skia2/bench/BicubicBench.cpp
commit-bot@chromium.org e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00

63 lines
1.8 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkCanvas.h"
#include "SkRandom.h"
#include "SkShader.h"
#include "SkString.h"
#include "SkBicubicImageFilter.h"
// This bench exercises SkBicubicImageFilter, upsampling a 40x40 input to
// 100x100, 400x100, 100x400, and 400x400.
class BicubicBench : public SkBenchmark {
SkSize fScale;
SkString fName;
public:
BicubicBench(void* param, float x, float y)
: INHERITED(param), fScale(SkSize::Make(SkFloatToScalar(x), SkFloatToScalar(y))) {
fName.printf("bicubic_%gx%g",
SkScalarToFloat(fScale.fWidth), SkScalarToFloat(fScale.fHeight));
}
protected:
virtual const char* onGetName() {
return fName.c_str();
}
virtual void onDraw(SkCanvas* canvas) {
SkPaint paint;
this->setupPaint(&paint);
paint.setAntiAlias(true);
SkRandom rand;
SkRect r = SkRect::MakeWH(40, 40);
SkAutoTUnref<SkImageFilter> bicubic(SkBicubicImageFilter::CreateMitchell(fScale));
paint.setImageFilter(bicubic);
canvas->save();
canvas->clipRect(r);
canvas->drawOval(r, paint);
canvas->restore();
}
private:
typedef SkBenchmark INHERITED;
};
static SkBenchmark* Fact00(void* p) { return new BicubicBench(p, 10.0f, 10.0f); }
static SkBenchmark* Fact01(void* p) { return new BicubicBench(p, 2.5f, 10.0f); }
static SkBenchmark* Fact02(void* p) { return new BicubicBench(p, 10.0f, 2.5f); }
static SkBenchmark* Fact03(void* p) { return new BicubicBench(p, 2.5f, 2.5f); }
static BenchRegistry gReg00(Fact00);
static BenchRegistry gReg01(Fact01);
static BenchRegistry gReg02(Fact02);
static BenchRegistry gReg03(Fact03);