ded47a5014
This reverts commit 44b61204d9
.
Reason for revert: TSAN bot crashing
Original change's description:
> Add 1010102 support to Ganesh
>
> Adds gl1010102, gles1010102, vk1010102, and mtl1010102
> configs to DM.
>
> This uses the same saveLayer approach as CPU, switching
> to 8888 so that we have enough alpha precision.
>
> Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb
> Reviewed-on: https://skia-review.googlesource.com/110500
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I782e740763044c1ae78fb219161e37eec7617c74
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/111580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
502 lines
19 KiB
C++
502 lines
19 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkCommonFlagsConfig.h"
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#include "SkImageInfo.h"
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#include <stdlib.h>
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#if SK_SUPPORT_GPU
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using sk_gpu_test::GrContextFactory;
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#endif
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#if defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS)
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# define DEFAULT_GPU_CONFIG "gles"
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#else
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# define DEFAULT_GPU_CONFIG "gl"
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#endif
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static const char defaultConfigs[] =
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"8888 " DEFAULT_GPU_CONFIG " nonrendering "
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#if defined(SK_BUILD_FOR_WIN)
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" angle_d3d11_es2"
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#endif
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;
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#undef DEFAULT_GPU_CONFIG
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static const struct {
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const char* predefinedConfig;
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const char* backend;
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const char* options;
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} gPredefinedConfigs[] ={
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#if SK_SUPPORT_GPU
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{ "gl", "gpu", "api=gl" },
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{ "gles", "gpu", "api=gles" },
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{ "glmsaa4", "gpu", "api=gl,samples=4" },
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{ "glmsaa8" , "gpu", "api=gl,samples=8" },
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{ "glesmsaa4", "gpu", "api=gles,samples=4" },
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{ "glnvpr4", "gpu", "api=gl,nvpr=true,samples=4" },
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{ "glnvpr8" , "gpu", "api=gl,nvpr=true,samples=8" },
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{ "glesnvpr4", "gpu", "api=gles,nvpr=true,samples=4" },
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{ "gl4444", "gpu", "api=gl,color=4444" },
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{ "gl565", "gpu", "api=gl,color=565" },
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{ "glf16", "gpu", "api=gl,color=f16" },
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{ "glsrgb", "gpu", "api=gl,color=srgb" },
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{ "glsrgbnl", "gpu", "api=gl,color=srgbnl" },
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{ "glesf16", "gpu", "api=gles,color=f16" },
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{ "glessrgb", "gpu", "api=gles,color=srgb" },
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{ "glessrgbnl", "gpu", "api=gles,color=srgbnl" },
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{ "glsrgb", "gpu", "api=gl,color=srgb" },
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{ "glwide", "gpu", "api=gl,color=f16_wide" },
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{ "glnarrow", "gpu", "api=gl,color=f16_narrow" },
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{ "glnostencils", "gpu", "api=gl,stencils=false" },
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{ "gles4444", "gpu", "api=gles,color=4444" },
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{ "glessrgb", "gpu", "api=gles,color=srgb" },
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{ "gleswide", "gpu", "api=gles,color=f16_wide" },
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{ "glesnarrow", "gpu", "api=gles,color=f16_narrow" },
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{ "gldft", "gpu", "api=gl,dit=true" },
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{ "glesdft", "gpu", "api=gles,dit=true" },
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{ "gltestthreading", "gpu", "api=gl,testThreading=true" },
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{ "debuggl", "gpu", "api=debuggl" },
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{ "nullgl", "gpu", "api=nullgl" },
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{ "angle_d3d11_es2", "gpu", "api=angle_d3d11_es2" },
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{ "angle_d3d11_es3", "gpu", "api=angle_d3d11_es3" },
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{ "angle_d3d9_es2", "gpu", "api=angle_d3d9_es2" },
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{ "angle_d3d11_es2_msaa4", "gpu", "api=angle_d3d11_es2,samples=4" },
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{ "angle_d3d11_es2_msaa8", "gpu", "api=angle_d3d11_es2,samples=8" },
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{ "angle_d3d11_es3_msaa4", "gpu", "api=angle_d3d11_es3,samples=4" },
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{ "angle_d3d11_es3_msaa8", "gpu", "api=angle_d3d11_es3,samples=8" },
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{ "angle_gl_es2", "gpu", "api=angle_gl_es2" },
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{ "angle_gl_es3", "gpu", "api=angle_gl_es3" },
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{ "commandbuffer", "gpu", "api=commandbuffer" },
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{ "mock", "gpu", "api=mock" }
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#ifdef SK_VULKAN
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,{ "vk", "gpu", "api=vulkan" }
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,{ "vksrgb", "gpu", "api=vulkan,color=srgb" }
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,{ "vkwide", "gpu", "api=vulkan,color=f16_wide" }
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,{ "vkmsaa4", "gpu", "api=vulkan,samples=4" }
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,{ "vkmsaa8", "gpu", "api=vulkan,samples=8" }
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#endif
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#ifdef SK_METAL
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,{ "mtl", "gpu", "api=metal" }
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,{ "mtlsrgb", "gpu", "api=metal,color=srgb" }
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,{ "mtlwide", "gpu", "api=metal,color=f16_wide" }
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,{ "mtlmsaa4", "gpu", "api=metal,samples=4" }
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,{ "mtlmsaa8", "gpu", "api=metal,samples=8" }
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#endif
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#else
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{ "", "", "" }
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#endif
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};
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static const char configHelp[] =
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"Options: 565 8888 srgb f16 nonrendering null pdf pdfa skp pipe svg xps";
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static const char* config_help_fn() {
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static SkString helpString;
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helpString.set(configHelp);
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for (const auto& config : gPredefinedConfigs) {
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helpString.appendf(" %s", config.predefinedConfig);
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}
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helpString.append(" or use extended form 'backend[option=value,...]'.\n");
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return helpString.c_str();
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}
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static const char configExtendedHelp[] =
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"Extended form: 'backend(option=value,...)'\n\n"
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"Possible backends and options:\n"
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#if SK_SUPPORT_GPU
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"\n"
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"gpu[api=string,color=string,dit=bool,nvpr=bool,inst=bool,samples=int]\n"
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"\tapi\ttype: string\trequired\n"
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"\t Select graphics API to use with gpu backend.\n"
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"\t Options:\n"
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"\t\tgl \t\t\tUse OpenGL.\n"
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"\t\tgles \t\t\tUse OpenGL ES.\n"
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"\t\tdebuggl \t\t\tUse debug OpenGL.\n"
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"\t\tnullgl \t\t\tUse null OpenGL.\n"
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"\t\tangle_d3d9_es2\t\t\tUse OpenGL ES2 on the ANGLE Direct3D9 backend.\n"
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"\t\tangle_d3d11_es2\t\t\tUse OpenGL ES2 on the ANGLE Direct3D11 backend.\n"
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"\t\tangle_d3d11_es3\t\t\tUse OpenGL ES3 on the ANGLE Direct3D11 backend.\n"
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"\t\tangle_gl_es2\t\t\tUse OpenGL ES2 on the ANGLE OpenGL backend.\n"
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"\t\tangle_gl_es3\t\t\tUse OpenGL ES3 on the ANGLE OpenGL backend.\n"
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"\t\tcommandbuffer\t\tUse command buffer.\n"
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"\t\tmock\t\tUse mock context.\n"
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#ifdef SK_VULKAN
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"\t\tvulkan\t\t\tUse Vulkan.\n"
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#endif
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#ifdef SK_METAL
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"\t\tmetal\t\t\tUse Metal.\n"
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#endif
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"\tcolor\ttype: string\tdefault: 8888.\n"
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"\t Select framebuffer color format.\n"
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"\t Options:\n"
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"\t\t8888\t\t\tLinear 8888.\n"
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"\t\t4444\t\t\tLinear 4444.\n"
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"\t\t565\t\t\tLinear 565.\n"
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"\t\tf16{_gamut}\t\tLinear 16-bit floating point.\n"
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"\t\tsrgb{_gamut}\t\tsRGB 8888.\n"
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"\t gamut\ttype: string\tdefault: srgb.\n"
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"\t Select color gamut for f16 or sRGB format buffers.\n"
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"\t Options:\n"
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"\t\tsrgb\t\t\tsRGB gamut.\n"
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"\t\twide\t\t\tWide Gamut RGB.\n"
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"\tdit\ttype: bool\tdefault: false.\n"
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"\t Use device independent text.\n"
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"\tnvpr\ttype: bool\tdefault: false.\n"
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"\t Use NV_path_rendering OpenGL and OpenGL ES extension.\n"
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"\tsamples\ttype: int\tdefault: 0.\n"
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"\t Use multisampling with N samples.\n"
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"\tstencils\ttype: bool\tdefault: true.\n"
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"\t Allow the use of stencil buffers.\n"
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"\ttestThreading\ttype: bool\tdefault: false.\n"
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"\t Run config with and without worker threads, check that results match.\n"
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"\n"
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"Predefined configs:\n\n"
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// Help text for pre-defined configs is auto-generated from gPredefinedConfigs
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#endif
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;
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static const char* config_extended_help_fn() {
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static SkString helpString;
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helpString.set(configExtendedHelp);
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for (const auto& config : gPredefinedConfigs) {
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helpString.appendf("\t%-10s\t= gpu(%s)\n", config.predefinedConfig, config.options);
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}
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return helpString.c_str();
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}
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DEFINE_extended_string(config, defaultConfigs, config_help_fn(), config_extended_help_fn());
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SkCommandLineConfig::SkCommandLineConfig(const SkString& tag, const SkString& backend,
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const SkTArray<SkString>& viaParts)
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: fTag(tag)
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, fBackend(backend)
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, fViaParts(viaParts) {
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}
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SkCommandLineConfig::~SkCommandLineConfig() {
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}
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#if SK_SUPPORT_GPU
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SkCommandLineConfigGpu::SkCommandLineConfigGpu(
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const SkString& tag, const SkTArray<SkString>& viaParts, ContextType contextType, bool useNVPR,
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bool useDIText, int samples, SkColorType colorType, SkAlphaType alphaType,
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sk_sp<SkColorSpace> colorSpace, bool useStencilBuffers, bool testThreading)
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: SkCommandLineConfig(tag, SkString("gpu"), viaParts)
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, fContextType(contextType)
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, fContextOverrides(ContextOverrides::kNone)
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, fUseDIText(useDIText)
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, fSamples(samples)
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, fColorType(colorType)
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, fAlphaType(alphaType)
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, fColorSpace(std::move(colorSpace))
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, fTestThreading(testThreading) {
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if (useNVPR) {
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fContextOverrides |= ContextOverrides::kRequireNVPRSupport;
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} else {
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// We don't disable NVPR for instanced configs. Otherwise the caps wouldn't use mixed
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// samples and we couldn't test the mixed samples backend for simple shapes.
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fContextOverrides |= ContextOverrides::kDisableNVPR;
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}
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// Subtle logic: If the config has a color space attached, we're going to be rendering to sRGB,
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// so we need that capability. In addition, to get the widest test coverage, we DO NOT require
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// that we can disable sRGB decode. (That's for rendering sRGB sources to legacy surfaces).
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//
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// If the config doesn't have a color space attached, we're going to be rendering in legacy
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// mode. In that case, we don't require sRGB capability and we defer to the client to decide on
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// sRGB decode control.
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if (fColorSpace) {
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fContextOverrides |= ContextOverrides::kRequireSRGBSupport;
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fContextOverrides |= ContextOverrides::kAllowSRGBWithoutDecodeControl;
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}
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if (!useStencilBuffers) {
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fContextOverrides |= ContextOverrides::kAvoidStencilBuffers;
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}
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}
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static bool parse_option_int(const SkString& value, int* outInt) {
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if (value.isEmpty()) {
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return false;
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}
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char* endptr = nullptr;
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long intValue = strtol(value.c_str(), &endptr, 10);
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if (*endptr != '\0') {
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return false;
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}
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*outInt = static_cast<int>(intValue);
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return true;
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}
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static bool parse_option_bool(const SkString& value, bool* outBool) {
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if (value.equals("true")) {
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*outBool = true;
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return true;
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}
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if (value.equals("false")) {
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*outBool = false;
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return true;
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}
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return false;
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}
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static bool parse_option_gpu_api(const SkString& value,
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SkCommandLineConfigGpu::ContextType* outContextType) {
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if (value.equals("gl")) {
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*outContextType = GrContextFactory::kGL_ContextType;
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return true;
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}
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if (value.equals("gles")) {
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*outContextType = GrContextFactory::kGLES_ContextType;
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return true;
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}
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if (value.equals("debuggl")) {
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*outContextType = GrContextFactory::kDebugGL_ContextType;
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return true;
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}
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if (value.equals("nullgl")) {
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*outContextType = GrContextFactory::kNullGL_ContextType;
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return true;
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}
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if (value.equals("angle_d3d9_es2")) {
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*outContextType = GrContextFactory::kANGLE_D3D9_ES2_ContextType;
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return true;
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}
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if (value.equals("angle_d3d11_es2")) {
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*outContextType = GrContextFactory::kANGLE_D3D11_ES2_ContextType;
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return true;
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}
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if (value.equals("angle_d3d11_es3")) {
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*outContextType = GrContextFactory::kANGLE_D3D11_ES3_ContextType;
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return true;
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}
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if (value.equals("angle_gl_es2")) {
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*outContextType = GrContextFactory::kANGLE_GL_ES2_ContextType;
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return true;
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}
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if (value.equals("angle_gl_es3")) {
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*outContextType = GrContextFactory::kANGLE_GL_ES3_ContextType;
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return true;
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}
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if (value.equals("commandbuffer")) {
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*outContextType = GrContextFactory::kCommandBuffer_ContextType;
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return true;
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}
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if (value.equals("mock")) {
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*outContextType = GrContextFactory::kMock_ContextType;
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return true;
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}
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#ifdef SK_VULKAN
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if (value.equals("vulkan")) {
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*outContextType = GrContextFactory::kVulkan_ContextType;
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return true;
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}
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#endif
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#ifdef SK_METAL
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if (value.equals("metal")) {
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*outContextType = GrContextFactory::kMetal_ContextType;
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return true;
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}
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#endif
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return false;
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}
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static bool parse_option_gpu_color(const SkString& value,
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SkColorType* outColorType,
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SkAlphaType* alphaType,
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sk_sp<SkColorSpace>* outColorSpace) {
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// We always use premul unless the color type is 565.
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*alphaType = kPremul_SkAlphaType;
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if (value.equals("8888")) {
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*outColorType = kRGBA_8888_SkColorType;
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*outColorSpace = nullptr;
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return true;
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} else if (value.equals("4444")) {
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*outColorType = kARGB_4444_SkColorType;
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*outColorSpace = nullptr;
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return true;
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} else if (value.equals("565")) {
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*outColorType = kRGB_565_SkColorType;
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*alphaType = kOpaque_SkAlphaType;
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*outColorSpace = nullptr;
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return true;
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}
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SkTArray<SkString> commands;
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SkStrSplit(value.c_str(), "_", &commands);
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if (commands.count() < 1 || commands.count() > 2) {
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return false;
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}
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const bool linearGamma = commands[0].equals("f16");
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SkColorSpace::Gamut gamut = SkColorSpace::kSRGB_Gamut;
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SkColorSpace::RenderTargetGamma gamma = linearGamma ? SkColorSpace::kLinear_RenderTargetGamma
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: SkColorSpace::kSRGB_RenderTargetGamma;
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*outColorSpace = SkColorSpace::MakeRGB(gamma, gamut);
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if (commands.count() == 2) {
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if (commands[1].equals("srgb")) {
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// sRGB gamut (which is our default)
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} else if (commands[1].equals("wide")) {
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// WideGamut RGB
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const float gWideGamutRGB_toXYZD50[]{
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0.7161046f, 0.1009296f, 0.1471858f, // -> X
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0.2581874f, 0.7249378f, 0.0168748f, // -> Y
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0.0000000f, 0.0517813f, 0.7734287f, // -> Z
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};
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SkMatrix44 wideGamutRGBMatrix(SkMatrix44::kUninitialized_Constructor);
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wideGamutRGBMatrix.set3x3RowMajorf(gWideGamutRGB_toXYZD50);
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*outColorSpace = SkColorSpace::MakeRGB(gamma, wideGamutRGBMatrix);
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} else if (commands[1].equals("narrow")) {
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// NarrowGamut RGB (an artifically smaller than sRGB gamut)
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SkColorSpacePrimaries primaries ={
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0.54f, 0.33f, // Rx, Ry
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0.33f, 0.50f, // Gx, Gy
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0.25f, 0.20f, // Bx, By
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0.3127f, 0.3290f, // Wx, Wy
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};
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SkMatrix44 narrowGamutRGBMatrix(SkMatrix44::kUninitialized_Constructor);
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primaries.toXYZD50(&narrowGamutRGBMatrix);
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*outColorSpace = SkColorSpace::MakeRGB(gamma, narrowGamutRGBMatrix);
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} else {
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// Unknown color gamut
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return false;
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}
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}
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// Now pick a color type
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if (commands[0].equals("f16")) {
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*outColorType = kRGBA_F16_SkColorType;
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return true;
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}
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if (commands[0].equals("srgb") || commands[0].equals("srgbnl")) {
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*outColorType = kRGBA_8888_SkColorType;
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return true;
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}
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return false;
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}
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SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag,
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const SkTArray<SkString>& vias,
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const SkString& options) {
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// Defaults for GPU backend.
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bool seenAPI = false;
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SkCommandLineConfigGpu::ContextType contextType = GrContextFactory::kGL_ContextType;
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bool seenUseNVPR = false;
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bool useNVPR = false;
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bool seenUseDIText =false;
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bool useDIText = false;
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bool seenSamples = false;
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int samples = 1;
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bool seenColor = false;
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SkColorType colorType = kRGBA_8888_SkColorType;
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SkAlphaType alphaType = kPremul_SkAlphaType;
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sk_sp<SkColorSpace> colorSpace = nullptr;
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bool seenUseStencils = false;
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bool useStencils = true;
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bool seenTestThreading = false;
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bool testThreading = false;
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SkTArray<SkString> optionParts;
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SkStrSplit(options.c_str(), ",", kStrict_SkStrSplitMode, &optionParts);
|
|
for (int i = 0; i < optionParts.count(); ++i) {
|
|
SkTArray<SkString> keyValueParts;
|
|
SkStrSplit(optionParts[i].c_str(), "=", kStrict_SkStrSplitMode, &keyValueParts);
|
|
if (keyValueParts.count() != 2) {
|
|
return nullptr;
|
|
}
|
|
const SkString& key = keyValueParts[0];
|
|
const SkString& value = keyValueParts[1];
|
|
bool valueOk = false;
|
|
if (key.equals("api") && !seenAPI) {
|
|
valueOk = parse_option_gpu_api(value, &contextType);
|
|
seenAPI = true;
|
|
} else if (key.equals("nvpr") && !seenUseNVPR) {
|
|
valueOk = parse_option_bool(value, &useNVPR);
|
|
seenUseNVPR = true;
|
|
} else if (key.equals("dit") && !seenUseDIText) {
|
|
valueOk = parse_option_bool(value, &useDIText);
|
|
seenUseDIText = true;
|
|
} else if (key.equals("samples") && !seenSamples) {
|
|
valueOk = parse_option_int(value, &samples);
|
|
seenSamples = true;
|
|
} else if (key.equals("color") && !seenColor) {
|
|
valueOk = parse_option_gpu_color(value, &colorType, &alphaType, &colorSpace);
|
|
seenColor = true;
|
|
} else if (key.equals("stencils") && !seenUseStencils) {
|
|
valueOk = parse_option_bool(value, &useStencils);
|
|
seenUseStencils = true;
|
|
} else if (key.equals("testThreading") && !seenTestThreading) {
|
|
valueOk = parse_option_bool(value, &testThreading);
|
|
seenTestThreading = true;
|
|
}
|
|
if (!valueOk) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
if (!seenAPI) {
|
|
return nullptr;
|
|
}
|
|
return new SkCommandLineConfigGpu(tag, vias, contextType, useNVPR, useDIText,
|
|
samples, colorType, alphaType, colorSpace, useStencils,
|
|
testThreading);
|
|
}
|
|
#endif
|
|
|
|
void ParseConfigs(const SkCommandLineFlags::StringArray& configs,
|
|
SkCommandLineConfigArray* outResult) {
|
|
outResult->reset();
|
|
for (int i = 0; i < configs.count(); ++i) {
|
|
SkString extendedBackend;
|
|
SkString extendedOptions;
|
|
SkString simpleBackend;
|
|
SkTArray<SkString> vias;
|
|
|
|
SkString tag(configs[i]);
|
|
SkTArray<SkString> parts;
|
|
SkStrSplit(tag.c_str(), "[", kStrict_SkStrSplitMode, &parts);
|
|
if (parts.count() == 2) {
|
|
SkTArray<SkString> parts2;
|
|
SkStrSplit(parts[1].c_str(), "]", kStrict_SkStrSplitMode, &parts2);
|
|
if (parts2.count() == 2 && parts2[1].isEmpty()) {
|
|
SkStrSplit(parts[0].c_str(), "-", kStrict_SkStrSplitMode, &vias);
|
|
if (vias.count()) {
|
|
extendedBackend = vias[vias.count() - 1];
|
|
vias.pop_back();
|
|
} else {
|
|
extendedBackend = parts[0];
|
|
}
|
|
extendedOptions = parts2[0];
|
|
simpleBackend.printf("%s[%s]", extendedBackend.c_str(), extendedOptions.c_str());
|
|
}
|
|
}
|
|
|
|
if (extendedBackend.isEmpty()) {
|
|
simpleBackend = tag;
|
|
SkStrSplit(tag.c_str(), "-", kStrict_SkStrSplitMode, &vias);
|
|
if (vias.count()) {
|
|
simpleBackend = vias[vias.count() - 1];
|
|
vias.pop_back();
|
|
}
|
|
for (auto& predefinedConfig : gPredefinedConfigs) {
|
|
if (simpleBackend.equals(predefinedConfig.predefinedConfig)) {
|
|
extendedBackend = predefinedConfig.backend;
|
|
extendedOptions = predefinedConfig.options;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SkCommandLineConfig* parsedConfig = nullptr;
|
|
#if SK_SUPPORT_GPU
|
|
if (extendedBackend.equals("gpu")) {
|
|
parsedConfig = parse_command_line_config_gpu(tag, vias, extendedOptions);
|
|
}
|
|
#endif
|
|
if (!parsedConfig) {
|
|
parsedConfig = new SkCommandLineConfig(tag, simpleBackend, vias);
|
|
}
|
|
outResult->emplace_back(parsedConfig);
|
|
}
|
|
}
|