skia2/tools/flags/SkCommandLineFlags.h
kkinnunen e13ca329fc Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Review URL: https://codereview.chromium.org/1490113005
2015-12-14 04:49:17 -08:00

488 lines
19 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SK_COMMAND_LINE_FLAGS_H
#define SK_COMMAND_LINE_FLAGS_H
#include "SkString.h"
#include "SkTArray.h"
#include "SkTDArray.h"
/**
* Including this file (and compiling SkCommandLineFlags.cpp) provides command line
* parsing. In order to use it, use the following macros in global
* namespace:
*
* DEFINE_bool(name, defaultValue, helpString);
* DEFINE_string(name, defaultValue, helpString);
* DEFINE_int32(name, defaultValue, helpString);
* DEFINE_double(name, defaultValue, helpString);
*
* Then, in main, call SkCommandLineFlags::SetUsage() to describe usage and call
* SkCommandLineFlags::Parse() to parse the flags. Henceforth, each flag can
* be referenced using
*
* FLAGS_name
*
* For example, the line
*
* DEFINE_bool(boolean, false, "The variable boolean does such and such");
*
* will create the following variable:
*
* bool FLAGS_boolean;
*
* which will initially be set to false, and can be set to true by using the
* flag "--boolean" on the commandline. "--noboolean" will set FLAGS_boolean
* to false. FLAGS_boolean can also be set using "--boolean=true" or
* "--boolean true" (where "true" can be replaced by "false", "TRUE", "FALSE",
* "1" or "0").
*
* The helpString will be printed if the help flag (-h or -help) is used.
*
* Similarly, the line
*
* DEFINE_int32(integer, .., ..);
*
* will create
*
* int32_t FLAGS_integer;
*
* and
*
* DEFINE_double(real, .., ..);
*
* will create
*
* double FLAGS_real;
*
* These flags can be set by specifying, for example, "--integer 7" and
* "--real 3.14" on the command line.
*
* Unlike the others, the line
*
* DEFINE_string(args, .., ..);
*
* creates an array:
*
* SkCommandLineFlags::StringArray FLAGS_args;
*
* If the default value is the empty string, FLAGS_args will default to a size
* of zero. Otherwise it will default to a size of 1 with the default string
* as its value. All strings that follow the flag on the command line (until
* a string that begins with '-') will be entries in the array.
*
* DEFINE_extended_string(args, .., .., extendedHelpString);
*
* creates a similar string array flag as DEFINE_string. The flag will have extended help text
* (extendedHelpString) that can the user can see with '--help <args>' flag.
*
* Any flag can be referenced from another file after using the following:
*
* DECLARE_x(name);
*
* (where 'x' is the type specified in the DEFINE).
*
* Inspired by gflags (https://code.google.com/p/gflags/). Is not quite as
* robust as gflags, but suits our purposes. For example, allows creating
* a flag -h or -help which will never be used, since SkCommandLineFlags handles it.
* SkCommandLineFlags will also allow creating --flag and --noflag. Uses the same input
* format as gflags and creates similarly named variables (i.e. FLAGS_name).
* Strings are handled differently (resulting variable will be an array of
* strings) so that a flag can be followed by multiple parameters.
*/
class SkFlagInfo;
class SkCommandLineFlags {
public:
/**
* Call to set the help message to be displayed. Should be called before
* Parse.
*/
static void SetUsage(const char* usage);
/**
* Call at the beginning of main to parse flags created by DEFINE_x, above.
* Must only be called once.
*/
static void Parse(int argc, char** argv);
/**
* Custom class for holding the arguments for a string flag.
* Publicly only has accessors so the strings cannot be modified.
*/
class StringArray {
public:
const char* operator[](int i) const {
SkASSERT(i >= 0 && i < fStrings.count());
return fStrings[i].c_str();
}
int count() const {
return fStrings.count();
}
bool isEmpty() const { return this->count() == 0; }
/**
* Returns true iff string is equal to one of the strings in this array.
*/
bool contains(const char* string) const {
for (int i = 0; i < fStrings.count(); i++) {
if (fStrings[i].equals(string)) {
return true;
}
}
return false;
}
void set(int i, const char* str) {
fStrings[i].set(str);
}
private:
void reset() { fStrings.reset(); }
void append(const char* string) {
fStrings.push_back().set(string);
}
void append(const char* string, size_t length) {
fStrings.push_back().set(string, length);
}
SkTArray<SkString> fStrings;
friend class SkFlagInfo;
};
/* Takes a list of the form [~][^]match[$]
~ causes a matching test to always be skipped
^ requires the start of the test to match
$ requires the end of the test to match
^ and $ requires an exact match
If a test does not match any list entry, it is skipped unless some list entry starts with ~
*/
static bool ShouldSkip(const SkTDArray<const char*>& strings, const char* name);
static bool ShouldSkip(const StringArray& strings, const char* name);
private:
static SkFlagInfo* gHead;
static SkString gUsage;
// For access to gHead.
friend class SkFlagInfo;
};
#define TO_STRING2(s) #s
#define TO_STRING(s) TO_STRING2(s)
#define DEFINE_bool(name, defaultValue, helpString) \
bool FLAGS_##name; \
SK_UNUSED static bool unused_##name = SkFlagInfo::CreateBoolFlag(TO_STRING(name), \
nullptr, \
&FLAGS_##name, \
defaultValue, \
helpString)
// bool 2 allows specifying a short name. No check is done to ensure that shortName
// is actually shorter than name.
#define DEFINE_bool2(name, shortName, defaultValue, helpString) \
bool FLAGS_##name; \
SK_UNUSED static bool unused_##name = SkFlagInfo::CreateBoolFlag(TO_STRING(name), \
TO_STRING(shortName),\
&FLAGS_##name, \
defaultValue, \
helpString)
#define DECLARE_bool(name) extern bool FLAGS_##name;
#define DEFINE_string(name, defaultValue, helpString) \
SkCommandLineFlags::StringArray FLAGS_##name; \
SK_UNUSED static bool unused_##name = SkFlagInfo::CreateStringFlag(TO_STRING(name), \
nullptr, \
&FLAGS_##name, \
defaultValue, \
helpString, nullptr)
#define DEFINE_extended_string(name, defaultValue, helpString, extendedHelpString) \
SkCommandLineFlags::StringArray FLAGS_##name; \
SK_UNUSED static bool unused_##name = SkFlagInfo::CreateStringFlag(TO_STRING(name), \
nullptr, \
&FLAGS_##name, \
defaultValue, \
helpString, \
extendedHelpString)
// string2 allows specifying a short name. There is an assert that shortName
// is only 1 character.
#define DEFINE_string2(name, shortName, defaultValue, helpString) \
SkCommandLineFlags::StringArray FLAGS_##name; \
SK_UNUSED static bool unused_##name = SkFlagInfo::CreateStringFlag(TO_STRING(name), \
TO_STRING(shortName), \
&FLAGS_##name, \
defaultValue, \
helpString, nullptr)
#define DECLARE_string(name) extern SkCommandLineFlags::StringArray FLAGS_##name;
#define DEFINE_int32(name, defaultValue, helpString) \
int32_t FLAGS_##name; \
SK_UNUSED static bool unused_##name = SkFlagInfo::CreateIntFlag(TO_STRING(name), \
&FLAGS_##name, \
defaultValue, \
helpString)
#define DEFINE_int32_2(name, shortName, defaultValue, helpString) \
int32_t FLAGS_##name; \
SK_UNUSED static bool unused_##name = SkFlagInfo::CreateIntFlag(TO_STRING(name), \
TO_STRING(shortName), \
&FLAGS_##name, \
defaultValue, \
helpString)
#define DECLARE_int32(name) extern int32_t FLAGS_##name;
#define DEFINE_double(name, defaultValue, helpString) \
double FLAGS_##name; \
SK_UNUSED static bool unused_##name = SkFlagInfo::CreateDoubleFlag(TO_STRING(name), \
&FLAGS_##name, \
defaultValue, \
helpString)
#define DECLARE_double(name) extern double FLAGS_##name;
class SkFlagInfo {
public:
enum FlagTypes {
kBool_FlagType,
kString_FlagType,
kInt_FlagType,
kDouble_FlagType,
};
/**
* Each Create<Type>Flag function creates an SkFlagInfo of the specified type. The SkFlagInfo
* object is appended to a list, which is deleted when SkCommandLineFlags::Parse is called.
* Therefore, each call should be made before the call to ::Parse. They are not intended
* to be called directly. Instead, use the macros described above.
* @param name Long version (at least 2 characters) of the name of the flag. This name can
* be referenced on the command line as "--name" to set the value of this flag.
* @param shortName Short version (one character) of the name of the flag. This name can
* be referenced on the command line as "-shortName" to set the value of this flag.
* @param p<Type> Pointer to a global variable which holds the value set by SkCommandLineFlags.
* @param defaultValue The default value of this flag. The variable pointed to by p<Type> will
* be set to this value initially. This is also displayed as part of the help output.
* @param helpString Explanation of what this flag changes in the program.
*/
static bool CreateBoolFlag(const char* name, const char* shortName, bool* pBool,
bool defaultValue, const char* helpString) {
SkFlagInfo* info = new SkFlagInfo(name, shortName, kBool_FlagType, helpString, nullptr);
info->fBoolValue = pBool;
*info->fBoolValue = info->fDefaultBool = defaultValue;
return true;
}
/**
* See comments for CreateBoolFlag.
* @param pStrings Unlike the others, this is a pointer to an array of values.
* @param defaultValue Thise default will be parsed so that strings separated by spaces
* will be added to pStrings.
*/
static bool CreateStringFlag(const char* name, const char* shortName,
SkCommandLineFlags::StringArray* pStrings,
const char* defaultValue, const char* helpString,
const char* extendedHelpString);
/**
* See comments for CreateBoolFlag.
*/
static bool CreateIntFlag(const char* name, int32_t* pInt,
int32_t defaultValue, const char* helpString) {
SkFlagInfo* info = new SkFlagInfo(name, nullptr, kInt_FlagType, helpString, nullptr);
info->fIntValue = pInt;
*info->fIntValue = info->fDefaultInt = defaultValue;
return true;
}
static bool CreateIntFlag(const char* name, const char* shortName, int32_t* pInt,
int32_t defaultValue, const char* helpString) {
SkFlagInfo* info = new SkFlagInfo(name, shortName, kInt_FlagType, helpString, nullptr);
info->fIntValue = pInt;
*info->fIntValue = info->fDefaultInt = defaultValue;
return true;
}
/**
* See comments for CreateBoolFlag.
*/
static bool CreateDoubleFlag(const char* name, double* pDouble,
double defaultValue, const char* helpString) {
SkFlagInfo* info = new SkFlagInfo(name, nullptr, kDouble_FlagType, helpString, nullptr);
info->fDoubleValue = pDouble;
*info->fDoubleValue = info->fDefaultDouble = defaultValue;
return true;
}
/**
* Returns true if the string matches this flag.
* For a boolean flag, also sets the value, since a boolean flag can be set in a number of ways
* without looking at the following string:
* --name
* --noname
* --name=true
* --name=false
* --name=1
* --name=0
* --name=TRUE
* --name=FALSE
*/
bool match(const char* string);
FlagTypes getFlagType() const { return fFlagType; }
void resetStrings() {
if (kString_FlagType == fFlagType) {
fStrings->reset();
} else {
SkDEBUGFAIL("Can only call resetStrings on kString_FlagType");
}
}
void append(const char* string) {
if (kString_FlagType == fFlagType) {
fStrings->append(string);
} else {
SkDEBUGFAIL("Can only append to kString_FlagType");
}
}
void setInt(int32_t value) {
if (kInt_FlagType == fFlagType) {
*fIntValue = value;
} else {
SkDEBUGFAIL("Can only call setInt on kInt_FlagType");
}
}
void setDouble(double value) {
if (kDouble_FlagType == fFlagType) {
*fDoubleValue = value;
} else {
SkDEBUGFAIL("Can only call setDouble on kDouble_FlagType");
}
}
void setBool(bool value) {
if (kBool_FlagType == fFlagType) {
*fBoolValue = value;
} else {
SkDEBUGFAIL("Can only call setBool on kBool_FlagType");
}
}
SkFlagInfo* next() { return fNext; }
const SkString& name() const { return fName; }
const SkString& shortName() const { return fShortName; }
const SkString& help() const { return fHelpString; }
const SkString& extendedHelp() const { return fExtendedHelpString; }
SkString defaultValue() const {
SkString result;
switch (fFlagType) {
case SkFlagInfo::kBool_FlagType:
result.printf("%s", fDefaultBool ? "true" : "false");
break;
case SkFlagInfo::kString_FlagType:
return fDefaultString;
case SkFlagInfo::kInt_FlagType:
result.printf("%i", fDefaultInt);
break;
case SkFlagInfo::kDouble_FlagType:
result.printf("%2.2f", fDefaultDouble);
break;
default:
SkDEBUGFAIL("Invalid flag type");
}
return result;
}
SkString typeAsString() const {
switch (fFlagType) {
case SkFlagInfo::kBool_FlagType:
return SkString("bool");
case SkFlagInfo::kString_FlagType:
return SkString("string");
case SkFlagInfo::kInt_FlagType:
return SkString("int");
case SkFlagInfo::kDouble_FlagType:
return SkString("double");
default:
SkDEBUGFAIL("Invalid flag type");
return SkString();
}
}
private:
SkFlagInfo(const char* name, const char* shortName, FlagTypes type, const char* helpString,
const char* extendedHelpString)
: fName(name)
, fShortName(shortName)
, fFlagType(type)
, fHelpString(helpString)
, fExtendedHelpString(extendedHelpString)
, fBoolValue(nullptr)
, fDefaultBool(false)
, fIntValue(nullptr)
, fDefaultInt(0)
, fDoubleValue(nullptr)
, fDefaultDouble(0)
, fStrings(nullptr) {
fNext = SkCommandLineFlags::gHead;
SkCommandLineFlags::gHead = this;
SkASSERT(name && strlen(name) > 1);
SkASSERT(nullptr == shortName || 1 == strlen(shortName));
}
/**
* Set a StringArray to hold the values stored in defaultStrings.
* @param array The StringArray to modify.
* @param defaultStrings Space separated list of strings that should be inserted into array
* individually.
*/
static void SetDefaultStrings(SkCommandLineFlags::StringArray* array,
const char* defaultStrings);
// Name of the flag, without initial dashes
SkString fName;
SkString fShortName;
FlagTypes fFlagType;
SkString fHelpString;
SkString fExtendedHelpString;
bool* fBoolValue;
bool fDefaultBool;
int32_t* fIntValue;
int32_t fDefaultInt;
double* fDoubleValue;
double fDefaultDouble;
SkCommandLineFlags::StringArray* fStrings;
// Both for the help string and in case fStrings is empty.
SkString fDefaultString;
// In order to keep a linked list.
SkFlagInfo* fNext;
};
#endif // SK_COMMAND_LINE_FLAGS_H