skia2/include/gpu/vk/GrVkInterface.h
Greg Daniel fe2965af79 Fix interface validation in Vulkan.
TBR=bsalomon@google.com

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3176

Change-Id: Ifad3249e6839e9b4aa34792646b2d54ff9304da7
Reviewed-on: https://skia-review.googlesource.com/3176
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2016-10-12 14:14:52 +00:00

207 lines
10 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrVkInterface_DEFINED
#define GrVkInterface_DEFINED
#include "SkRefCnt.h"
#include "vk/GrVkDefines.h"
////////////////////////////////////////////////////////////////////////////////
/**
* The default interface is returned by GrVkCreateInterface. This function's
* implementation is platform-specific.
*/
struct GrVkInterface;
/**
* Creates a GrVkInterface.
*/
const GrVkInterface* GrVkCreateInterface(VkInstance instance, VkDevice device,
uint32_t extensionFlags);
/**
* GrContext uses the following interface to make all calls into Vulkan. When a
* GrContext is created it is given a GrVkInterface. All functions that should be
* available based on the Vulkan's version must be non-NULL or GrContext creation
* will fail. This can be tested with the validate() method.
*/
struct SK_API GrVkInterface : public SkRefCnt {
private:
// simple wrapper class that exists only to initialize a pointer to NULL
template <typename FNPTR_TYPE> class VkPtr {
public:
VkPtr() : fPtr(NULL) {}
VkPtr operator=(FNPTR_TYPE ptr) { fPtr = ptr; return *this; }
operator FNPTR_TYPE() const { return fPtr; }
private:
FNPTR_TYPE fPtr;
};
typedef SkRefCnt INHERITED;
public:
GrVkInterface();
// Validates that the GrVkInterface supports its advertised standard. This means the necessary
// function pointers have been initialized for Vulkan version.
bool validate(uint32_t extensionFlags) const;
/**
* The function pointers are in a struct so that we can have a compiler generated assignment
* operator.
*/
struct Functions {
VkPtr<PFN_vkCreateInstance> fCreateInstance;
VkPtr<PFN_vkDestroyInstance> fDestroyInstance;
VkPtr<PFN_vkEnumeratePhysicalDevices> fEnumeratePhysicalDevices;
VkPtr<PFN_vkGetPhysicalDeviceFeatures> fGetPhysicalDeviceFeatures;
VkPtr<PFN_vkGetPhysicalDeviceFormatProperties> fGetPhysicalDeviceFormatProperties;
VkPtr<PFN_vkGetPhysicalDeviceImageFormatProperties> fGetPhysicalDeviceImageFormatProperties;
VkPtr<PFN_vkGetPhysicalDeviceProperties> fGetPhysicalDeviceProperties;
VkPtr<PFN_vkGetPhysicalDeviceQueueFamilyProperties> fGetPhysicalDeviceQueueFamilyProperties;
VkPtr<PFN_vkGetPhysicalDeviceMemoryProperties> fGetPhysicalDeviceMemoryProperties;
VkPtr<PFN_vkCreateDevice> fCreateDevice;
VkPtr<PFN_vkDestroyDevice> fDestroyDevice;
VkPtr<PFN_vkEnumerateInstanceExtensionProperties> fEnumerateInstanceExtensionProperties;
VkPtr<PFN_vkEnumerateDeviceExtensionProperties> fEnumerateDeviceExtensionProperties;
VkPtr<PFN_vkEnumerateInstanceLayerProperties> fEnumerateInstanceLayerProperties;
VkPtr<PFN_vkEnumerateDeviceLayerProperties> fEnumerateDeviceLayerProperties;
VkPtr<PFN_vkGetDeviceQueue> fGetDeviceQueue;
VkPtr<PFN_vkQueueSubmit> fQueueSubmit;
VkPtr<PFN_vkQueueWaitIdle> fQueueWaitIdle;
VkPtr<PFN_vkDeviceWaitIdle> fDeviceWaitIdle;
VkPtr<PFN_vkAllocateMemory> fAllocateMemory;
VkPtr<PFN_vkFreeMemory> fFreeMemory;
VkPtr<PFN_vkMapMemory> fMapMemory;
VkPtr<PFN_vkUnmapMemory> fUnmapMemory;
VkPtr<PFN_vkFlushMappedMemoryRanges> fFlushMappedMemoryRanges;
VkPtr<PFN_vkInvalidateMappedMemoryRanges> fInvalidateMappedMemoryRanges;
VkPtr<PFN_vkGetDeviceMemoryCommitment> fGetDeviceMemoryCommitment;
VkPtr<PFN_vkBindBufferMemory> fBindBufferMemory;
VkPtr<PFN_vkBindImageMemory> fBindImageMemory;
VkPtr<PFN_vkGetBufferMemoryRequirements> fGetBufferMemoryRequirements;
VkPtr<PFN_vkGetImageMemoryRequirements> fGetImageMemoryRequirements;
VkPtr<PFN_vkGetImageSparseMemoryRequirements> fGetImageSparseMemoryRequirements;
VkPtr<PFN_vkGetPhysicalDeviceSparseImageFormatProperties> fGetPhysicalDeviceSparseImageFormatProperties;
VkPtr<PFN_vkQueueBindSparse> fQueueBindSparse;
VkPtr<PFN_vkCreateFence> fCreateFence;
VkPtr<PFN_vkDestroyFence> fDestroyFence;
VkPtr<PFN_vkResetFences> fResetFences;
VkPtr<PFN_vkGetFenceStatus> fGetFenceStatus;
VkPtr<PFN_vkWaitForFences> fWaitForFences;
VkPtr<PFN_vkCreateSemaphore> fCreateSemaphore;
VkPtr<PFN_vkDestroySemaphore> fDestroySemaphore;
VkPtr<PFN_vkCreateEvent> fCreateEvent;
VkPtr<PFN_vkDestroyEvent> fDestroyEvent;
VkPtr<PFN_vkGetEventStatus> fGetEventStatus;
VkPtr<PFN_vkSetEvent> fSetEvent;
VkPtr<PFN_vkResetEvent> fResetEvent;
VkPtr<PFN_vkCreateQueryPool> fCreateQueryPool;
VkPtr<PFN_vkDestroyQueryPool> fDestroyQueryPool;
VkPtr<PFN_vkGetQueryPoolResults> fGetQueryPoolResults;
VkPtr<PFN_vkCreateBuffer> fCreateBuffer;
VkPtr<PFN_vkDestroyBuffer> fDestroyBuffer;
VkPtr<PFN_vkCreateBufferView> fCreateBufferView;
VkPtr<PFN_vkDestroyBufferView> fDestroyBufferView;
VkPtr<PFN_vkCreateImage> fCreateImage;
VkPtr<PFN_vkDestroyImage> fDestroyImage;
VkPtr<PFN_vkGetImageSubresourceLayout> fGetImageSubresourceLayout;
VkPtr<PFN_vkCreateImageView> fCreateImageView;
VkPtr<PFN_vkDestroyImageView> fDestroyImageView;
VkPtr<PFN_vkCreateShaderModule> fCreateShaderModule;
VkPtr<PFN_vkDestroyShaderModule> fDestroyShaderModule;
VkPtr<PFN_vkCreatePipelineCache> fCreatePipelineCache;
VkPtr<PFN_vkDestroyPipelineCache> fDestroyPipelineCache;
VkPtr<PFN_vkGetPipelineCacheData> fGetPipelineCacheData;
VkPtr<PFN_vkMergePipelineCaches> fMergePipelineCaches;
VkPtr<PFN_vkCreateGraphicsPipelines> fCreateGraphicsPipelines;
VkPtr<PFN_vkCreateComputePipelines> fCreateComputePipelines;
VkPtr<PFN_vkDestroyPipeline> fDestroyPipeline;
VkPtr<PFN_vkCreatePipelineLayout> fCreatePipelineLayout;
VkPtr<PFN_vkDestroyPipelineLayout> fDestroyPipelineLayout;
VkPtr<PFN_vkCreateSampler> fCreateSampler;
VkPtr<PFN_vkDestroySampler> fDestroySampler;
VkPtr<PFN_vkCreateDescriptorSetLayout> fCreateDescriptorSetLayout;
VkPtr<PFN_vkDestroyDescriptorSetLayout> fDestroyDescriptorSetLayout;
VkPtr<PFN_vkCreateDescriptorPool> fCreateDescriptorPool;
VkPtr<PFN_vkDestroyDescriptorPool> fDestroyDescriptorPool;
VkPtr<PFN_vkResetDescriptorPool> fResetDescriptorPool;
VkPtr<PFN_vkAllocateDescriptorSets> fAllocateDescriptorSets;
VkPtr<PFN_vkFreeDescriptorSets> fFreeDescriptorSets;
VkPtr<PFN_vkUpdateDescriptorSets> fUpdateDescriptorSets;
VkPtr<PFN_vkCreateFramebuffer> fCreateFramebuffer;
VkPtr<PFN_vkDestroyFramebuffer> fDestroyFramebuffer;
VkPtr<PFN_vkCreateRenderPass> fCreateRenderPass;
VkPtr<PFN_vkDestroyRenderPass> fDestroyRenderPass;
VkPtr<PFN_vkGetRenderAreaGranularity> fGetRenderAreaGranularity;
VkPtr<PFN_vkCreateCommandPool> fCreateCommandPool;
VkPtr<PFN_vkDestroyCommandPool> fDestroyCommandPool;
VkPtr<PFN_vkResetCommandPool> fResetCommandPool;
VkPtr<PFN_vkAllocateCommandBuffers> fAllocateCommandBuffers;
VkPtr<PFN_vkFreeCommandBuffers> fFreeCommandBuffers;
VkPtr<PFN_vkBeginCommandBuffer> fBeginCommandBuffer;
VkPtr<PFN_vkEndCommandBuffer> fEndCommandBuffer;
VkPtr<PFN_vkResetCommandBuffer> fResetCommandBuffer;
VkPtr<PFN_vkCmdBindPipeline> fCmdBindPipeline;
VkPtr<PFN_vkCmdSetViewport> fCmdSetViewport;
VkPtr<PFN_vkCmdSetScissor> fCmdSetScissor;
VkPtr<PFN_vkCmdSetLineWidth> fCmdSetLineWidth;
VkPtr<PFN_vkCmdSetDepthBias> fCmdSetDepthBias;
VkPtr<PFN_vkCmdSetBlendConstants> fCmdSetBlendConstants;
VkPtr<PFN_vkCmdSetDepthBounds> fCmdSetDepthBounds;
VkPtr<PFN_vkCmdSetStencilCompareMask> fCmdSetStencilCompareMask;
VkPtr<PFN_vkCmdSetStencilWriteMask> fCmdSetStencilWriteMask;
VkPtr<PFN_vkCmdSetStencilReference> fCmdSetStencilReference;
VkPtr<PFN_vkCmdBindDescriptorSets> fCmdBindDescriptorSets;
VkPtr<PFN_vkCmdBindIndexBuffer> fCmdBindIndexBuffer;
VkPtr<PFN_vkCmdBindVertexBuffers> fCmdBindVertexBuffers;
VkPtr<PFN_vkCmdDraw> fCmdDraw;
VkPtr<PFN_vkCmdDrawIndexed> fCmdDrawIndexed;
VkPtr<PFN_vkCmdDrawIndirect> fCmdDrawIndirect;
VkPtr<PFN_vkCmdDrawIndexedIndirect> fCmdDrawIndexedIndirect;
VkPtr<PFN_vkCmdDispatch> fCmdDispatch;
VkPtr<PFN_vkCmdDispatchIndirect> fCmdDispatchIndirect;
VkPtr<PFN_vkCmdCopyBuffer> fCmdCopyBuffer;
VkPtr<PFN_vkCmdCopyImage> fCmdCopyImage;
VkPtr<PFN_vkCmdBlitImage> fCmdBlitImage;
VkPtr<PFN_vkCmdCopyBufferToImage> fCmdCopyBufferToImage;
VkPtr<PFN_vkCmdCopyImageToBuffer> fCmdCopyImageToBuffer;
VkPtr<PFN_vkCmdUpdateBuffer> fCmdUpdateBuffer;
VkPtr<PFN_vkCmdFillBuffer> fCmdFillBuffer;
VkPtr<PFN_vkCmdClearColorImage> fCmdClearColorImage;
VkPtr<PFN_vkCmdClearDepthStencilImage> fCmdClearDepthStencilImage;
VkPtr<PFN_vkCmdClearAttachments> fCmdClearAttachments;
VkPtr<PFN_vkCmdResolveImage> fCmdResolveImage;
VkPtr<PFN_vkCmdSetEvent> fCmdSetEvent;
VkPtr<PFN_vkCmdResetEvent> fCmdResetEvent;
VkPtr<PFN_vkCmdWaitEvents> fCmdWaitEvents;
VkPtr<PFN_vkCmdPipelineBarrier> fCmdPipelineBarrier;
VkPtr<PFN_vkCmdBeginQuery> fCmdBeginQuery;
VkPtr<PFN_vkCmdEndQuery> fCmdEndQuery;
VkPtr<PFN_vkCmdResetQueryPool> fCmdResetQueryPool;
VkPtr<PFN_vkCmdWriteTimestamp> fCmdWriteTimestamp;
VkPtr<PFN_vkCmdCopyQueryPoolResults> fCmdCopyQueryPoolResults;
VkPtr<PFN_vkCmdPushConstants> fCmdPushConstants;
VkPtr<PFN_vkCmdBeginRenderPass> fCmdBeginRenderPass;
VkPtr<PFN_vkCmdNextSubpass> fCmdNextSubpass;
VkPtr<PFN_vkCmdEndRenderPass> fCmdEndRenderPass;
VkPtr<PFN_vkCmdExecuteCommands> fCmdExecuteCommands;
VkPtr<PFN_vkCreateDebugReportCallbackEXT> fCreateDebugReportCallbackEXT;
VkPtr<PFN_vkDebugReportMessageEXT> fDebugReportMessageEXT;
VkPtr<PFN_vkDestroyDebugReportCallbackEXT> fDestroyDebugReportCallbackEXT;
} fFunctions;
};
#endif