skia2/bench/TextBench.cpp
commit-bot@chromium.org e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00

161 lines
4.9 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkCanvas.h"
#include "SkFontHost.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkString.h"
#include "SkTemplates.h"
enum FontQuality {
kBW,
kAA,
kLCD
};
static const char* fontQualityName(const SkPaint& paint) {
if (!paint.isAntiAlias()) {
return "BW";
}
if (paint.isLCDRenderText()) {
return "LCD";
}
return "AA";
}
/* Some considerations for performance:
short -vs- long strings (measuring overhead)
tiny -vs- large pointsize (measure blit -vs- overhead)
1 -vs- many point sizes (measure cache lookup)
normal -vs- subpixel -vs- lineartext (minor)
force purge after each draw to measure scaler
textencoding?
text -vs- postext - pathtext
*/
class TextBench : public SkBenchmark {
SkPaint fPaint;
SkString fText;
SkString fName;
FontQuality fFQ;
bool fDoPos;
SkPoint* fPos;
enum { N = SkBENCHLOOP(800) };
public:
TextBench(void* param, const char text[], int ps,
SkColor color, FontQuality fq, bool doPos = false) : INHERITED(param) {
fPos = NULL;
fFQ = fq;
fDoPos = doPos;
fText.set(text);
fPaint.setAntiAlias(kBW != fq);
fPaint.setLCDRenderText(kLCD == fq);
fPaint.setTextSize(SkIntToScalar(ps));
fPaint.setColor(color);
if (doPos) {
size_t len = strlen(text);
SkScalar* adv = new SkScalar[len];
fPaint.getTextWidths(text, len, adv);
fPos = new SkPoint[len];
SkScalar x = 0;
for (size_t i = 0; i < len; ++i) {
fPos[i].set(x, SkIntToScalar(50));
x += adv[i];
}
delete[] adv;
}
}
virtual ~TextBench() {
delete[] fPos;
}
protected:
virtual const char* onGetName() {
fName.printf("text_%g", SkScalarToFloat(fPaint.getTextSize()));
if (fDoPos) {
fName.append("_pos");
}
fName.appendf("_%s", fontQualityName(fPaint));
if (SK_ColorBLACK != fPaint.getColor()) {
fName.appendf("_%02X", fPaint.getAlpha());
} else {
fName.append("_BK");
}
return fName.c_str();
}
virtual void onDraw(SkCanvas* canvas) {
const SkIPoint dim = this->getSize();
SkRandom rand;
SkPaint paint(fPaint);
this->setupPaint(&paint);
// explicitly need these
paint.setColor(fPaint.getColor());
paint.setAntiAlias(kBW != fFQ);
paint.setLCDRenderText(kLCD == fFQ);
const SkScalar x0 = SkIntToScalar(-10);
const SkScalar y0 = SkIntToScalar(-10);
if (fDoPos) {
// realistically, the matrix is often at least translated, so we
// do that since it exercises different code in drawPosText.
canvas->translate(SK_Scalar1, SK_Scalar1);
}
for (int i = 0; i < N; i++) {
if (fDoPos) {
canvas->drawPosText(fText.c_str(), fText.size(), fPos, paint);
} else {
SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
canvas->drawText(fText.c_str(), fText.size(), x, y, paint);
}
}
}
private:
typedef SkBenchmark INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
#define STR "Hamburgefons"
static SkBenchmark* Fact01(void* p) { return new TextBench(p, STR, 16, 0xFF000000, kBW); }
static SkBenchmark* Fact02(void* p) { return new TextBench(p, STR, 16, 0xFFFF0000, kBW); }
static SkBenchmark* Fact03(void* p) { return new TextBench(p, STR, 16, 0x88FF0000, kBW); }
static SkBenchmark* Fact11(void* p) { return new TextBench(p, STR, 16, 0xFF000000, kAA); }
static SkBenchmark* Fact12(void* p) { return new TextBench(p, STR, 16, 0xFFFF0000, kAA); }
static SkBenchmark* Fact13(void* p) { return new TextBench(p, STR, 16, 0x88FF0000, kAA); }
static SkBenchmark* Fact21(void* p) { return new TextBench(p, STR, 16, 0xFF000000, kLCD); }
static SkBenchmark* Fact22(void* p) { return new TextBench(p, STR, 16, 0xFFFF0000, kLCD); }
static SkBenchmark* Fact23(void* p) { return new TextBench(p, STR, 16, 0x88FF0000, kLCD); }
static SkBenchmark* Fact111(void* p) { return new TextBench(p, STR, 16, 0xFF000000, kAA, true); }
static BenchRegistry gReg01(Fact01);
static BenchRegistry gReg02(Fact02);
static BenchRegistry gReg03(Fact03);
static BenchRegistry gReg11(Fact11);
static BenchRegistry gReg12(Fact12);
static BenchRegistry gReg13(Fact13);
static BenchRegistry gReg21(Fact21);
static BenchRegistry gReg22(Fact22);
static BenchRegistry gReg23(Fact23);
static BenchRegistry gReg111(Fact111);