30e327e19e
It turns out that "userSpaceOnUse | objectBoundingBox" can be specified as the unit type for multiple elements, such as clips, masks, filters etc. and is not specific to gradients. The full list: https://www.w3.org/TR/SVG11/coords.html#ObjectBoundingBoxUnits Bug: skia:10842 Change-Id: I995d588862fb43b9f130f0455d7af8de47046af4 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330616 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Tyler Denniston <tdenniston@google.com>
56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSVGGradient_DEFINED
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#define SkSVGGradient_DEFINED
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#include "include/core/SkShader.h"
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#include "modules/svg/include/SkSVGHiddenContainer.h"
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#include "modules/svg/include/SkSVGTypes.h"
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class SkMatrix;
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class SkSVGRenderContext;
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class SkSVGStop;
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class SkSVGGradient : public SkSVGHiddenContainer {
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public:
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~SkSVGGradient() override = default;
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void setHref(const SkSVGStringType&);
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void setGradientTransform(const SkSVGTransformType&);
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void setSpreadMethod(const SkSVGSpreadMethod&);
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void setGradientUnits(const SkSVGObjectBoundingBoxUnits&);
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protected:
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explicit SkSVGGradient(SkSVGTag t) : INHERITED(t) {}
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void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
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bool onAsPaint(const SkSVGRenderContext&, SkPaint*) const final;
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virtual sk_sp<SkShader> onMakeShader(const SkSVGRenderContext&,
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const SkColor*, const SkScalar*, int count,
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SkTileMode, const SkMatrix& localMatrix) const = 0;
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SkSVGObjectBoundingBoxUnits fGradientUnits =
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SkSVGObjectBoundingBoxUnits(SkSVGObjectBoundingBoxUnits::Type::kObjectBoundingBox);
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private:
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using StopPositionArray = SkSTArray<2, SkScalar, true>;
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using StopColorArray = SkSTArray<2, SkColor, true>;
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void collectColorStops(const SkSVGRenderContext&, StopPositionArray*, StopColorArray*) const;
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SkColor resolveStopColor(const SkSVGRenderContext&, const SkSVGStop&) const;
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SkSVGStringType fHref;
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SkSVGTransformType fGradientTransform = SkSVGTransformType(SkMatrix::I());
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SkSVGSpreadMethod fSpreadMethod = SkSVGSpreadMethod(SkSVGSpreadMethod::Type::kPad);
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using INHERITED = SkSVGHiddenContainer;
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};
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#endif // SkSVGGradient_DEFINED
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