312535b47d
This is the standard no-op shader that Viewer uses to blit the software rasterizer's back-buffer to the screen. It modulates against white and samples a texture using an identity matrix. This gives us a realistic best-case-scenario test. `sksl_tiny` is too small to be a realistic test (although it's a good data point to show our ultimate speed-of-light). Change-Id: Ic697cb1301752574ab63a9a0d7b07a0ff81c3a88 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329476 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
488 lines
15 KiB
C++
488 lines
15 KiB
C++
/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "bench/Benchmark.h"
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#include "bench/ResultsWriter.h"
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#include "bench/SkSLBench.h"
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#include "src/sksl/SkSLCompiler.h"
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class SkSLCompilerStartupBench : public Benchmark {
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protected:
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const char* onGetName() override {
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return "sksl_compiler_startup";
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}
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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void onDraw(int loops, SkCanvas*) override {
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for (int i = 0; i < loops; i++) {
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SkSL::Compiler compiler;
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}
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}
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};
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DEF_BENCH(return new SkSLCompilerStartupBench();)
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class SkSLBench : public Benchmark {
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public:
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SkSLBench(SkSL::String name, const char* src)
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: fName("sksl_" + name)
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, fSrc(src) {}
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protected:
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const char* onGetName() override {
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return fName.c_str();
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}
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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void onDraw(int loops, SkCanvas*) override {
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for (int i = 0; i < loops; i++) {
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std::unique_ptr<SkSL::Program> program = fCompiler.convertProgram(
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SkSL::Program::kFragment_Kind,
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fSrc,
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fSettings);
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if (fCompiler.errorCount()) {
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printf("%s\n", fCompiler.errorText().c_str());
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SK_ABORT("shader compilation failed");
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}
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}
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}
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private:
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SkSL::String fName;
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SkSL::String fSrc;
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SkSL::Compiler fCompiler;
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SkSL::Program::Settings fSettings;
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using INHERITED = Benchmark;
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};
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///////////////////////////////////////////////////////////////////////////////
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DEF_BENCH(return new SkSLBench("large", R"(
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uniform half urange_Stage1;
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uniform half4 uleftBorderColor_Stage1_c0_c0;
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uniform half4 urightBorderColor_Stage1_c0_c0;
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uniform float3x3 umatrix_Stage1_c0_c0_c0;
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uniform half2 ufocalParams_Stage1_c0_c0_c0_c0;
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uniform float4 uscale0_1_Stage1_c0_c0_c1;
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uniform float4 uscale2_3_Stage1_c0_c0_c1;
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uniform float4 uscale4_5_Stage1_c0_c0_c1;
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uniform float4 uscale6_7_Stage1_c0_c0_c1;
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uniform float4 ubias0_1_Stage1_c0_c0_c1;
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uniform float4 ubias2_3_Stage1_c0_c0_c1;
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uniform float4 ubias4_5_Stage1_c0_c0_c1;
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uniform float4 ubias6_7_Stage1_c0_c0_c1;
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uniform half4 uthresholds1_7_Stage1_c0_c0_c1;
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uniform half4 uthresholds9_13_Stage1_c0_c0_c1;
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flat in half4 vcolor_Stage0;
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in float vcoverage_Stage0;
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flat in float4 vgeomSubset_Stage0;
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in float2 vTransformedCoords_0_Stage0;
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out half4 sk_FragColor;
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half4 TwoPointConicalGradientLayout_Stage1_c0_c0_c0_c0(half4 _input)
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{
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half4 _output;
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float t = -1.0;
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half v = 1.0;
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@switch (2)
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{
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case 1:
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{
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half r0_2 = ufocalParams_Stage1_c0_c0_c0_c0.y;
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t = float(r0_2) - vTransformedCoords_0_Stage0.y * vTransformedCoords_0_Stage0.y;
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if (t >= 0.0)
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{
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t = vTransformedCoords_0_Stage0.x + sqrt(t);
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}
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else
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{
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v = -1.0;
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}
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}
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break;
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case 0:
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{
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half r0 = ufocalParams_Stage1_c0_c0_c0_c0.x;
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@if (true)
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{
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t = length(vTransformedCoords_0_Stage0) - float(r0);
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}
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else
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{
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t = -length(vTransformedCoords_0_Stage0) - float(r0);
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}
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}
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break;
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case 2:
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{
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half invR1 = ufocalParams_Stage1_c0_c0_c0_c0.x;
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half fx = ufocalParams_Stage1_c0_c0_c0_c0.y;
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float x_t = -1.0;
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@if (false)
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{
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x_t = dot(vTransformedCoords_0_Stage0, vTransformedCoords_0_Stage0) / vTransformedCoords_0_Stage0.x;
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}
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else if (true)
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{
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x_t = length(vTransformedCoords_0_Stage0) - vTransformedCoords_0_Stage0.x * float(invR1);
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}
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else
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{
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float temp = vTransformedCoords_0_Stage0.x * vTransformedCoords_0_Stage0.x - vTransformedCoords_0_Stage0.y * vTransformedCoords_0_Stage0.y;
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if (temp >= 0.0)
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{
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@if (false || !true)
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{
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x_t = -sqrt(temp) - vTransformedCoords_0_Stage0.x * float(invR1);
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}
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else
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{
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x_t = sqrt(temp) - vTransformedCoords_0_Stage0.x * float(invR1);
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}
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}
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}
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@if (!true)
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{
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if (x_t <= 0.0)
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{
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v = -1.0;
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}
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}
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@if (true)
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{
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@if (false)
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{
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t = x_t;
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}
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else
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{
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t = x_t + float(fx);
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}
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}
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else
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{
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@if (false)
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{
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t = -x_t;
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}
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else
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{
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t = -x_t + float(fx);
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}
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}
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@if (false)
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{
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t = 1.0 - t;
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}
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}
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break;
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}
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_output = half4(half(t), v, 0.0, 0.0);
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return _output;
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}
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half4 MatrixEffect_Stage1_c0_c0_c0(half4 _input)
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{
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half4 _output;
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_output = TwoPointConicalGradientLayout_Stage1_c0_c0_c0_c0(_input);
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return _output;
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}
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half4 UnrolledBinaryGradientColorizer_Stage1_c0_c0_c1(half4 _input, float2 _coords)
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{
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half4 _output;
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half t = half(_coords.x);
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float4 scale, bias;
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if (4 <= 4 || t < uthresholds1_7_Stage1_c0_c0_c1.w)
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{
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if (4 <= 2 || t < uthresholds1_7_Stage1_c0_c0_c1.y)
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{
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if (4 <= 1 || t < uthresholds1_7_Stage1_c0_c0_c1.x)
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{
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scale = uscale0_1_Stage1_c0_c0_c1;
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bias = ubias0_1_Stage1_c0_c0_c1;
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}
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else
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{
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scale = uscale2_3_Stage1_c0_c0_c1;
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bias = ubias2_3_Stage1_c0_c0_c1;
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}
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}
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else
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{
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if (4 <= 3 || t < uthresholds1_7_Stage1_c0_c0_c1.z)
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{
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scale = uscale4_5_Stage1_c0_c0_c1;
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bias = ubias4_5_Stage1_c0_c0_c1;
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}
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else
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{
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scale = uscale6_7_Stage1_c0_c0_c1;
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bias = ubias6_7_Stage1_c0_c0_c1;
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}
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}
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}
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else
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{
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if (4 <= 6 || t < uthresholds9_13_Stage1_c0_c0_c1.y)
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{
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if (4 <= 5 || t < uthresholds9_13_Stage1_c0_c0_c1.x)
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{
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scale = float4(0);
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bias = float4(0);
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}
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else
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{
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scale = float4(0);
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bias = float4(0);
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}
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}
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else
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{
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if (4 <= 7 || t < uthresholds9_13_Stage1_c0_c0_c1.z)
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{
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scale = float4(0);
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bias = float4(0);
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}
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else
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{
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scale = float4(0);
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bias = float4(0);
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}
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}
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}
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_output = half4(float(t) * scale + bias);
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return _output;
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}
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half4 ClampedGradientEffect_Stage1_c0_c0(half4 _input)
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{
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half4 _output;
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half4 t = MatrixEffect_Stage1_c0_c0_c0(_input);
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if (!false && t.y < 0.0)
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{
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_output = half4(0.0);
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}
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else if (t.x < 0.0)
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{
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_output = uleftBorderColor_Stage1_c0_c0;
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}
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else if (t.x > 1.0)
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{
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_output = urightBorderColor_Stage1_c0_c0;
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}
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else
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{
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_output = UnrolledBinaryGradientColorizer_Stage1_c0_c0_c1(_input, float2(half2(t.x, 0.0)));
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}
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@if (false)
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{
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_output.xyz *= _output.w;
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}
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return _output;
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}
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half4 OverrideInputFragmentProcessor_Stage1_c0(half4 _input)
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{
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half4 _output;
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half4 constColor;
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@if (false)
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{
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constColor = half4(0);
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}
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else
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{
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constColor = half4(1.000000, 1.000000, 1.000000, 1.000000);
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}
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_output = ClampedGradientEffect_Stage1_c0_c0(constColor);
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return _output;
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}
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void main()
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{
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half4 outputColor_Stage0;
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half4 outputCoverage_Stage0;
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{
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// Stage 0, QuadPerEdgeAAGeometryProcessor
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outputColor_Stage0 = vcolor_Stage0;
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float coverage = vcoverage_Stage0 * sk_FragCoord.w;
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float4 geoSubset;
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geoSubset = vgeomSubset_Stage0;
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if (coverage < 0.5)
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{
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float4 dists4 = clamp(float4(1, 1, -1, -1) * (sk_FragCoord.xyxy - geoSubset), 0, 1);
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float2 dists2 = dists4.xy * dists4.zw;
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coverage = min(coverage, dists2.x * dists2.y);
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}
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outputCoverage_Stage0 = half4(half(coverage));
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}
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half4 output_Stage1;
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{
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// Stage 1, DitherEffect
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half4 color = OverrideInputFragmentProcessor_Stage1_c0(outputColor_Stage0);
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half value;
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@if (sk_Caps.integerSupport)
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{
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uint x = uint(sk_FragCoord.x);
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uint y = uint(sk_FragCoord.y) ^ x;
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uint m = (((((y & 1) << 5 | (x & 1) << 4) | (y & 2) << 2) | (x & 2) << 1) | (y & 4) >> 1) | (x & 4) >> 2;
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value = half(m) / 64.0 - 0.4921875;
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}
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else
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{
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half4 bits = mod(half4(sk_FragCoord.yxyx), half4(2.0, 2.0, 4.0, 4.0));
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bits.zw = step(2.0, bits.zw);
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bits.xz = abs(bits.xz - bits.yw);
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value = dot(bits, half4(0.5, 0.25, 0.125, 0.0625)) - 0.46875;
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}
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output_Stage1 = half4(clamp(color.xyz + value * urange_Stage1, 0.0, color.w), color.w);
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}
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{
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// Xfer Processor: Porter Duff
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sk_FragColor = output_Stage1 * outputCoverage_Stage0;
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}
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}
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)");)
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DEF_BENCH(return new SkSLBench("medium", R"(
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uniform half2 uDstTextureUpperLeft_Stage1;
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uniform half2 uDstTextureCoordScale_Stage1;
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uniform sampler2D uDstTextureSampler_Stage1;
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noperspective in half4 vQuadEdge_Stage0;
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noperspective in half4 vinColor_Stage0;
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out half4 sk_FragColor;
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half luminance_Stage1(half3 color) {
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return dot(half3(0.3, 0.59, 0.11), color);
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}
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half3 set_luminance_Stage1(half3 hueSat, half alpha, half3 lumColor) {
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half diff = luminance_Stage1(lumColor - hueSat);
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half3 outColor = hueSat + diff;
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half outLum = luminance_Stage1(outColor);
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half minComp = min(min(outColor.r, outColor.g), outColor.b);
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half maxComp = max(max(outColor.r, outColor.g), outColor.b);
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if (minComp < 0.0 && outLum != minComp) {
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outColor = outLum + ((outColor - half3(outLum, outLum, outLum)) * outLum) /
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(outLum - minComp);
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}
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if (maxComp > alpha && maxComp != outLum) {
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outColor = outLum +((outColor - half3(outLum, outLum, outLum)) * (alpha - outLum)) /
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(maxComp - outLum);
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}
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return outColor;
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}
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void main() {
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half4 outputColor_Stage0;
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half4 outputCoverage_Stage0;
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{ // Stage 0, QuadEdge
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outputColor_Stage0 = vinColor_Stage0;
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half edgeAlpha;
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half2 duvdx = half2(dFdx(vQuadEdge_Stage0.xy));
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half2 duvdy = half2(dFdy(vQuadEdge_Stage0.xy));
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if (vQuadEdge_Stage0.z > 0.0 && vQuadEdge_Stage0.w > 0.0) {
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edgeAlpha = min(min(vQuadEdge_Stage0.z, vQuadEdge_Stage0.w) + 0.5, 1.0);
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} else {
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half2 gF = half2(2.0 * vQuadEdge_Stage0.x * duvdx.x - duvdx.y,
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2.0 * vQuadEdge_Stage0.x * duvdy.x - duvdy.y);
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edgeAlpha = (vQuadEdge_Stage0.x*vQuadEdge_Stage0.x - vQuadEdge_Stage0.y);
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edgeAlpha = saturate(0.5 - edgeAlpha / length(gF));
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}
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outputCoverage_Stage0 = half4(edgeAlpha);
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}
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{ // Xfer Processor: Custom Xfermode
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if (all(lessThanEqual(outputCoverage_Stage0.rgb, half3(0)))) {
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discard;
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}
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// Read color from copy of the destination.
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half2 _dstTexCoord = (half2(sk_FragCoord.xy) - uDstTextureUpperLeft_Stage1) *
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uDstTextureCoordScale_Stage1;
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_dstTexCoord.y = 1.0 - _dstTexCoord.y;
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half4 _dstColor = sample(uDstTextureSampler_Stage1, _dstTexCoord);
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sk_FragColor.a = outputColor_Stage0.a + (1.0 - outputColor_Stage0.a) * _dstColor.a;
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half4 srcDstAlpha = outputColor_Stage0 * _dstColor.a;
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sk_FragColor.rgb = set_luminance_Stage1(_dstColor.rgb * outputColor_Stage0.a,
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srcDstAlpha.a, srcDstAlpha.rgb);
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sk_FragColor.rgb += (1.0 - outputColor_Stage0.a) * _dstColor.rgb + (1.0 - _dstColor.a) *
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outputColor_Stage0.rgb;
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sk_FragColor = outputCoverage_Stage0 * sk_FragColor +
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(half4(1.0) - outputCoverage_Stage0) * _dstColor;
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}
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}
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)"); )
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DEF_BENCH(return new SkSLBench("small", R"(
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uniform float3x3 umatrix_Stage1_c0_c0;
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uniform sampler2D uTextureSampler_0_Stage1;
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noperspective in float2 vTransformedCoords_0_Stage0;
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out half4 sk_FragColor;
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half4 TextureEffect_Stage1_c0_c0_c0(half4 _input)
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{
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half4 _output;
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return sample(uTextureSampler_0_Stage1, vTransformedCoords_0_Stage0);
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}
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half4 MatrixEffect_Stage1_c0_c0(half4 _input)
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{
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half4 _output;
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return TextureEffect_Stage1_c0_c0_c0(_input);
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}
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inline half4 Blend_Stage1_c0(half4 _input)
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{
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half4 _output;
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// Blend mode: Modulate (Compose-One behavior)
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return blend_modulate(MatrixEffect_Stage1_c0_c0(half4(1)), _input);
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}
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void main()
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{
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half4 outputColor_Stage0;
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half4 outputCoverage_Stage0;
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{
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// Stage 0, QuadPerEdgeAAGeometryProcessor
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outputColor_Stage0 = half4(1);
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outputCoverage_Stage0 = half4(1);
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}
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half4 output_Stage1;
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output_Stage1 = Blend_Stage1_c0(outputColor_Stage0);
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{
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// Xfer Processor: Porter Duff
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sk_FragColor = output_Stage1 * outputCoverage_Stage0;
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}
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}
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)"); )
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DEF_BENCH(return new SkSLBench("tiny", "void main() { sk_FragColor = half4(1); }"); )
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#if defined(SK_BUILD_FOR_UNIX)
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#include <malloc.h>
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// These benchmarks aren't timed, they produce memory usage statistics. They run standalone, and
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// directly add their results to the nanobench log.
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void RunSkSLMemoryBenchmarks(NanoJSONResultsWriter* log) {
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auto heap_bytes_used = []() { return mallinfo().uordblks; };
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auto bench = [log](const char* name, int bytes) {
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log->beginObject(name); // test
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log->beginObject("meta"); // config
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log->appendS32("bytes", bytes); // sub_result
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log->endObject(); // config
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log->endObject(); // test
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};
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{
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int before = heap_bytes_used();
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SkSL::Compiler compiler;
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int after = heap_bytes_used();
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bench("sksl_compiler_baseline", after - before);
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}
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}
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#else
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void RunSkSLMemoryBenchmarks(NanoJSONResultsWriter*) {}
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#endif
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