skia2/include/private
Greg Daniel e1da1d9a7d Add option to create a deferred render target context with mips
We need this since we have texture generators that draw the base level
but nothing more. Thus we want them to be able to directly draw into
a pre allocated mipped target instead of doing a copy later.

TBR: bsalomon@google.com
Bug: skia:
Change-Id: I1dfae0da7153b21b30fdfa51a7061fc255739a1e
Reviewed-on: https://skia-review.googlesource.com/54100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-10-06 20:28:00 +00:00
..
GrAuditTrail.h Remove RenderTarget pointer from GrRenderTargetOpList::RecordedOp 2017-05-17 14:19:40 +00:00
GrGLSL.h Switch atlas clients over to using absolute texture coordinates (take 2) 2017-08-25 15:19:27 +00:00
GrInstancedPipelineInfo.h Remove GrSurfaceProxy::desc() 2017-05-17 13:27:12 +00:00
GrRenderTargetProxy.h Remove accessRenderTarget calls in service of binding stencil buffer 2017-08-10 12:47:25 +00:00
GrSingleOwner.h
GrSurfaceProxy.h Add option to create a deferred render target context with mips 2017-10-06 20:28:00 +00:00
GrSwizzle.h Replace SkFAIL with SK_ABORT. 2017-08-16 15:37:54 +00:00
GrTextureProxy.h Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation" 2017-10-02 21:04:08 +00:00
GrTypesPriv.h Revert "Enable coverage counting path rendering on non-Android" 2017-09-29 18:42:25 +00:00
SkAtomics.h Clean up some unused atomic routines. 2016-07-27 08:40:45 -07:00
SkBitmaskEnum.h SkPDF: SkPDFFont class changes 2016-08-16 09:36:23 -07:00
SkChecksum.h Use sse4.2 CRC32 instructions to hash when available. 2016-08-08 09:06:28 -07:00
SkDeferredDisplayList.h DeferredDisplayList API proposal 2017-08-30 19:25:47 +00:00
SkFixed.h Fix new IT blocks ARMv8 2017-04-26 22:45:15 +00:00
SkFloatBits.h clean up useage of SkFloatBits 2017-08-07 02:49:29 +00:00
SkFloatingPoint.h no_sanitize is Clang 3.7+ 2017-09-21 18:23:03 +00:00
SkLeanWindows.h SkLeanWindows.h: #include "Windows.h" fewer places 2016-06-07 17:21:10 -07:00
SkMalloc.h Remove uses of sk_throw. 2017-08-17 19:45:01 +00:00
SkMessageBus.h Purge clip masks when they are no longer findable. 2017-01-06 19:42:08 +00:00
SkMutex.h Teach TSAN directly about semaphore_t. 2017-09-21 17:09:40 +00:00
SkOnce.h tweak SkOnce.h header to work around issues with std::atomic::compare_exchange_strong 2016-12-16 22:21:27 +00:00
SkPathRef.h Don't deserialize pathref oval/rrect bits 2017-09-22 13:03:07 +00:00
SkSafe_math.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkSemaphore.h Fix SkSemaphore comments. 2017-02-22 20:11:54 +00:00
SkShadowFlags.h Add tonal color support for shadows. 2017-06-09 17:18:58 +00:00
SkSpinlock.h Cache GrColorSpaceXforms 2016-10-20 20:47:33 +00:00
SkSurfaceCharacterization.h DeferredDisplayList API proposal 2017-08-30 19:25:47 +00:00
SkTArray.h Convert NULL and 0 to nullptr. 2017-08-28 17:48:57 +00:00
SkTDArray.h Convert NULL and 0 to nullptr. 2017-08-28 17:48:57 +00:00
SkTemplates.h Convert NULL and 0 to nullptr. 2017-08-28 17:48:57 +00:00
SkTFitsIn.h Make SkTFitsIn turn into less code. 2017-08-24 21:29:47 +00:00
SkTHash.h Add mock config to tools and run through gms and benchs without crashing. 2017-07-07 20:47:38 +00:00
SkThreadID.h
SkTLogic.h Fix syntax error for adjusting old stdc++ headers. 2017-01-13 21:26:03 +00:00
SkTSearch.h Convert NULL and 0 to nullptr. 2017-08-28 17:48:57 +00:00
SkWeakRefCnt.h Mark overridden destructors with 'override' and remove 'virtual' 2017-03-22 16:06:18 +00:00