skia2/include/core/SkFloatBits.h
epoger@google.com ec3ed6a5eb Automatic update of all copyright notices to reflect new license terms.
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.

The following files still need to be modified manually, in a separate CL:

android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058

git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00

144 lines
4.1 KiB
C

/*
* Copyright 2008 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkFloatBits_DEFINED
#define SkFloatBits_DEFINED
#include "SkTypes.h"
/** Convert a sign-bit int (i.e. float interpreted as int) into a 2s compliement
int. This also converts -0 (0x80000000) to 0. Doing this to a float allows
it to be compared using normal C operators (<, <=, etc.)
*/
static inline int32_t SkSignBitTo2sCompliment(int32_t x) {
if (x < 0) {
x &= 0x7FFFFFFF;
x = -x;
}
return x;
}
/** Convert a 2s compliment int to a sign-bit (i.e. int interpreted as float).
This undoes the result of SkSignBitTo2sCompliment().
*/
static inline int32_t Sk2sComplimentToSignBit(int32_t x) {
int sign = x >> 31;
// make x positive
x = (x ^ sign) - sign;
// set the sign bit as needed
x |= sign << 31;
return x;
}
/** Given the bit representation of a float, return its value cast to an int.
If the value is out of range, or NaN, return return +/- SK_MaxS32
*/
int32_t SkFloatBits_toIntCast(int32_t floatBits);
/** Given the bit representation of a float, return its floor as an int.
If the value is out of range, or NaN, return return +/- SK_MaxS32
*/
SK_API int32_t SkFloatBits_toIntFloor(int32_t floatBits);
/** Given the bit representation of a float, return it rounded to an int.
If the value is out of range, or NaN, return return +/- SK_MaxS32
*/
SK_API int32_t SkFloatBits_toIntRound(int32_t floatBits);
/** Given the bit representation of a float, return its ceiling as an int.
If the value is out of range, or NaN, return return +/- SK_MaxS32
*/
SK_API int32_t SkFloatBits_toIntCeil(int32_t floatBits);
#ifdef SK_CAN_USE_FLOAT
union SkFloatIntUnion {
float fFloat;
int32_t fSignBitInt;
};
// Helper to see a float as its bit pattern (w/o aliasing warnings)
static inline int32_t SkFloat2Bits(float x) {
SkFloatIntUnion data;
data.fFloat = x;
return data.fSignBitInt;
}
// Helper to see a bit pattern as a float (w/o aliasing warnings)
static inline float SkBits2Float(int32_t floatAsBits) {
SkFloatIntUnion data;
data.fSignBitInt = floatAsBits;
return data.fFloat;
}
/** Return the float as a 2s compliment int. Just to be used to compare floats
to each other or against positive float-bit-constants (like 0). This does
not return the int equivalent of the float, just something cheaper for
compares-only.
*/
static inline int32_t SkFloatAs2sCompliment(float x) {
return SkSignBitTo2sCompliment(SkFloat2Bits(x));
}
/** Return the 2s compliment int as a float. This undos the result of
SkFloatAs2sCompliment
*/
static inline float Sk2sComplimentAsFloat(int32_t x) {
return SkBits2Float(Sk2sComplimentToSignBit(x));
}
/** Return x cast to a float (i.e. (float)x)
*/
float SkIntToFloatCast(int x);
float SkIntToFloatCast_NoOverflowCheck(int x);
/** Return the float cast to an int.
If the value is out of range, or NaN, return +/- SK_MaxS32
*/
static inline int32_t SkFloatToIntCast(float x) {
return SkFloatBits_toIntCast(SkFloat2Bits(x));
}
/** Return the floor of the float as an int.
If the value is out of range, or NaN, return +/- SK_MaxS32
*/
static inline int32_t SkFloatToIntFloor(float x) {
return SkFloatBits_toIntFloor(SkFloat2Bits(x));
}
/** Return the float rounded to an int.
If the value is out of range, or NaN, return +/- SK_MaxS32
*/
static inline int32_t SkFloatToIntRound(float x) {
return SkFloatBits_toIntRound(SkFloat2Bits(x));
}
/** Return the ceiling of the float as an int.
If the value is out of range, or NaN, return +/- SK_MaxS32
*/
static inline int32_t SkFloatToIntCeil(float x) {
return SkFloatBits_toIntCeil(SkFloat2Bits(x));
}
#endif
// Scalar wrappers for float-bit routines
#ifdef SK_SCALAR_IS_FLOAT
#define SkScalarAs2sCompliment(x) SkFloatAs2sCompliment(x)
#define Sk2sComplimentAsScalar(x) Sk2sComplimentAsFloat(x)
#else
#define SkScalarAs2sCompliment(x) (x)
#define Sk2sComplimentAsScalar(x) (x)
#endif
#endif