possiblyDrawAndFlush();
context->abandonContext();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
factory.destroyContexts();
context = factory.get(contextType);
++id;
// Similar to previous, but reset the texture after the context was
// abandoned and then destroyed.
texture = make(context, id);
possiblyDrawAndFlush();
context->abandonContext();
factory.destroyContexts();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
context = factory.get(contextType);
id++;
texture = make(context, id);
possiblyDrawAndFlush();
factory.destroyContexts();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
context = factory.get(contextType);
id++;
texture = make(context, id);
possiblyDrawAndFlush();
factory.releaseResourcesAndAbandonContexts();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
context = factory.get(contextType);
id++;
}
}
}
}
}
}
// Tests an idle proc that unrefs another resource down to zero.
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleProcCacheManipulationTest, reporter, contextInfo) {
GrContext* context = contextInfo.grContext();
// idle proc that releases another texture.
auto idleProc = [](void* texture) { reinterpret_cast<GrTexture*>(texture)->unref(); };
for (const auto& idleMaker : {make_wrapped_texture, make_normal_texture}) {
for (const auto& otherMaker : {make_wrapped_texture, make_normal_texture}) {
for (auto idleState :
{GrTexture::IdleState::kFlushed, GrTexture::IdleState::kFinished}) {
auto idleTexture = idleMaker(context, GrRenderable::kNo);
auto otherTexture = otherMaker(context, GrRenderable::kNo);
otherTexture->ref();
idleTexture->addIdleProc(idleProc, otherTexture.get(), idleState);
otherTexture.reset();
idleTexture.reset();
}
}
}
}
// Similar to above but more complicated. This flushes the context from the idle proc.
// crbug.com/933526.
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleProcFlushTest, reporter, contextInfo) {
GrContext* context = contextInfo.grContext();
// idle proc that flushes the context.
auto idleProc = [](void* context) { reinterpret_cast<GrContext*>(context)->flush(); };
for (const auto& idleMaker : {make_wrapped_texture, make_normal_texture}) {
for (auto idleState : {GrTexture::IdleState::kFlushed, GrTexture::IdleState::kFinished}) {
auto idleTexture = idleMaker(context, GrRenderable::kNo);
idleTexture->addIdleProc(idleProc, context, idleState);
auto info = SkImageInfo::Make(10, 10, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
auto surf = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 1, nullptr);
// We'll draw two images to the canvas. One is a normal texture-backed image. The other
// is a wrapped-texture backed image.
surf->getCanvas()->clear(SK_ColorWHITE);
auto img1 = surf->makeImageSnapshot();
GrBackendTexture backendTexture;
if (!create_backend_texture(context, &backendTexture, info,
GrMipMapped::kNo, SK_ColorBLACK, GrRenderable::kNo)) {
REPORTER_ASSERT(reporter, false);
continue;
}
auto img2 = SkImage::MakeFromTexture(context, backendTexture, kTopLeft_GrSurfaceOrigin,
info.colorType(), info.alphaType(), nullptr);
surf->getCanvas()->drawImage(std::move(img1), 0, 0);
surf->getCanvas()->drawImage(std::move(img2), 1, 1);
idleTexture.reset();
delete_backend_texture(context, backendTexture);
}
}
}
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleProcRerefTest, reporter, contextInfo) {
GrContext* context = contextInfo.grContext();
// idle proc that refs the texture
auto idleProc = [](void* texture) { reinterpret_cast<GrTexture*>(texture)->ref(); };
// release proc to check whether the texture was released or not.
auto releaseProc = [](void* isReleased) { *reinterpret_cast<bool*>(isReleased) = true; };
for (auto idleState : {GrTexture::IdleState::kFlushed, GrTexture::IdleState::kFinished}) {
bool isReleased = false;
auto idleTexture = make_normal_texture(context, GrRenderable::kNo);
// This test assumes the texture won't be cached (or else the release proc doesn't get
// called).
idleTexture->resourcePriv().removeScratchKey();
context->flush();
idleTexture->addIdleProc(idleProc, idleTexture.get(), idleState);
idleTexture->setRelease(releaseProc, &isReleased);
auto* raw = idleTexture.get();
idleTexture.reset();
REPORTER_ASSERT(reporter, !isReleased);
raw->unref();
REPORTER_ASSERT(reporter, isReleased);
}
}
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleStateTest, reporter, contextInfo) {
GrContext* context = contextInfo.grContext();
for (const auto& idleMaker : {make_wrapped_texture, make_normal_texture}) {
auto idleTexture = idleMaker(context, GrRenderable::kNo);
uint32_t flags = 0;
static constexpr uint32_t kFlushFlag = 0x1;
static constexpr uint32_t kFinishFlag = 0x2;
auto flushProc = [](void* flags) { *static_cast<uint32_t*>(flags) |= kFlushFlag; };
auto finishProc = [](void* flags) { *static_cast<uint32_t*>(flags) |= kFinishFlag; };
idleTexture->addIdleProc(flushProc, &flags, GrTexture::IdleState::kFlushed);
idleTexture->addIdleProc(finishProc, &flags, GrTexture::IdleState::kFinished);
// Insert a copy from idleTexture to another texture so that we have some queued IO on
// idleTexture.
SkImageInfo info = SkImageInfo::Make(kSurfSize, kSurfSize, kRGBA_8888_SkColorType,
kPremul_SkAlphaType);
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, nullptr);
auto rtc = rt->getCanvas()->internal_private_accessTopLayerRenderTargetContext();
auto proxy = context->priv().proxyProvider()->testingOnly_createWrapped(
std::move(idleTexture), rtc->asSurfaceProxy()->origin());
context->flush();
SkAssertResult(rtc->testCopy(proxy.get()));
proxy.reset();
REPORTER_ASSERT(reporter, flags == 0);
// After a flush we expect idleTexture to have reached the kFlushed state on all backends.
// On "managed" backends we expect it to reach kFinished as well. On Vulkan, the only
// current "unmanaged" backend, we *may* need a sync to reach kFinished.
context->flush();
if (contextInfo.backend() == kVulkan_GrBackend) {
REPORTER_ASSERT(reporter, flags & kFlushFlag);
} else {
REPORTER_ASSERT(reporter, flags == (kFlushFlag | kFinishFlag));
}
context->priv().getGpu()->testingOnly_flushGpuAndSync();
REPORTER_ASSERT(reporter, flags == (kFlushFlag | kFinishFlag));
}
}