e054d3cf3d
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-EMCC-GCE-GPU-AVX2-wasm-Release-All-CanvasKit,Test-Debian9-EMCC-GCE-CPU-AVX2-wasm-Release-All-CanvasKit Bug: skia:9052 Change-Id: I444031276aea90d82f289b16ba6cd36de5192abd Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248927 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Kevin Lubick <kjlubick@google.com> |
||
---|---|---|
.. | ||
gen_interface.go | ||
interface.json5 | ||
Makefile | ||
README.md | ||
templates.go |
GrGlInterface Autogeneration
Background
At a high level, the first three steps of making a GrGLInterface (a generic way to interact with a GL-like GPU) are:
- Assemble: Copy a set of function pointers into the struct
- Validate: Make sure the function pointers advertised actually exist.
- Capabilities: Compute what fast/slow paths are enabled based on the functions in the struct (GrGLCaps, for short)
Autogeneration
The first two steps have been automated with a table-based generation script located in this folder. The table is in JSON5 format (like JSON, but with comments). O
Once edited, the Assemble/Validate code can be re-generated by running
make generate
in this folder.