e029440758
BUG= R=djsollen@google.com, reed@google.com, vandebo@chromium.org Author: mtklein@google.com Review URL: https://chromiumcodereview.appspot.com/23621005 git-svn-id: http://skia.googlecode.com/svn/trunk@11016 2bbb7eff-a529-9590-31e7-b0007b416f81
468 lines
12 KiB
C++
468 lines
12 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkTemplates_DEFINED
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#define SkTemplates_DEFINED
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#include "SkTypes.h"
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#include <new>
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/** \file SkTemplates.h
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This file contains light-weight template classes for type-safe and exception-safe
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resource management.
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*/
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/**
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* Marks a local variable as known to be unused (to avoid warnings).
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* Note that this does *not* prevent the local variable from being optimized away.
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*/
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template<typename T> inline void sk_ignore_unused_variable(const T&) { }
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/**
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* SkTIsConst<T>::value is true if the type T is const.
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* The type T is constrained not to be an array or reference type.
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*/
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template <typename T> struct SkTIsConst {
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static T* t;
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static uint16_t test(const volatile void*);
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static uint32_t test(volatile void *);
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static const bool value = (sizeof(uint16_t) == sizeof(test(t)));
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};
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///@{
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/** SkTConstType<T, CONST>::type will be 'const T' if CONST is true, 'T' otherwise. */
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template <typename T, bool CONST> struct SkTConstType {
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typedef T type;
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};
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template <typename T> struct SkTConstType<T, true> {
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typedef const T type;
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};
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///@}
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/**
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* Returns a pointer to a D which comes immediately after S[count].
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*/
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template <typename D, typename S> static D* SkTAfter(S* ptr, size_t count = 1) {
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return reinterpret_cast<D*>(ptr + count);
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}
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/**
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* Returns a pointer to a D which comes byteOffset bytes after S.
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*/
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template <typename D, typename S> static D* SkTAddOffset(S* ptr, size_t byteOffset) {
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// The intermediate char* has the same const-ness as D as this produces better error messages.
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// This relies on the fact that reinterpret_cast can add constness, but cannot remove it.
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return reinterpret_cast<D*>(
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reinterpret_cast<typename SkTConstType<char, SkTIsConst<D>::value>::type*>(ptr) + byteOffset
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);
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}
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/** \class SkAutoTCallVProc
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Call a function when this goes out of scope. The template uses two
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parameters, the object, and a function that is to be called in the destructor.
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If detach() is called, the object reference is set to null. If the object
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reference is null when the destructor is called, we do not call the
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function.
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*/
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template <typename T, void (*P)(T*)> class SkAutoTCallVProc : SkNoncopyable {
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public:
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SkAutoTCallVProc(T* obj): fObj(obj) {}
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~SkAutoTCallVProc() { if (fObj) P(fObj); }
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T* detach() { T* obj = fObj; fObj = NULL; return obj; }
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private:
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T* fObj;
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};
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/** \class SkAutoTCallIProc
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Call a function when this goes out of scope. The template uses two
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parameters, the object, and a function that is to be called in the destructor.
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If detach() is called, the object reference is set to null. If the object
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reference is null when the destructor is called, we do not call the
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function.
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*/
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template <typename T, int (*P)(T*)> class SkAutoTCallIProc : SkNoncopyable {
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public:
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SkAutoTCallIProc(T* obj): fObj(obj) {}
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~SkAutoTCallIProc() { if (fObj) P(fObj); }
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T* detach() { T* obj = fObj; fObj = NULL; return obj; }
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private:
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T* fObj;
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};
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/** \class SkAutoTDelete
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An SkAutoTDelete<T> is like a T*, except that the destructor of SkAutoTDelete<T>
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automatically deletes the pointer it holds (if any). That is, SkAutoTDelete<T>
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owns the T object that it points to. Like a T*, an SkAutoTDelete<T> may hold
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either NULL or a pointer to a T object. Also like T*, SkAutoTDelete<T> is
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thread-compatible, and once you dereference it, you get the threadsafety
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guarantees of T.
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The size of a SkAutoTDelete is small: sizeof(SkAutoTDelete<T>) == sizeof(T*)
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*/
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template <typename T> class SkAutoTDelete : SkNoncopyable {
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public:
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SkAutoTDelete(T* obj = NULL) : fObj(obj) {}
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~SkAutoTDelete() { SkDELETE(fObj); }
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T* get() const { return fObj; }
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T& operator*() const { SkASSERT(fObj); return *fObj; }
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T* operator->() const { SkASSERT(fObj); return fObj; }
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void reset(T* obj) {
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if (fObj != obj) {
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SkDELETE(fObj);
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fObj = obj;
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}
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}
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/**
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* Delete the owned object, setting the internal pointer to NULL.
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*/
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void free() {
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SkDELETE(fObj);
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fObj = NULL;
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}
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/**
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* Transfer ownership of the object to the caller, setting the internal
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* pointer to NULL. Note that this differs from get(), which also returns
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* the pointer, but it does not transfer ownership.
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*/
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T* detach() {
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T* obj = fObj;
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fObj = NULL;
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return obj;
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}
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private:
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T* fObj;
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};
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// Calls ~T() in the destructor.
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template <typename T> class SkAutoTDestroy : SkNoncopyable {
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public:
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SkAutoTDestroy(T* obj = NULL) : fObj(obj) {}
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~SkAutoTDestroy() {
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if (NULL != fObj) {
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fObj->~T();
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}
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}
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T* get() const { return fObj; }
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T& operator*() const { SkASSERT(fObj); return *fObj; }
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T* operator->() const { SkASSERT(fObj); return fObj; }
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private:
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T* fObj;
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};
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template <typename T> class SkAutoTDeleteArray : SkNoncopyable {
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public:
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SkAutoTDeleteArray(T array[]) : fArray(array) {}
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~SkAutoTDeleteArray() { SkDELETE_ARRAY(fArray); }
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T* get() const { return fArray; }
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void free() { SkDELETE_ARRAY(fArray); fArray = NULL; }
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T* detach() { T* array = fArray; fArray = NULL; return array; }
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private:
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T* fArray;
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};
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/** Allocate an array of T elements, and free the array in the destructor
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*/
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template <typename T> class SkAutoTArray : SkNoncopyable {
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public:
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SkAutoTArray() {
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fArray = NULL;
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SkDEBUGCODE(fCount = 0;)
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}
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/** Allocate count number of T elements
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*/
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explicit SkAutoTArray(int count) {
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SkASSERT(count >= 0);
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fArray = NULL;
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if (count) {
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fArray = SkNEW_ARRAY(T, count);
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}
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SkDEBUGCODE(fCount = count;)
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}
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/** Reallocates given a new count. Reallocation occurs even if new count equals old count.
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*/
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void reset(int count) {
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SkDELETE_ARRAY(fArray);
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SkASSERT(count >= 0);
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fArray = NULL;
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if (count) {
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fArray = SkNEW_ARRAY(T, count);
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}
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SkDEBUGCODE(fCount = count;)
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}
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~SkAutoTArray() {
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SkDELETE_ARRAY(fArray);
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}
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/** Return the array of T elements. Will be NULL if count == 0
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*/
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T* get() const { return fArray; }
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/** Return the nth element in the array
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*/
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T& operator[](int index) const {
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SkASSERT((unsigned)index < (unsigned)fCount);
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return fArray[index];
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}
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private:
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T* fArray;
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SkDEBUGCODE(int fCount;)
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};
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/** Wraps SkAutoTArray, with room for up to N elements preallocated
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*/
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template <size_t N, typename T> class SkAutoSTArray : SkNoncopyable {
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public:
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/** Initialize with no objects */
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SkAutoSTArray() {
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fArray = NULL;
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fCount = 0;
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}
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/** Allocate count number of T elements
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*/
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SkAutoSTArray(size_t count) {
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fArray = NULL;
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fCount = 0;
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this->reset(count);
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}
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~SkAutoSTArray() {
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this->reset(0);
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}
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/** Destroys previous objects in the array and default constructs count number of objects */
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void reset(size_t count) {
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T* start = fArray;
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T* iter = start + fCount;
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while (iter > start) {
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(--iter)->~T();
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}
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if (fCount != count) {
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if (fCount > N) {
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// 'fArray' was allocated last time so free it now
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SkASSERT((T*) fStorage != fArray);
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sk_free(fArray);
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}
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if (count > N) {
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fArray = (T*) sk_malloc_throw(count * sizeof(T));
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} else if (count > 0) {
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fArray = (T*) fStorage;
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} else {
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fArray = NULL;
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}
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fCount = count;
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}
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iter = fArray;
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T* stop = fArray + count;
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while (iter < stop) {
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SkNEW_PLACEMENT(iter++, T);
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}
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}
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/** Return the number of T elements in the array
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*/
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size_t count() const { return fCount; }
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/** Return the array of T elements. Will be NULL if count == 0
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*/
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T* get() const { return fArray; }
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/** Return the nth element in the array
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*/
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T& operator[](int index) const {
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SkASSERT((unsigned)index < fCount);
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return fArray[index];
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}
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private:
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size_t fCount;
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T* fArray;
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// since we come right after fArray, fStorage should be properly aligned
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char fStorage[N * sizeof(T)];
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};
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/** Manages an array of T elements, freeing the array in the destructor.
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* Does NOT call any constructors/destructors on T (T must be POD).
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*/
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template <typename T> class SkAutoTMalloc : SkNoncopyable {
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public:
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/** Takes ownership of the ptr. The ptr must be a value which can be passed to sk_free. */
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explicit SkAutoTMalloc(T* ptr = NULL) {
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fPtr = ptr;
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}
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/** Allocates space for 'count' Ts. */
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explicit SkAutoTMalloc(size_t count) {
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fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
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}
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~SkAutoTMalloc() {
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sk_free(fPtr);
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}
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/** Resize the memory area pointed to by the current ptr preserving contents. */
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void realloc(size_t count) {
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fPtr = reinterpret_cast<T*>(sk_realloc_throw(fPtr, count * sizeof(T)));
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}
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/** Resize the memory area pointed to by the current ptr without preserving contents. */
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void reset(size_t count) {
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sk_free(fPtr);
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fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
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}
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T* get() const { return fPtr; }
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operator T*() {
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return fPtr;
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}
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operator const T*() const {
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return fPtr;
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}
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T& operator[](int index) {
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return fPtr[index];
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}
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const T& operator[](int index) const {
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return fPtr[index];
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}
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/**
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* Transfer ownership of the ptr to the caller, setting the internal
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* pointer to NULL. Note that this differs from get(), which also returns
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* the pointer, but it does not transfer ownership.
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*/
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T* detach() {
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T* ptr = fPtr;
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fPtr = NULL;
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return ptr;
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}
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private:
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T* fPtr;
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};
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template <size_t N, typename T> class SK_API SkAutoSTMalloc : SkNoncopyable {
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public:
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SkAutoSTMalloc() {
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fPtr = NULL;
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}
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SkAutoSTMalloc(size_t count) {
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if (count > N) {
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fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
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} else if (count) {
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fPtr = fTStorage;
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} else {
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fPtr = NULL;
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}
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}
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~SkAutoSTMalloc() {
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if (fPtr != fTStorage) {
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sk_free(fPtr);
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}
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}
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// doesn't preserve contents
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T* reset(size_t count) {
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if (fPtr != fTStorage) {
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sk_free(fPtr);
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}
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if (count > N) {
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fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
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} else if (count) {
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fPtr = fTStorage;
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} else {
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fPtr = NULL;
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}
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return fPtr;
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}
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T* get() const { return fPtr; }
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operator T*() {
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return fPtr;
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}
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operator const T*() const {
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return fPtr;
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}
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T& operator[](int index) {
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return fPtr[index];
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}
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const T& operator[](int index) const {
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return fPtr[index];
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}
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private:
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T* fPtr;
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union {
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uint32_t fStorage32[(N*sizeof(T) + 3) >> 2];
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T fTStorage[1]; // do NOT want to invoke T::T()
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};
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};
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/**
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* Reserves memory that is aligned on double and pointer boundaries.
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* Hopefully this is sufficient for all practical purposes.
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*/
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template <size_t N> class SkAlignedSStorage : SkNoncopyable {
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public:
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void* get() { return fData; }
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private:
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union {
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void* fPtr;
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double fDouble;
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char fData[N];
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};
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};
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/**
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* Reserves memory that is aligned on double and pointer boundaries.
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* Hopefully this is sufficient for all practical purposes. Otherwise,
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* we have to do some arcane trickery to determine alignment of non-POD
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* types. Lifetime of the memory is the lifetime of the object.
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*/
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template <int N, typename T> class SkAlignedSTStorage : SkNoncopyable {
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public:
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/**
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* Returns void* because this object does not initialize the
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* memory. Use placement new for types that require a cons.
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*/
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void* get() { return fStorage.get(); }
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private:
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SkAlignedSStorage<sizeof(T)*N> fStorage;
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};
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#endif
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