skia2/dm/DMGpuTask.h
commit-bot@chromium.org 15a1405999 Change device factories to take SkImageInfo instead of SkBitmap::Config
patch from issue 167033002

BUG=skia:
R=reed@google.com

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/168653002

git-svn-id: http://skia.googlecode.com/svn/trunk@13463 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-16 00:59:25 +00:00

46 lines
1.1 KiB
C++

#ifndef DMGpuTask_DEFINED
#define DMGpuTask_DEFINED
#include "DMExpectations.h"
#include "DMReporter.h"
#include "DMTask.h"
#include "DMTaskRunner.h"
#include "GrContextFactory.h"
#include "SkBitmap.h"
#include "SkString.h"
#include "SkTemplates.h"
#include "gm.h"
// This is the main entry point for drawing GMs with the GPU.
namespace DM {
class GpuTask : public Task {
public:
GpuTask(const char* name,
Reporter*,
TaskRunner*,
const Expectations&,
skiagm::GMRegistry::Factory,
SkColorType,
GrContextFactory::GLContextType,
int sampleCount);
virtual void draw() SK_OVERRIDE;
virtual bool usesGpu() const SK_OVERRIDE { return true; }
virtual bool shouldSkip() const SK_OVERRIDE;
virtual SkString name() const SK_OVERRIDE { return fName; }
private:
SkAutoTDelete<skiagm::GM> fGM;
const SkString fName;
const Expectations& fExpectations;
const SkColorType fColorType;
const GrContextFactory::GLContextType fContextType;
const int fSampleCount;
};
} // namespace DM
#endif // DMGpuTask_DEFINED