skia2/tools/CopyTilesRenderer.h

58 lines
1.6 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef CopyTilesRenderer_DEFINED
#define CopyTilesRenderer_DEFINED
#include "PictureRenderer.h"
#include "SkTypes.h"
class SkPicture;
class SkString;
namespace sk_tools {
/**
* PictureRenderer that draws the picture and then extracts it into tiles. For large pictures,
* it will divide the picture into large tiles and draw the picture once for each large tile.
*/
class CopyTilesRenderer : public TiledPictureRenderer {
public:
#if SK_SUPPORT_GPU
CopyTilesRenderer(const GrContext::Options &opts, int x, int y);
#else
CopyTilesRenderer(int x, int y);
#endif
virtual void init(const SkPicture* pict,
const SkString* writePath,
const SkString* mismatchPath,
const SkString* inputFilename,
bool useChecksumBasedFilenames,
bool useMultiPictureDraw) override;
/**
* Similar to TiledPictureRenderer, this will draw a PNG for each tile. However, the
* numbering (and actual tiles) will be different.
*/
bool render(SkBitmap** out) override;
bool supportsTimingIndividualTiles() override { return false; }
private:
int fXTilesPerLargeTile;
int fYTilesPerLargeTile;
int fLargeTileWidth;
int fLargeTileHeight;
SkString getConfigNameInternal() override;
typedef TiledPictureRenderer INHERITED;
};
} // sk_tools
#endif // CopyTilesRenderer_DEFINED