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agl@chromium.org e0d089900e FreeType: don't use bitmap strikes when antialiasing
If the user requested anti-aliasing then we don't use bitmap strikes
in the font. The consensus among our Japanese users is that this
results in the best quality.

http://code.google.com/p/chromium/issues/detail?id=18333

http://codereview.appspot.com/105050


git-svn-id: http://skia.googlecode.com/svn/trunk@310 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-08-07 19:19:23 +00:00
bench add -forceFilter to bench tool 2009-08-04 18:17:15 +00:00
experimental use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
gm use genericRGB space to ensure that we decode exactly the pixels we encode 2009-07-08 02:54:47 +00:00
include add -forceFilter to bench tool 2009-08-04 18:17:15 +00:00
samplecode rename SK_BUILD_SUBPIXEL to SK_SUPPORT_LCDTEXT to better match the name of the 2009-07-22 19:21:01 +00:00
src FreeType: don't use bitmap strikes when antialiasing 2009-08-07 19:19:23 +00:00
tests use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
tools almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
xcode update 2009-08-03 15:06:11 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile update make for nwaycanvas 2009-08-04 19:21:28 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects