..
effects
added support for PLS path rendering
2016-01-30 09:59:10 -08:00
gl
Expose GrGLAssembleInterface
2016-03-31 10:22:20 -07:00
vk
Add WSI functions to GrVkInterface
2016-03-28 07:03:06 -07:00
GrBlend.h
Create fragment processor for performing input color blend with child processor
2015-09-15 15:33:27 -07:00
GrCaps.h
Consolidate GPU buffer implementations
2016-03-25 12:15:03 -07:00
GrClip.h
Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)
2016-03-02 09:26:36 -08:00
GrColor.h
sRGB support in Ganesh. Several pieces:
2016-03-21 06:55:37 -07:00
GrConfig.h
Remove version checks for _MSC_VER < 1800 (msvs2013).
2016-03-10 11:14:40 -08:00
GrContext.h
Add GrContext::releaseAndAbandonContext()
2016-04-01 11:54:31 -07:00
GrContextOptions.h
Consolidate GPU buffer implementations
2016-03-25 12:15:03 -07:00
GrCoordTransform.h
some utils for rect and matrix
2015-03-13 06:08:28 -07:00
GrDrawContext.h
SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propagated in a few places so that the backend can do the right thing for L32 vs S32 mode.
2016-04-06 07:38:23 -07:00
GrFragmentProcessor.h
Change prealloc number of child FPs be 1 rather than 2
2015-11-19 11:04:48 -05:00
GrGpuResource.h
Add onMemoryDump to GrContext
2015-09-15 14:16:10 -07:00
GrGpuResourceRef.h
apply mozilla patch
2015-11-10 04:55:08 -08:00
GrInvariantOutput.h
Make skpaint->grpaint flow work for composing draws (verts and atlas)
2015-09-28 06:26:29 -07:00
GrPaint.h
SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propagated in a few places so that the backend can do the right thing for L32 vs S32 mode.
2016-04-06 07:38:23 -07:00
GrProcessor.h
Add "sample locations" feature to GrProcessor
2016-03-07 13:58:26 -08:00
GrProcessorUnitTest.h
Move SkTArray to include/private.
2016-02-17 13:13:44 -08:00
GrProgramElement.h
Move SkTArray to include/private.
2016-02-17 13:13:44 -08:00
GrRenderTarget.h
Dependencies are now added between the drawTargets in GrPipeline
2015-10-30 10:11:30 -07:00
GrResourceKey.h
Fix thread-unsafe construction of GrUniqueKey in GR_DEFINE_STATIC_UNIQUE_KEY
2015-12-17 08:15:47 -08:00
GrShaderVar.h
added support for PLS path rendering
2016-01-30 09:59:10 -08:00
GrSurface.h
Cleaning up trailing spaces and typos.
2016-01-26 09:10:48 -08:00
GrTestUtils.h
Take care fall-through case of switch in skia
2016-01-05 00:35:50 -08:00
GrTexture.h
Add support for vertex and geometry shader textures
2016-03-11 10:07:37 -08:00
GrTextureAccess.h
Add sampler precision to GrTextureAccess
2016-03-11 13:34:32 -08:00
GrTextureParams.h
sRGB support in Ganesh. Several pieces:
2016-03-21 06:55:37 -07:00
GrTextureProvider.h
Don't allow nullptr in texels array params (unless using a transfer buffer).
2016-03-09 06:25:16 -08:00
GrTypes.h
SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propagated in a few places so that the backend can do the right thing for L32 vs S32 mode.
2016-04-06 07:38:23 -07:00
GrTypesPriv.h
Track GL buffer state based on unique resource ID
2016-04-06 14:26:34 -07:00
GrXferProcessor.h
added support for PLS path rendering
2016-01-30 09:59:10 -08:00
SkGr.h
sRGB support in Ganesh. Several pieces:
2016-03-21 06:55:37 -07:00
SkGrPixelRef.h
Make SkBitmap::CopyTo respect requested dst color type when bitmap is texture backed.
2016-01-11 11:14:17 -08:00
SkGrTexturePixelRef.h